ag-psd
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Library for reading and writing PSD files
828 lines (680 loc) • 27.6 kB
text/typescript
import { Psd, Layer, LayerAdditionalInfo, ColorMode, SectionDividerType, WriteOptions, Color, GlobalLayerMaskInfo, PixelData, LayerMaskData } from './psd';
import { hasAlpha, createCanvas, writeDataRLE, LayerChannelData, ChannelData, offsetForChannel, createImageData, fromBlendMode, ChannelID, Compression, clamp, LayerMaskFlags, MaskParams, ColorSpace, Bounds, largeAdditionalInfoKeys, RAW_IMAGE_DATA, writeDataZipWithoutPrediction, imageDataToCanvas } from './helpers';
import { ExtendedWriteOptions, infoHandlers } from './additionalInfo';
import { InternalImageResources, resourceHandlers } from './imageResources';
export interface PsdWriter {
offset: number;
buffer: ArrayBuffer;
view: DataView;
tempBuffer: Uint8Array | undefined;
}
export function createWriter(size = 4096): PsdWriter {
const buffer = new ArrayBuffer(size);
const view = new DataView(buffer);
const offset = 0;
return { buffer, view, offset, tempBuffer: undefined };
}
export function getWriterBuffer(writer: PsdWriter) {
return writer.buffer.slice(0, writer.offset);
}
export function getWriterBufferNoCopy(writer: PsdWriter) {
return new Uint8Array(writer.buffer, 0, writer.offset);
}
export function writeUint8(writer: PsdWriter, value: number) {
const offset = addSize(writer, 1);
writer.view.setUint8(offset, value);
}
export function writeInt16(writer: PsdWriter, value: number) {
const offset = addSize(writer, 2);
writer.view.setInt16(offset, value, false);
}
export function writeUint16(writer: PsdWriter, value: number) {
const offset = addSize(writer, 2);
writer.view.setUint16(offset, value, false);
}
export function writeUint16LE(writer: PsdWriter, value: number) {
const offset = addSize(writer, 2);
writer.view.setUint16(offset, value, true);
}
export function writeInt32(writer: PsdWriter, value: number) {
const offset = addSize(writer, 4);
writer.view.setInt32(offset, value, false);
}
export function writeInt32LE(writer: PsdWriter, value: number) {
const offset = addSize(writer, 4);
writer.view.setInt32(offset, value, true);
}
export function writeUint32(writer: PsdWriter, value: number) {
const offset = addSize(writer, 4);
writer.view.setUint32(offset, value, false);
}
export function writeFloat32(writer: PsdWriter, value: number) {
const offset = addSize(writer, 4);
writer.view.setFloat32(offset, value, false);
}
export function writeFloat64(writer: PsdWriter, value: number) {
const offset = addSize(writer, 8);
writer.view.setFloat64(offset, value, false);
}
// 32-bit fixed-point number 16.16
export function writeFixedPoint32(writer: PsdWriter, value: number) {
writeInt32(writer, value * (1 << 16));
}
// 32-bit fixed-point number 8.24
export function writeFixedPointPath32(writer: PsdWriter, value: number) {
writeInt32(writer, value * (1 << 24));
}
export function writeBytes(writer: PsdWriter, buffer: Uint8Array | undefined) {
if (buffer) {
ensureSize(writer, writer.offset + buffer.length);
const bytes = new Uint8Array(writer.buffer);
bytes.set(buffer, writer.offset);
writer.offset += buffer.length;
}
}
export function writeZeros(writer: PsdWriter, count: number) {
for (let i = 0; i < count; i++) {
writeUint8(writer, 0);
}
}
export function writeSignature(writer: PsdWriter, signature: string) {
if (signature.length !== 4) throw new Error(`Invalid signature: '${signature}'`);
for (let i = 0; i < 4; i++) {
writeUint8(writer, signature.charCodeAt(i));
}
}
export function writePascalString(writer: PsdWriter, text: string, padTo: number) {
let length = text.length;
if (length > 255) throw new Error(`String too long`);
writeUint8(writer, length);
for (let i = 0; i < length; i++) {
const code = text.charCodeAt(i);
// writeUint8(writer, code); // for testing
writeUint8(writer, code < 128 ? code : '?'.charCodeAt(0));
}
while (++length % padTo) {
writeUint8(writer, 0);
}
}
export function writeUnicodeStringWithoutLength(writer: PsdWriter, text: string) {
