ag-grid-enterprise
Version:
AG Grid Enterprise Features
54 lines • 2.43 kB
TypeScript
import { BandScale } from '../../scale/bandScale';
import type { Point } from '../../scene/point';
import type { ModuleContext } from '../../util/moduleContext';
import { AxisLabel } from './axisLabel';
import { AxisLine } from './axisLine';
import { CartesianAxis } from './cartesianAxis';
declare class GroupedCategoryAxisLabel extends AxisLabel {
grid: boolean;
}
export declare class GroupedCategoryAxis extends CartesianAxis<BandScale<string | number>> {
static className: string;
static type: "groupedCategory";
readonly tickScale: BandScale<string | number>;
private gridLineSelection;
private axisLineSelection;
private separatorSelection;
private labelSelection;
private tickTreeLayout?;
constructor(moduleCtx: ModuleContext);
protected updateRange(): void;
private resizeTickTree;
readonly translation: Point;
readonly line: AxisLine;
readonly label: GroupedCategoryAxisLabel;
private get lineHeight();
/**
* The color of the labels.
* Use `undefined` rather than `rgba(0, 0, 0, 0)` to make labels invisible.
*/
labelColor?: string;
/**
* The length of the grid. The grid is only visible in case of a non-zero value.
*/
set gridLength(value: number);
get gridLength(): number;
protected calculateDomain(): void;
normaliseDataDomain(d: any[]): any[];
/**
* Creates/removes/updates the scene graph nodes that constitute the axis.
* Supposed to be called _manually_ after changing _any_ of the axis properties.
* This allows to bulk set axis properties before updating the nodes.
* The node changes made by this method are rendered on the next animation frame.
* We could schedule this method call automatically on the next animation frame
* when any of the axis properties change (the way we do when properties of scene graph's
* nodes change), but this will mean that we first wait for the next animation
* frame to make changes to the nodes of the axis, then wait for another animation
* frame to render those changes. It's nice to have everything update automatically,
* but this extra level of async indirection will not just introduce an unwanted delay,
* it will also make it harder to reason about the program.
*/
update(primaryTickCount?: number): number | undefined;
}
export {};
//# sourceMappingURL=groupedCategoryAxis.d.ts.map