agentscript
Version:
AgentScript Model in Model/View architecture
105 lines (91 loc) • 3.19 kB
HTML
<html>
<head>
<title>GUI</title>
</head>
<body>
<div id="modelDiv"></div>
<script type="module">
import * as util from 'https://code.agentscript.org/src/utils.js'
import Model from 'https://code.agentscript.org/models/HelloModel.js'
import TwoDraw from 'https://code.agentscript.org/src/TwoDraw.js'
import Animator from 'https://code.agentscript.org/src/Animator.js'
import GUI from 'https://code.agentscript.org/src/GUI.js'
import Mouse from 'https://code.agentscript.org/src/Mouse.js'
const model = new Model()
await model.startup()
model.setup()
const view = new TwoDraw(model, {
div: 'modelDiv',
patchSize: 20,
})
const anim = new Animator(
() => {
model.step()
view.draw()
},
-1, // run forever
30 // fps
).startStats()
anim.setIdle(() => view.draw())
util.toWindow({ model, view, anim })
let selectedTurtle
const mouse = new Mouse(model, view, mouse => {
const { x, y, action } = mouse
switch (action) {
case 'mousedown':
// anim.stop()
selectedTurtle = model.turtles.minOneOf(t => t.distanceXY(x, y))
break
case 'mousedrag':
if (selectedTurtle) selectedTurtle.setxy(x, y)
break
case 'mouseup':
// anim.start()
selectedTurtle = null
break
}
}).start()
const gui = new GUI({
fps: {
slider: [40, [5, 60, 5]],
cmd: val => anim.setFps(val),
},
'Turtles Folder': {
turtlesShape: {
chooser: ['bug', ['bug', 'dart', 'person', 'circle', 'arrow']],
cmd: val => view.drawOptions.turtlesShape = val,
},
turtlesSize: {
slider: [1, [0.5, 10, 0.5]],
cmd: val => view.drawOptions.turtlesSize = val,
},
turtlesColor: {
color: '#ff0000',
cmd: val => view.drawOptions.turtlesColor = val,
},
},
downloadCanvas: {
button: () => view.downloadCanvas(),
},
stop: {
switch: false,
cmd: val => { if (val) { anim.stop() } else { anim.start() } },
},
useMouse: {
switch: false,
cmd: val => { if (val) { mouse.start() } else { mouse.stop() } },
},
setTitle: {
input: 'Play',
cmd: val => document.title = val
},
modelTicks: {
monitor: [model, 'ticks'], // the object and property to monitor
},
})
util.toWindow({ GUI, gui })
// util.toWindow({ model, view, anim, GUI, gui })
</script>
</body>
</html>