for (let i = 0; i < text.length; i++) {
writeUint16(writer, text.charCodeAt(i));
}
}
export function writeUnicodeStringWithoutLengthLE(writer: PsdWriter, text: string) {
for (let i = 0; i < text.length; i++) {
writeUint16LE(writer, text.charCodeAt(i));
}
}
export function writeUnicodeString(writer: PsdWriter, text: string) {
writeUint32(writer, text.length);
writeUnicodeStringWithoutLength(writer, text);
}
export function writeUnicodeStringWithPadding(writer: PsdWriter, text: string) {
writeUint32(writer, text.length + 1);
for (let i = 0; i < text.length; i++) {
writeUint16(writer, text.charCodeAt(i));
}
writeUint16(writer, 0);
}
function getLargestLayerSize(layers: Layer[] = []): number {
let max = 0;
for (const layer of layers) {
if (layer.canvas || layer.imageData) {
const { width, height } = getLayerDimentions(layer);
max = Math.max(max, 2 * height + 2 * width * height);
}
if (layer.children) {
max = Math.max(max, getLargestLayerSize(layer.children));
}
}
return max;
}
export function writeSection(writer: PsdWriter, round: number, func: () => void, writeTotalLength = false, large = false) {
if (large) writeUint32(writer, 0);
const offset = writer.offset;
writeUint32(writer, 0);
func();
let length = writer.offset - offset - 4;
let len = length;
while ((len % round) !== 0) {
writeUint8(writer, 0);
len++;
}
// while ((writer.offset % round) !== 0) {
// writeUint8(writer, 0);
// len++;
// }
if (writeTotalLength) {
length = len;
}
writer.view.setUint32(offset, length, false);
}
function verifyBitCount(target: Psd | Layer) {
target.children?.forEach(verifyBitCount);
const data = target.imageData;
if (data && (data.data instanceof Uint32Array || data.data instanceof Uint16Array)) {
throw new Error('imageData has incorrect bitDepth');
}
if ('mask' in target && target.mask) {
const data = target.mask.imageData;
if (data && (data.data instanceof Uint32Array || data.data instanceof Uint16Array)) {
throw new Error('mask imageData has incorrect bitDepth');
}
}
}
export function writePsd(writer: PsdWriter, psd: Psd, options: WriteOptions = {}) {
if (!(+psd.width > 0 && +psd.height > 0))
throw new Error('Invalid document size');
if ((psd.width > 30000 || psd.height > 30000) && !options.psb)
throw new Error('Document size is too large (max is 30000x30000, use PSB format instead)');
const bitsPerChannel = psd.bitsPerChannel ?? 8;
if (bitsPerChannel !== 8)
throw new Error('bitsPerChannel other than 8 are not supported for writing');
verifyBitCount(psd);
const imageResources: InternalImageResources = { ...psd.imageResources };
const opt: ExtendedWriteOptions = { ...options, layerIds: new Set(), layerToId: new Map() };
if (opt.generateThumbnail) {
imageResources.thumbnail = createThumbnail(psd);
}
let imageData = psd.imageData;
if (!imageData && psd.canvas) {
imageData = psd.canvas.getContext('2d')!.getImageData(0, 0, psd.canvas.width, psd.canvas.height);
}
if (imageData && (psd.width !== imageData.width || psd.height !== imageData.height))
throw new Error('Document canvas must have the same size as document');
const globalAlpha = !!imageData && hasAlpha(imageData);
const maxBufferSize = Math.max(getLargestLayerSize(psd.children), 4 * 2 * psd.width * psd.height + 2 * psd.height);
writer.tempBuffer = new Uint8Array(maxBufferSize);
// header
writeSignature(writer, '8BPS');
writeUint16(writer, options.psb ? 2 : 1); // version
writeZeros(writer, 6);
writeUint16(writer, globalAlpha ? 4 : 3); // channels
writeUint32(writer, psd.height);
writeUint32(writer, psd.width);
writeUint16(writer, bitsPerChannel); // bits per channel
writeUint16(writer, ColorMode.RGB); // we only support saving RGB right now
// color mode data
writeSection(writer, 1, () => {
if (psd.palette) {
for (let i = 0; i < 256; i++) writeUint8(writer, psd.palette[i]?.r || 0);
for (let i = 0; i < 256; i++) writeUint8(writer, psd.palette[i]?.g || 0);
for (let i = 0; i < 256; i++) writeUint8(writer, psd.palette[i]?.b || 0);
}
// TODO: other data?
