agents
Version:
A home for your AI agents
234 lines (232 loc) • 6.91 kB
TypeScript
import {
A as ChannelIngressEnvelope,
B as isChannelMessageSurface,
C as ChannelEmailIngressResult,
D as ChannelInboundMessage,
E as ChannelEventContextInput,
F as ChannelMessageSurface,
G as UserIdentityConflictError,
H as ChannelIdentityInput,
I as ChannelMessageSurfaceInput,
J as UserIdentityStore,
K as UserIdentitySqlValue,
L as ChannelSurfaceArray,
M as ChannelIngressEventInput,
N as ChannelIngressResult,
O as ChannelInboundMessageInput,
P as matchesPath,
Q as linkChannelIdentities,
R as ChannelSurfaceObject,
S as ChannelEmailIngress,
T as ChannelEventContext,
U as UserIdentity,
V as ChannelIdentity,
W as UserIdentityConflict,
X as createUserIdentityStore,
Y as UserIdentityStoreOptions,
Z as identityKey,
_ as ChannelActor,
a as ChannelApprovalRequestOptions,
b as ChannelApprovalResponseInput,
c as ChannelDeliveryContext,
d as ChannelRoute,
f as ChannelRouteContext,
g as OutboundResolver,
h as DeliveryResult,
i as ChannelApprovalRequest,
j as ChannelIngressEvent,
k as ChannelIngress,
l as ChannelDeliveryOptions,
m as DeliveryFailure,
n as Channel,
o as ChannelChunk,
p as ChannelStreamOptions,
q as UserIdentityStorage,
r as ChannelApprovalLinks,
s as ChannelChunkSource,
t as Awaitable,
u as ChannelMessage,
v as ChannelActorInput,
w as ChannelEmailInput,
x as ChannelAttachment,
y as ChannelApprovalResponse,
z as ChannelSurfaceValue
} from "../channel-Bnm4S7T2.js";
import {
a as ChannelRouteEvent,
i as ChannelMessageEvent,
n as ChannelHost,
r as ChannelHostOptions,
t as ChannelApprovalResponseEvent
} from "../index-BB0kqhIz.js";
//#region src/channels/fallback.d.ts
type FallbackSurface = ChannelMessageSurface<
"fallback",
{
surfaces: readonly ChannelMessageSurface[];
}
>;
/** A non-empty sequence of destinations ordered from preferred to final. */
type FallbackSurfaceOptions = readonly [
ChannelMessageSurface,
...ChannelMessageSurface[]
];
/**
* Build an inert fallback destination for a `ChannelHost` to resolve.
*
* The Host skips unavailable destinations, advances after confirmed failures,
* and stops after a delivered or uncertain result to avoid duplicates.
*/
declare function fallback(surfaces: FallbackSurfaceOptions): FallbackSurface;
/** Build the ordinary Channel installed under the reserved fallback key. */
declare function fallbackChannel(resolve: OutboundResolver): Channel;
//#endregion
//#region src/channels/fanout.d.ts
type FanoutSurface = ChannelMessageSurface<
"fanout",
{
surfaces: readonly ChannelMessageSurface[];
}
>;
/** A non-empty set of destinations that must all receive each delivery. */
type FanoutSurfaceOptions = readonly [
ChannelMessageSurface,
...ChannelMessageSurface[]
];
/** Build an inert fanout destination for a `ChannelHost` to resolve. */
declare function fanout(surfaces: FanoutSurfaceOptions): FanoutSurface;
/** Build the ordinary Channel installed under the reserved fanout key. */
declare function fanoutChannel(resolve: OutboundResolver): Channel;
//#endregion
//#region src/channels/routes.d.ts
/**
* Common deterministic routing policies for normalized Channel events.
*
* Each one maps an event to a namespaced application route. Deciding whether
* an event is relevant at all is application policy: write that in your own
* `route` function and return `null` to ignore the event.
*/
declare const routes: {
/**
* Give every event its own application route. Useful to kick off a
* new conversation for each ingress, and where you don't want subsequent
* messages routed back to that same conversation.
**/
perEvent(
event: ChannelIngressEvent
): string /** Send every event in the same thread to the same conversation */;
perThread(event: ChannelIngressEvent): string;
/**
* Prefer the sender's own channel identity, then delegate to another route
* policy. Without a fallback, an event carrying no identity is ignored.
*
* This groups events that carry the *same* identity. It never infers that
* two different identities belong to one person: that is an explicit
* application decision, exposed to routing through `byUser`.
*/
byIdentity<TRaw>(
fallback?: ChannelRoute<TRaw>
): ChannelRoute<TRaw> /** Prefer an explicitly linked user, then delegate to another route policy. */;
byUser<TRaw>(fallback: ChannelRoute<TRaw>): ChannelRoute<TRaw>;
};
//#endregion
//#region src/channels/stream.d.ts
/** Why a consumption loop stopped reading. */
type StreamOutcome =
| {
interrupted: false;
}
| {
interrupted: true;
error: unknown;
};
type ChunkConsumer<TChunk, TResult> = {
onChunk(
chunk: TChunk
): Awaitable<void> /** Runs exactly once, whether the stream closed or ended abnormally. */;
onFinish(outcome: StreamOutcome): Awaitable<TResult>;
};
/**
* Read a stream to completion, then finalize exactly once.
*
* `onFinish` runs whether the stream closed normally, errored because the
* generation failed, or stopped because `onChunk` threw. A Channel that
* finalizes here cannot lose a terminal provider call to an early ending.
*/
declare function consumeChunks<TChunk, TResult>(
chunks: ReadableStream<TChunk>,
consumer: ChunkConsumer<TChunk, TResult>
): Promise<TResult>;
//#endregion
export {
Awaitable,
Channel,
ChannelActor,
ChannelActorInput,
ChannelApprovalLinks,
ChannelApprovalRequest,
ChannelApprovalRequestOptions,
ChannelApprovalResponse,
ChannelApprovalResponseEvent,
ChannelApprovalResponseInput,
ChannelAttachment,
ChannelChunk,
ChannelChunkSource,
ChannelDeliveryContext,
ChannelDeliveryOptions,
ChannelEmailIngress,
ChannelEmailIngressResult,
ChannelEmailInput,
ChannelEventContext,
ChannelEventContextInput,
ChannelHost,
ChannelHostOptions,
ChannelIdentity,
ChannelIdentityInput,
ChannelInboundMessage,
ChannelInboundMessageInput,
ChannelIngress,
ChannelIngressEnvelope,
ChannelIngressEvent,
ChannelIngressEventInput,
ChannelIngressResult,
ChannelMessage,
ChannelMessageEvent,
ChannelMessageSurface,
ChannelMessageSurfaceInput,
ChannelRoute,
ChannelRouteContext,
ChannelRouteEvent,
ChannelStreamOptions,
ChannelSurfaceArray,
ChannelSurfaceObject,
ChannelSurfaceValue,
type ChunkConsumer,
DeliveryFailure,
DeliveryResult,
FallbackSurface,
FallbackSurfaceOptions,
FanoutSurface,
FanoutSurfaceOptions,
OutboundResolver,
type StreamOutcome,
UserIdentity,
UserIdentityConflict,
UserIdentityConflictError,
UserIdentitySqlValue,
UserIdentityStorage,
UserIdentityStore,
UserIdentityStoreOptions,
consumeChunks,
createUserIdentityStore,
fallback,
fallbackChannel,
fanout,
fanoutChannel,
identityKey,
isChannelMessageSurface,
linkChannelIdentities,
matchesPath,
routes
};
//# sourceMappingURL=index.d.ts.map