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aframe

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A web framework for building virtual reality experiences.

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--- title: <a-circle> type: primitives layout: docs parent_section: primitives source_code: src/extras/primitives/primitives/meshPrimitives.js --- The circle primitive creates circles surfaces using the [geometry][geometry] component with the type set to `circle`. ## Example ```html <a-scene> <a-assets> <img id="platform" src="platform.jpg"> </a-assets> <!-- Basic circle. --> <a-circle color="#CCC" radius="20"></a-circle> <!-- Textured circle parallel to ground. --> <a-circle src="#platform" radius="50" rotation="-90 0 0"></a-circle> </a-scene> ``` ## Attributes | Attribute | Component Mapping | Default Value | | -------- | ----------------- | ------------- | | ambient-occlusion-map | material.ambientOcclusionMap | None | | ambient-occlusion-map-intensity | material.ambientOcclusionMapIntensity | 1 | | ambient-occlusion-texture-offset | material.ambientOcclusionTextureOffset | 0 0 | | ambient-occlusion-texture-repeat | material.ambientOcclusionTextureRepeat | 1 1 | | color | material.color | #FFF | | displacement-bias | material.displacementBias | 0.5 | | displacement-map | material.displacementMap | None | | displacement-scale | material.displacementScale | 1 | | displacement-texture-offset | material.displacementTextureOffset | 0 0 | | displacement-texture-repeat | material.displacementTextureRepeat | 1 1 | | env-map | material.envMap | None | | fog | material.fog | true | | height | material.height | 256 | | metalness | material.metalness | 0 | | normal-map | material.normalMap | None | | normal-scale | material.normalScale | 1 1 | | normal-texture-offset | material.normalTextureOffset | 0 0 | | normal-texture-repeat | material.normalTextureRepeat | 1 1 | | radius | geometry.radius | 1 | | repeat | material.repeat | 1 1 | | roughness | material.roughness | 0.5 | | segments | geometry.segments | 32 | | spherical-env-map | material.sphericalEnvMap | None | | src | material.src | None | | theta-length | geometry.thetaLength | 360 | | theta-start | geometry.thetaStart | 0 | | width | material.width | 512 | | wireframe | material.wireframe | false | | wireframe-linewidth | material.wireframeLinewidth | 2 | ## Parallelizing to the Ground To make a circle parallel to the ground, rotate it around the X-axis: ```html <a-circle rotation="-90 0 0"></a-circle> ``` [geometry]: ../components/geometry.md