});
const layers: Layer[] = [];
addChildren(layers, psd.children);
if (!layers.length) layers.push({});
// image resources
imageResources.layersGroup = layers.map(l => l.linkGroup || 0);
imageResources.layerGroupsEnabledId = layers.map(l => l.linkGroupEnabled == false ? 0 : 1);
writeSection(writer, 1, () => {
for (const handler of resourceHandlers) {
const has = handler.has(imageResources);
const count = has === false ? 0 : (has === true ? 1 : has);
for (let i = 0; i < count; i++) {
writeSignature(writer, '8BIM');
writeUint16(writer, handler.key);
writePascalString(writer, '', 2);
writeSection(writer, 2, () => handler.write(writer, imageResources, i));
}
}
});
// layer and mask info
writeSection(writer, 2, () => {
writeLayerInfo(writer, layers, psd, globalAlpha, opt);
writeGlobalLayerMaskInfo(writer, psd.globalLayerMaskInfo);
writeAdditionalLayerInfo(writer, psd, psd, opt);
}, undefined, !!opt.psb);
// image data
const channels = globalAlpha ? [0, 1, 2, 3] : [0, 1, 2];
const width = imageData ? imageData.width : psd.width;
const height = imageData ? imageData.height : psd.height;
const data: PixelData = { data: new Uint8Array(width * height * 4), width, height };
writeUint16(writer, Compression.RleCompressed); // Photoshop doesn't support zip compression of composite image data
if (RAW_IMAGE_DATA && (psd as any).imageDataRaw) {
console.log('writing raw image data');
writeBytes(writer, (psd as any).imageDataRaw);
} else {
if (imageData) data.data.set(new Uint8Array(imageData.data.buffer, imageData.data.byteOffset, imageData.data.byteLength));
// add weird white matte
if (globalAlpha) {
const size = data.width * data.height * 4;
const p = data.data;
for (let i = 0; i < size; i += 4) {
const pa = p[i + 3];
if (pa != 0 && pa != 255) {
const a = pa / 255;
const ra = 255 * (1 - a);
p[i + 0] = p[i + 0] * a + ra;
p[i + 1] = p[i + 1] * a + ra;
p[i + 2] = p[i + 2] * a + ra;
}
}
}
writeBytes(writer, writeDataRLE(writer.tempBuffer, data, channels, !!options.psb));
}
}
function writeLayerInfo(writer: PsdWriter, layers: Layer[], psd: Psd, globalAlpha: boolean, options: ExtendedWriteOptions) {
writeSection(writer, 4, () => {
writeInt16(writer, globalAlpha ? -layers.length : layers.length);
const layersData = layers.map((l, i) => getChannels(writer.tempBuffer!, l, i === 0, options));
// layer records
for (const layerData of layersData) {
const { layer, top, left, bottom, right, channels } = layerData;
writeInt32(writer, top);
writeInt32(writer, left);
writeInt32(writer, bottom);
writeInt32(writer, right);
writeUint16(writer, channels.length);
for (const c of channels) {
writeInt16(writer, c.channelId);
if (options.psb) writeUint32(writer, 0);
writeUint32(writer, c.length);
}
writeSignature(writer, '8BIM');
writeSignature(writer, fromBlendMode[layer.blendMode!] || 'norm');
writeUint8(writer, Math.round(clamp(layer.opacity ?? 1, 0, 1) * 255));
writeUint8(writer, layer.clipping ? 1 : 0);
let flags = 0x08; // 1 for Photoshop 5.0 and later, tells if bit 4 has useful information
if (layer.transparencyProtected) flags |= 0x01;
if (layer.hidden) flags |= 0x02;
if (layer.vectorMask || (layer.sectionDivider && layer.sectionDivider.type !== SectionDividerType.Other) || layer.adjustment) {
flags |= 0x10; // pixel data irrelevant to appearance of document
}
if (layer.effectsOpen) flags |= 0x20;
writeUint8(writer, flags);
writeUint8(writer, 0); // filler
writeSection(writer, 1, () => {
writeLayerMaskData(writer, layer, layerData);
writeLayerBlendingRanges(writer, layer);
writePascalString(writer, (layer.name || '').substring(0, 255), 4);
writeAdditionalLayerInfo(writer, layer, psd, options);
});
}
// layer channel image data
for (const layerData of layersData) {
