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agentscript

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AgentScript Model in Model/View architecture

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<html> <head> <title>Exit</title> </head> <body> <script type="module"> import Animator from 'https://code.agentscript.org/src/Animator.js' import TwoDraw from 'https://code.agentscript.org/src/TwoDraw.js' import Model from 'https://code.agentscript.org/models/ExitModel.js' import Color from 'https://code.agentscript.org/src/Color.js' import ColorMap from 'https://code.agentscript.org/src/ColorMap.js' const model = new Model() // use model's default world options model.setup() const patchColors = model.patches.map(p => { switch (p.breed.name) { case 'exits': return ColorMap.Basic16.atIndex(p.exitNumber + 4) case 'inside': return Color.typedColor('black') case 'wall': return Color.typedColor('gray') default: return ColorMap.LightGray.randomColor() } }) const drawOptions = { turtlesShape: 'circle', turtlesColor: t => patchColors[t.exit.id], turtlesSize: 1, initPatches: (model, view) => patchColors, } const view = new TwoDraw(model, { div: 'modelDiv', patchSize: 10, drawOptions }) const anim = new Animator( () => { model.step() view.draw() if (model.done) anim.stop() }, -1, // run until model.done 30 // at fps steps/second ) </script> <div id="modelDiv"></div> </body> </html>