agentscript
Version:
AgentScript Model in Model/View architecture
46 lines (39 loc) • 1.39 kB
HTML
<html>
<head>
<title>Fire</title>
</head>
<body>
<script type="module">
import Animator from 'https://code.agentscript.org/src/Animator.js'
import TwoDraw from 'https://code.agentscript.org/src/TwoDraw.js'
import Model from 'https://code.agentscript.org/models/FireModel.js'
import Color from 'https://code.agentscript.org/src/Color.js'
const model = new Model()
model.setup()
const typeColors = {
dirt: Color.cssToPixel('yellow'),
tree: Color.cssToPixel('green'),
fire: Color.cssToPixel('red'),
ember4: Color.rgbaToPixel(255 - 25, 0, 0),
ember3: Color.rgbaToPixel(255 - 50, 0, 0),
ember2: Color.rgbaToPixel(255 - 75, 0, 0),
ember1: Color.rgbaToPixel(255 - 100, 0, 0),
ember0: Color.rgbaToPixel(255 - 125, 0, 0),
}
const drawOptions = {
patchesColor: p => typeColors[p.type],
}
const view = new TwoDraw(model, { div: 'modelDiv', patchSize: 4, drawOptions })
const anim = new Animator(
() => {
model.step()
view.draw()
if (model.done) anim.stop()
},
-1, // run until model is done
30 // at fps steps/second
)
</script>
<div id="modelDiv"></div>
</body>
</html>