for (const channel of layerData.channels) {
writeUint16(writer, channel.compression);
if (channel.buffer) {
writeBytes(writer, channel.buffer);
}
}
}
}, true, options.psb);
}
function writeLayerMaskData(writer: PsdWriter, { mask, realMask }: Layer, layerData: LayerChannelData) {
writeSection(writer, 1, () => {
if (!mask && !realMask) return;
let params = 0, flags = 0, realFlags = 0;
if (mask) {
if (mask.userMaskDensity !== undefined) params |= MaskParams.UserMaskDensity;
if (mask.userMaskFeather !== undefined) params |= MaskParams.UserMaskFeather;
if (mask.vectorMaskDensity !== undefined) params |= MaskParams.VectorMaskDensity;
if (mask.vectorMaskFeather !== undefined) params |= MaskParams.VectorMaskFeather;
if (mask.disabled) flags |= LayerMaskFlags.LayerMaskDisabled;
if (mask.positionRelativeToLayer) flags |= LayerMaskFlags.PositionRelativeToLayer;
if (mask.fromVectorData) flags |= LayerMaskFlags.LayerMaskFromRenderingOtherData;
if (params) flags |= LayerMaskFlags.MaskHasParametersAppliedToIt;
}
const m = layerData.mask || {} as Partial<Bounds>;
writeInt32(writer, m.top || 0);
writeInt32(writer, m.left || 0);
writeInt32(writer, m.bottom || 0);
writeInt32(writer, m.right || 0);
writeUint8(writer, mask && mask.defaultColor || 0);
writeUint8(writer, flags);
if (realMask) {
if (realMask.disabled) realFlags |= LayerMaskFlags.LayerMaskDisabled;
if (realMask.positionRelativeToLayer) realFlags |= LayerMaskFlags.PositionRelativeToLayer;
if (realMask.fromVectorData) realFlags |= LayerMaskFlags.LayerMaskFromRenderingOtherData;
const r = layerData.realMask || {} as Partial<Bounds>;
writeUint8(writer, realFlags);
writeUint8(writer, realMask.defaultColor || 0);
writeInt32(writer, r.top || 0);
writeInt32(writer, r.left || 0);
writeInt32(writer, r.bottom || 0);
writeInt32(writer, r.right || 0);
}
if (params && mask) {
writeUint8(writer, params);
if (mask.userMaskDensity !== undefined) writeUint8(writer, Math.round(mask.userMaskDensity * 0xff));
if (mask.userMaskFeather !== undefined) writeFloat64(writer, mask.userMaskFeather);
if (mask.vectorMaskDensity !== undefined) writeUint8(writer, Math.round(mask.vectorMaskDensity * 0xff));
if (mask.vectorMaskFeather !== undefined) writeFloat64(writer, mask.vectorMaskFeather);
}
writeZeros(writer, 2);
});
}
function writerBlendingRange(writer: PsdWriter, range: number[]) {
writeUint8(writer, range[0]);
writeUint8(writer, range[1]);
writeUint8(writer, range[2]);
writeUint8(writer, range[3]);
}
function writeLayerBlendingRanges(writer: PsdWriter, layer: Layer) {
writeSection(writer, 1, () => {
const ranges = layer.blendingRanges;
if (ranges) {
writerBlendingRange(writer, ranges.compositeGrayBlendSource);
writerBlendingRange(writer, ranges.compositeGraphBlendDestinationRange);
for (const r of ranges.ranges) {
writerBlendingRange(writer, r.sourceRange);
writerBlendingRange(writer, r.destRange);
}
}
});
}
function writeGlobalLayerMaskInfo(writer: PsdWriter, info: GlobalLayerMaskInfo | undefined) {
writeSection(writer, 1, () => {
if (info) {
writeUint16(writer, info.overlayColorSpace);
writeUint16(writer, info.colorSpace1);
writeUint16(writer, info.colorSpace2);
writeUint16(writer, info.colorSpace3);
writeUint16(writer, info.colorSpace4);
writeUint16(writer, info.opacity * 0xff);
writeUint8(writer, info.kind);
writeZeros(writer, 3);
}
});
}
function writeAdditionalLayerInfo(writer: PsdWriter, target: LayerAdditionalInfo, psd: Psd, options: ExtendedWriteOptions) {
for (const handler of infoHandlers) {
let key = handler.key;
if (key === 'Txt2' && options.invalidateTextLayers) continue;
if (key === 'vmsk' && options.psb) key = 'vsms';
if (handler.has(target)) {
