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ag-grid-enterprise

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AG Grid Enterprise Features

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) { var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d; if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc); else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r; return c > 3 && r && Object.defineProperty(target, key, r), r; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.Sector = void 0; var path_1 = require("./path"); var angle_1 = require("../../util/angle"); var number_1 = require("../../util/number"); var sector_1 = require("../../util/sector"); var bbox_1 = require("../bbox"); var Sector = /** @class */ (function (_super) { __extends(Sector, _super); function Sector() { var _this = _super !== null && _super.apply(this, arguments) || this; _this.centerX = 0; _this.centerY = 0; _this.innerRadius = 10; _this.outerRadius = 20; _this.startAngle = 0; _this.endAngle = Math.PI * 2; _this.angleOffset = 0; return _this; } Sector.prototype.computeBBox = function () { var radius = this.outerRadius; return new bbox_1.BBox(this.centerX - radius, this.centerY - radius, radius * 2, radius * 2); }; Sector.prototype.updatePath = function () { var path = this.path; var angleOffset = this.angleOffset; var startAngle = this.startAngle + angleOffset; var endAngle = this.endAngle + angleOffset; var innerRadius = Math.min(this.innerRadius, this.outerRadius); var outerRadius = Math.max(this.innerRadius, this.outerRadius); var fullPie = number_1.isEqual(angle_1.normalizeAngle360(this.startAngle), angle_1.normalizeAngle360(this.endAngle)); var centerX = this.centerX; var centerY = this.centerY; path.clear(); if (fullPie) { path.arc(centerX, centerY, outerRadius, startAngle, endAngle); if (innerRadius > 0) { path.moveTo(centerX + innerRadius * Math.cos(endAngle), centerY + innerRadius * Math.sin(endAngle)); path.arc(centerX, centerY, innerRadius, endAngle, startAngle, true); } } else { path.moveTo(centerX + innerRadius * Math.cos(startAngle), centerY + innerRadius * Math.sin(startAngle)); path.arc(centerX, centerY, outerRadius, startAngle, endAngle); if (innerRadius > 0) { path.arc(centerX, centerY, innerRadius, endAngle, startAngle, true); } else { path.lineTo(centerX, centerY); } } path.closePath(); this.dirtyPath = false; }; Sector.prototype.isPointInPath = function (x, y) { var angleOffset = this.angleOffset; var startAngle = this.startAngle + angleOffset; var endAngle = this.endAngle + angleOffset; var innerRadius = Math.min(this.innerRadius, this.outerRadius); var outerRadius = Math.max(this.innerRadius, this.outerRadius); var point = this.transformPoint(x, y); return sector_1.isPointInSector(point.x, point.y, { startAngle: startAngle, endAngle: endAngle, innerRadius: innerRadius, outerRadius: outerRadius }); }; Sector.className = 'Sector'; __decorate([ path_1.ScenePathChangeDetection() ], Sector.prototype, "centerX", void 0); __decorate([ path_1.ScenePathChangeDetection() ], Sector.prototype, "centerY", void 0); __decorate([ path_1.ScenePathChangeDetection() ], Sector.prototype, "innerRadius", void 0); __decorate([ path_1.ScenePathChangeDetection() ], Sector.prototype, "outerRadius", void 0); __decorate([ path_1.ScenePathChangeDetection() ], Sector.prototype, "startAngle", void 0); __decorate([ path_1.ScenePathChangeDetection() ], Sector.prototype, "endAngle", void 0); __decorate([ path_1.ScenePathChangeDetection() ], Sector.prototype, "angleOffset", void 0); return Sector; }(path_1.Path)); exports.Sector = Sector; //# sourceMappingURL=sector.js.map