aframe
Version:
A web framework for building virtual reality experiences.
173 lines (149 loc) • 5.81 kB
JavaScript
import * as THREE from 'three';
import { registerComponent } from '../core/component.js';
import { AFRAME_CDN_ROOT } from '../constants/index.js';
import { checkControllerPresentAndSetup, emitIfAxesChanged, onButtonEvent } from '../utils/tracked-controls.js';
// See Profiles Registry:
// https://github.com/immersive-web/webxr-input-profiles/tree/master/packages/registry
// TODO: Add a more robust system for deriving gamepad name.
var GAMEPAD_ID = 'logitech-mx-ink';
var LOGITECH_MX_INK_MODEL_GLB_BASE_URL = AFRAME_CDN_ROOT + 'controllers/logitech/';
/**
* Button IDs:
* 0 - trigger
* 1 - squeeze
* 5 - touchpad
* 6 - tip
* 7 - dock
*
*/
var INPUT_MAPPING_WEBXR = {
left: {
buttons: ['front', 'back', 'none', 'none', 'none', 'tip']
},
right: {
buttons: ['front', 'back', 'none', 'none', 'none', 'tip']
}
};
/**
* Logitech MX Ink Controls
*/
export var Component = registerComponent('logitech-mx-ink-controls', {
schema: {
hand: {default: 'left'},
model: {default: true},
orientationOffset: {type: 'vec3'}
},
mapping: INPUT_MAPPING_WEBXR,
init: function () {
var self = this;
this.onButtonChanged = this.onButtonChanged.bind(this);
this.onButtonDown = function (evt) { onButtonEvent(evt.detail.id, 'down', self, self.data.hand); };
this.onButtonUp = function (evt) { onButtonEvent(evt.detail.id, 'up', self, self.data.hand); };
this.onButtonTouchEnd = function (evt) { onButtonEvent(evt.detail.id, 'touchend', self, self.data.hand); };
this.onButtonTouchStart = function (evt) { onButtonEvent(evt.detail.id, 'touchstart', self, self.data.hand); };
this.bindMethods();
},
play: function () {
this.checkIfControllerPresent();
this.addControllersUpdateListener();
},
pause: function () {
this.removeEventListeners();
this.removeControllersUpdateListener();
},
bindMethods: function () {
this.onModelLoaded = this.onModelLoaded.bind(this);
this.onControllersUpdate = this.onControllersUpdate.bind(this);
this.checkIfControllerPresent = this.checkIfControllerPresent.bind(this);
this.removeControllersUpdateListener = this.removeControllersUpdateListener.bind(this);
this.onAxisMoved = this.onAxisMoved.bind(this);
},
addEventListeners: function () {
var el = this.el;
el.addEventListener('buttonchanged', this.onButtonChanged);
el.addEventListener('buttondown', this.onButtonDown);
el.addEventListener('buttonup', this.onButtonUp);
el.addEventListener('touchstart', this.onButtonTouchStart);
el.addEventListener('touchend', this.onButtonTouchEnd);
el.addEventListener('axismove', this.onAxisMoved);
el.addEventListener('model-loaded', this.onModelLoaded);
this.controllerEventsActive = true;
},
removeEventListeners: function () {
var el = this.el;
el.removeEventListener('buttonchanged', this.onButtonChanged);
el.removeEventListener('buttondown', this.onButtonDown);
el.removeEventListener('buttonup', this.onButtonUp);
el.removeEventListener('touchstart', this.onButtonTouchStart);
el.removeEventListener('touchend', this.onButtonTouchEnd);
el.removeEventListener('axismove', this.onAxisMoved);
el.removeEventListener('model-loaded', this.onModelLoaded);
el.sceneEl.removeEventListener('enter-vr', this.onEnterVR);
el.sceneEl.removeEventListener('exit-vr', this.onExitVR);
this.controllerEventsActive = false;
},
checkIfControllerPresent: function () {
var controllerObject3D = this.controllerObject3D;
if (controllerObject3D) { controllerObject3D.visible = false; }
checkControllerPresentAndSetup(this, GAMEPAD_ID, {
hand: this.data.hand,
iterateControllerProfiles: true
});
},
injectTrackedControls: function () {
var el = this.el;
var data = this.data;
var id = GAMEPAD_ID;
el.setAttribute('tracked-controls', {
id: id,
hand: data.hand,
handTrackingEnabled: false,
iterateControllerProfiles: true,
orientationOffset: data.orientationOffset
});
this.loadModel();
},
loadModel: function () {
var controllerObject3D = this.controllerObject3D;
if (!this.data.model) { return; }
if (controllerObject3D) {
controllerObject3D.visible = this.el.sceneEl.is('vr-mode');
this.el.setObject3D('mesh', controllerObject3D);
return;
}
this.el.setAttribute('gltf-model', LOGITECH_MX_INK_MODEL_GLB_BASE_URL + 'logitech-mx-ink.glb');
},
addControllersUpdateListener: function () {
this.el.sceneEl.addEventListener('controllersupdated', this.onControllersUpdate, false);
},
removeControllersUpdateListener: function () {
this.el.sceneEl.removeEventListener('controllersupdated', this.onControllersUpdate, false);
},
onControllersUpdate: function () {
this.checkIfControllerPresent();
},
onButtonChanged: function (evt) {
var button = this.mapping[this.data.hand].buttons[evt.detail.id];
var analogValue;
if (!button) { return; }
if (button === 'trigger') {
analogValue = evt.detail.state.value;
console.log('analog value of trigger press: ' + analogValue);
}
// Pass along changed event with button state, using button mapping for convenience.
this.el.emit(button + 'changed', evt.detail.state);
},
onModelLoaded: function (evt) {
if (evt.target !== this.el || !this.data.model) { return; }
this.el.emit('controllermodelready', {
name: 'logitech-mx-ink-controls',
model: this.data.model,
rayOrigin: new THREE.Vector3(0, 0, 0)
});
this.controllerObject3D = this.el.getObject3D('mesh');
this.controllerObject3D.visible = this.el.sceneEl.is('vr-mode');
},
onAxisMoved: function (evt) {
emitIfAxesChanged(this, this.mapping.axes, evt);
}
});