const large = options.psb && largeAdditionalInfoKeys.indexOf(key) !== -1;
const writeTotalLength = key !== 'Txt2' && key !== 'cinf' && key !== 'extn' && key !== 'CAI ' && key !== 'OCIO';
const fourBytes = key === 'Txt2' || key === 'luni' || key === 'vmsk' || key === 'artb' || key === 'artd' ||
key === 'vogk' || key === 'SoLd' || key === 'lnk2' || key === 'vscg' || key === 'vsms' || key === 'GdFl' ||
key === 'lmfx' || key === 'lrFX' || key === 'cinf' || key === 'PlLd' || key === 'Anno' || key === 'CAI ' || key === 'OCIO' || key === 'GenI' || key === 'FEid';
writeSignature(writer, large ? '8B64' : '8BIM');
writeSignature(writer, key);
writeSection(writer, fourBytes ? 4 : 2, () => {
handler.write(writer, target, psd, options);
}, writeTotalLength, large);
}
}
}
function addChildren(layers: Layer[], children: Layer[] | undefined) {
if (!children) return;
// const layerIds: number[] = [2];
// const timestamps: number[] = [1740120767.0230637];
for (const c of children) {
if (c.children && c.canvas) throw new Error(`Invalid layer, cannot have both 'canvas' and 'children' properties`);
if (c.children && c.imageData) throw new Error(`Invalid layer, cannot have both 'imageData' and 'children' properties`);
if (c.children) {
layers.push({
name: '</Layer group>',
sectionDivider: {
type: SectionDividerType.BoundingSectionDivider,
},
// blendingRanges: children[0].blendingRanges,
// nameSource: 'lset',
// id: layerIds.shift(),
// protected: {
// transparency: false,
// composite: false,
// position: false,
// },
// layerColor: 'red',
// timestamp: timestamps.shift(),
// referencePoint: { x: 0, y: 0 },
});
addChildren(layers, c.children);
layers.push({
...c,
blendMode: c.blendMode === 'pass through' ? 'normal' : c.blendMode,
sectionDivider: {
type: c.opened === false ? SectionDividerType.ClosedFolder : SectionDividerType.OpenFolder,
key: fromBlendMode[c.blendMode!] || 'pass',
subType: 0,
},
});
} else {
layers.push({ ...c });
}
}
}
function resizeBuffer(writer: PsdWriter, size: number) {
let newLength = writer.buffer.byteLength;
do {
newLength *= 2;
} while (size > newLength);
const newBuffer = new ArrayBuffer(newLength);
const newBytes = new Uint8Array(newBuffer);
const oldBytes = new Uint8Array(writer.buffer);
newBytes.set(oldBytes);
writer.buffer = newBuffer;
writer.view = new DataView(writer.buffer);
}
function ensureSize(writer: PsdWriter, size: number) {
if (size > writer.buffer.byteLength) {
resizeBuffer(writer, size);
}
}
function addSize(writer: PsdWriter, size: number) {
const offset = writer.offset;
ensureSize(writer, writer.offset += size);
return offset;
}
function createThumbnail(psd: Psd) {
const canvas = createCanvas(10, 10);
let scale = 1;
if (psd.width > psd.height) {
canvas.width = 160;
canvas.height = Math.floor(psd.height * (canvas.width / psd.width));
scale = canvas.width / psd.width;
} else {
canvas.height = 160;
canvas.width = Math.floor(psd.width * (canvas.height / psd.height));
scale = canvas.height / psd.height;
}
const context = canvas.getContext('2d')!;
context.scale(scale, scale);
if (psd.imageData) {
context.drawImage(imageDataToCanvas(psd.imageData), 0, 0);
} else if (psd.canvas) {
context.drawImage(psd.canvas, 0, 0);
}
return canvas;
}
function getMaskChannels(tempBuffer: Uint8Array, layerData: LayerChannelData, layer: Layer, mask: LayerMaskData, options: WriteOptions, realMask: boolean) {
let top = (mask.top as any) | 0;
let left = (mask.left as any) | 0;
let right = (mask.right as any) | 0;
let bottom = (mask.bottom as any) | 0;
let { width, height } = getLayerDimentions(mask);
let imageData = mask.imageData;
if (!imageData && mask.canvas && width && height) {
imageData = mask.canvas.getContext('2d')!.getImageData(0, 0, width, height);
