ag-grid-enterprise
Version:
AG Grid Enterprise Features
91 lines • 3.81 kB
JavaScript
;
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
return c > 3 && r && Object.defineProperty(target, key, r), r;
};
var __values = (this && this.__values) || function(o) {
var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
if (m) return m.call(o);
if (o && typeof o.length === "number") return {
next: function () {
if (o && i >= o.length) o = void 0;
return { value: o && o[i++], done: !o };
}
};
throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.Marker = void 0;
var path_1 = require("../../scene/shape/path");
var bbox_1 = require("../../scene/bbox");
var Marker = /** @class */ (function (_super) {
__extends(Marker, _super);
function Marker() {
var _this = _super !== null && _super.apply(this, arguments) || this;
_this.x = 0;
_this.y = 0;
_this.size = 12;
return _this;
}
Marker.prototype.computeBBox = function () {
var _a = this, x = _a.x, y = _a.y, size = _a.size;
var half = size / 2;
return new bbox_1.BBox(x - half, y - half, size, size);
};
Marker.prototype.applyPath = function (s, moves) {
var e_1, _a;
var path = this.path;
var _b = this, x = _b.x, y = _b.y;
path.clear();
try {
for (var moves_1 = __values(moves), moves_1_1 = moves_1.next(); !moves_1_1.done; moves_1_1 = moves_1.next()) {
var _c = moves_1_1.value, mx = _c.x, my = _c.y, t = _c.t;
x += mx * s;
y += my * s;
if (t === 'move') {
path.moveTo(x, y);
}
else {
path.lineTo(x, y);
}
}
}
catch (e_1_1) { e_1 = { error: e_1_1 }; }
finally {
try {
if (moves_1_1 && !moves_1_1.done && (_a = moves_1.return)) _a.call(moves_1);
}
finally { if (e_1) throw e_1.error; }
}
path.closePath();
};
__decorate([
path_1.ScenePathChangeDetection()
], Marker.prototype, "x", void 0);
__decorate([
path_1.ScenePathChangeDetection()
], Marker.prototype, "y", void 0);
__decorate([
path_1.ScenePathChangeDetection({ convertor: Math.abs })
], Marker.prototype, "size", void 0);
return Marker;
}(path_1.Path));
exports.Marker = Marker;
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