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aframe

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A web framework for building virtual reality experiences.

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import * as THREE from 'three'; import { registerComponent } from '../core/component.js'; import { AFRAME_CDN_ROOT } from '../constants/index.js'; import { checkControllerPresentAndSetup, emitIfAxesChanged, onButtonEvent } from '../utils/tracked-controls.js'; // See Profiles Registry: // https://github.com/immersive-web/webxr-input-profiles/tree/master/packages/registry // TODO: Add a more robust system for deriving gamepad name. var GAMEPAD_ID = 'logitech-mx-ink'; var LOGITECH_MX_INK_MODEL_GLB_BASE_URL = AFRAME_CDN_ROOT + 'controllers/logitech/'; /** * Button IDs: * 0 - trigger * 1 - squeeze * 5 - touchpad * 6 - tip * 7 - dock * */ var INPUT_MAPPING_WEBXR = { left: { buttons: ['front', 'back', 'none', 'none', 'none', 'tip'] }, right: { buttons: ['front', 'back', 'none', 'none', 'none', 'tip'] } }; /** * Logitech MX Ink Controls */ export var Component = registerComponent('logitech-mx-ink-controls', { schema: { hand: {default: 'left'}, model: {default: true}, orientationOffset: {type: 'vec3'} }, mapping: INPUT_MAPPING_WEBXR, init: function () { var self = this; this.onButtonChanged = this.onButtonChanged.bind(this); this.onButtonDown = function (evt) { onButtonEvent(evt.detail.id, 'down', self, self.data.hand); }; this.onButtonUp = function (evt) { onButtonEvent(evt.detail.id, 'up', self, self.data.hand); }; this.onButtonTouchEnd = function (evt) { onButtonEvent(evt.detail.id, 'touchend', self, self.data.hand); }; this.onButtonTouchStart = function (evt) { onButtonEvent(evt.detail.id, 'touchstart', self, self.data.hand); }; this.bindMethods(); }, play: function () { this.checkIfControllerPresent(); this.addControllersUpdateListener(); }, pause: function () { this.removeEventListeners(); this.removeControllersUpdateListener(); }, bindMethods: function () { this.onModelLoaded = this.onModelLoaded.bind(this); this.onControllersUpdate = this.onControllersUpdate.bind(this); this.checkIfControllerPresent = this.checkIfControllerPresent.bind(this); this.removeControllersUpdateListener = this.removeControllersUpdateListener.bind(this); this.onAxisMoved = this.onAxisMoved.bind(this); }, addEventListeners: function () { var el = this.el; el.addEventListener('buttonchanged', this.onButtonChanged); el.addEventListener('buttondown', this.onButtonDown); el.addEventListener('buttonup', this.onButtonUp); el.addEventListener('touchstart', this.onButtonTouchStart); el.addEventListener('touchend', this.onButtonTouchEnd); el.addEventListener('axismove', this.onAxisMoved); el.addEventListener('model-loaded', this.onModelLoaded); this.controllerEventsActive = true; }, removeEventListeners: function () { var el = this.el; el.removeEventListener('buttonchanged', this.onButtonChanged); el.removeEventListener('buttondown', this.onButtonDown); el.removeEventListener('buttonup', this.onButtonUp); el.removeEventListener('touchstart', this.onButtonTouchStart); el.removeEventListener('touchend', this.onButtonTouchEnd); el.removeEventListener('axismove', this.onAxisMoved); el.removeEventListener('model-loaded', this.onModelLoaded); el.sceneEl.removeEventListener('enter-vr', this.onEnterVR); el.sceneEl.removeEventListener('exit-vr', this.onExitVR); this.controllerEventsActive = false; }, checkIfControllerPresent: function () { var controllerObject3D = this.controllerObject3D; if (controllerObject3D) { controllerObject3D.visible = false; } checkControllerPresentAndSetup(this, GAMEPAD_ID, { hand: this.data.hand, iterateControllerProfiles: true }); }, injectTrackedControls: function () { var el = this.el; var data = this.data; var id = GAMEPAD_ID; el.setAttribute('tracked-controls', { id: id, hand: data.hand, handTrackingEnabled: false, iterateControllerProfiles: true, orientationOffset: data.orientationOffset }); this.loadModel(); }, loadModel: function () { var controllerObject3D = this.controllerObject3D; if (!this.data.model) { return; } if (controllerObject3D) { controllerObject3D.visible = this.el.sceneEl.is('vr-mode'); this.el.setObject3D('mesh', controllerObject3D); return; } this.el.setAttribute('gltf-model', LOGITECH_MX_INK_MODEL_GLB_BASE_URL + 'logitech-mx-ink.glb'); }, addControllersUpdateListener: function () { this.el.sceneEl.addEventListener('controllersupdated', this.onControllersUpdate, false); }, removeControllersUpdateListener: function () { this.el.sceneEl.removeEventListener('controllersupdated', this.onControllersUpdate, false); }, onControllersUpdate: function () { this.checkIfControllerPresent(); }, onButtonChanged: function (evt) { var button = this.mapping[this.data.hand].buttons[evt.detail.id]; var analogValue; if (!button) { return; } if (button === 'trigger') { analogValue = evt.detail.state.value; console.log('analog value of trigger press: ' + analogValue); } // Pass along changed event with button state, using button mapping for convenience. this.el.emit(button + 'changed', evt.detail.state); }, onModelLoaded: function (evt) { if (evt.target !== this.el || !this.data.model) { return; } this.el.emit('controllermodelready', { name: 'logitech-mx-ink-controls', model: this.data.model, rayOrigin: new THREE.Vector3(0, 0, 0) }); this.controllerObject3D = this.el.getObject3D('mesh'); this.controllerObject3D.visible = this.el.sceneEl.is('vr-mode'); }, onAxisMoved: function (evt) { emitIfAxesChanged(this, this.mapping.axes, evt); } });