}
if (width && height && imageData) {
right = left + width;
bottom = top + height;
if (imageData.width !== width || imageData.height !== height) {
throw new Error('Invalid imageData dimentions');
}
let buffer: Uint8Array;
let compression: Compression;
if (RAW_IMAGE_DATA && (layer as any)[realMask ? 'realMaskDataRaw' : 'maskDataRaw']) {
buffer = (layer as any)[realMask ? 'realMaskDataRaw' : 'maskDataRaw'];
compression = (layer as any)[realMask ? 'realMaskDataRawCompression' : 'maskDataRawCompression'];
} else if (options.compress) {
buffer = writeDataZipWithoutPrediction(imageData, [0]);
compression = Compression.ZipWithoutPrediction;
} else {
buffer = writeDataRLE(tempBuffer, imageData, [0], !!options.psb)!;
compression = Compression.RleCompressed;
}
layerData.channels.push({ channelId: realMask ? ChannelID.RealUserMask : ChannelID.UserMask, compression, buffer, length: 2 + buffer.length });
}
layerData[realMask ? 'realMask' : 'mask'] = { top, left, right, bottom };
}
function getChannels(tempBuffer: Uint8Array, layer: Layer, background: boolean, options: WriteOptions): LayerChannelData {
const layerData = getLayerChannels(tempBuffer, layer, background, options);
if (layer.mask) getMaskChannels(tempBuffer, layerData, layer, layer.mask, options, false);
if (layer.realMask) getMaskChannels(tempBuffer, layerData, layer, layer.realMask, options, true);
return layerData;
}
function getLayerDimentions({ canvas, imageData }: Layer): { width: number; height: number; } {
return imageData || canvas || { width: 0, height: 0 };
}
function cropImageData(data: PixelData, left: number, top: number, width: number, height: number) {
if (data.data instanceof Uint32Array || data.data instanceof Uint16Array) {
throw new Error('imageData has incorrect bit depth');
}
const croppedData = createImageData(width, height);
const srcData = data.data;
const dstData = croppedData.data;
for (let y = 0; y < height; y++) {
for (let x = 0; x < width; x++) {
let src = ((x + left) + (y + top) * data.width) * 4;
let dst = (x + y * width) * 4;
dstData[dst] = srcData[src];
dstData[dst + 1] = srcData[src + 1];
dstData[dst + 2] = srcData[src + 2];
dstData[dst + 3] = srcData[src + 3];
}
}
return croppedData;
}
function getLayerChannels(tempBuffer: Uint8Array, layer: Layer, background: boolean, options: WriteOptions): LayerChannelData {
let top = (layer.top as any) | 0;
let left = (layer.left as any) | 0;
let right = (layer.right as any) | 0;
let bottom = (layer.bottom as any) | 0;
let channels: ChannelData[] = [
{ channelId: ChannelID.Transparency, compression: Compression.RawData, buffer: undefined, length: 2 },
{ channelId: ChannelID.Color0, compression: Compression.RawData, buffer: undefined, length: 2 },
{ channelId: ChannelID.Color1, compression: Compression.RawData, buffer: undefined, length: 2 },
{ channelId: ChannelID.Color2, compression: Compression.RawData, buffer: undefined, length: 2 },
];
let { width, height } = getLayerDimentions(layer);
if (!(layer.canvas || layer.imageData) || !width || !height) {
right = left;
bottom = top;
return { layer, top, left, right, bottom, channels };
}
right = left + width;
bottom = top + height;
let data = layer.imageData || layer.canvas!.getContext('2d')!.getImageData(0, 0, width, height);
if (options.trimImageData) {
const trimmed = trimData(data);
if (trimmed.left !== 0 || trimmed.top !== 0 || trimmed.right !== data.width || trimmed.bottom !== data.height) {
left += trimmed.left;
top += trimmed.top;
right -= (data.width - trimmed.right);
bottom -= (data.height - trimmed.bottom);
width = right - left;
height = bottom - top;
if (!width || !height) return { layer, top, left, right, bottom, channels };
data = cropImageData(data, trimmed.left, trimmed.top, width, height);
}
}
const channelIds = [
ChannelID.Color0,
ChannelID.Color1,
ChannelID.Color2,
];
if (!background || options.noBackground || layer.mask || hasAlpha(data) || (RAW_IMAGE_DATA && (layer as any).imageDataRaw?.['-1'])) {
channelIds.unshift(ChannelID.Transparency);
}
channels = channelIds.map(channelId => {
const offset = offsetForChannel(channelId, false); // TODO: psd.colorMode === ColorMode.CMYK);
let buffer: Uint8Array;
let compression: Compression;
if (RAW_IMAGE_DATA && (layer as any).imageDataRaw) {
// console.log('written raw layer image data');
buffer = (layer as any).imageDataRaw[channelId];
compression = (layer as any).imageDataRawCompression[channelId];
} else if (options.compress) {
buffer = writeDataZipWithoutPrediction(data, [offset]);
compression = Compression.ZipWithoutPrediction;
} else {
buffer = writeDataRLE(tempBuffer, data, [offset], !!options.psb)!;
compression = Compression.RleCompressed;
}
return { channelId, compression, buffer, length: 2 + buffer.length };
});
return { layer, top, left, right, bottom, channels };
}
function isRowEmpty({ data, width }: PixelData, y: number, left: number, right: number) {
const start = ((y * width + left) * 4 + 3) | 0;
const end = (start + (right - left) * 4) | 0;
for (let i = start; i < end; i = (i + 4) | 0) {
if (data[i] !== 0) {
return false;
}
}
return true;
}
function isColEmpty({ data, width }: PixelData, x: number, top: number, bottom: number) {
const stride = (width * 4) | 0;
const start = (top * stride + x * 4 + 3) | 0;
for (let y = top, i = start; y < bottom; y++, i = (i + stride) | 0) {
if (data[i] !== 0) {
return false;
}
}
return true;
}
function trimData(data: PixelData) {
let top = 0;
let left = 0;
let right = data.width;
let bottom = data.height;
while (top < bottom && isRowEmpty(data, top, left, right))
top++;
while (bottom > top && isRowEmpty(data, bottom - 1, left, right))
bottom--;
while (left < right && isColEmpty(data, left, top, bottom))
left++;
while (right > left && isColEmpty(data, right - 1, top, bottom))
right--;
return { top, left, right, bottom };
}
export function writeColor(writer: PsdWriter, color: Color | undefined) {
if (!color) {
writeUint16(writer, ColorSpace.RGB);
writeZeros(writer, 8);
} else if ('r' in color) {
writeUint16(writer, ColorSpace.RGB);
writeUint16(writer, Math.round(color.r * 257));
writeUint16(writer, Math.round(color.g * 257));
writeUint16(writer, Math.round(color.b * 257));
writeUint16(writer, 0);
} else if ('fr' in color) {
writeUint16(writer, ColorSpace.RGB);
writeUint16(writer, Math.round(color.fr * 255 * 257));
writeUint16(writer, Math.round(color.fg * 255 * 257));
writeUint16(writer, Math.round(color.fb * 255 * 257));
writeUint16(writer, 0);
} else if ('l' in color) {
writeUint16(writer, ColorSpace.Lab);
writeInt16(writer, Math.round(color.l * 10000));
writeInt16(writer, Math.round(color.a < 0 ? (color.a * 12800) : (color.a * 12700)));
writeInt16(writer, Math.round(color.b < 0 ? (color.b * 12800) : (color.b * 12700)));
writeUint16(writer, 0);
} else if ('h' in color) {
writeUint16(writer, ColorSpace.HSB);
writeUint16(writer, Math.round(color.h * 0xffff));
writeUint16(writer, Math.round(color.s * 0xffff));
writeUint16(writer, Math.round(color.b * 0xffff));
writeUint16(writer, 0);
} else if ('c' in color) {
writeUint16(writer, ColorSpace.CMYK);
writeUint16(writer, Math.round(color.c * 257));
writeUint16(writer, Math.round(color.m * 257));
writeUint16(writer, Math.round(color.y * 257));
writeUint16(writer, Math.round(color.k * 257));
} else {
writeUint16(writer, ColorSpace.Grayscale);
writeUint16(writer, Math.round(color.k * 10000 / 255));
writeZeros(writer, 6);
}
}