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aframe

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A web framework for building virtual reality experiences.

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--- title: Globals type: core layout: docs parent_section: core order: 10 source_code: src/index.js --- A-Frame exposes its public interface through the `window.AFRAME` browser global. This same interface is also exposed if requiring with CommonJS (`require('aframe')`). ## `AFRAME` Properties [component]: ./component.md [componentregister]: ./component.md#register-a-component [entity]: ./entity.md [geometryregister]: ../components/geometry.md#register-a-custom-geometry [materialregister]: ../components/material.md#register-a-custom-shader-material [primitiveregister]: ../introduction/html-and-primitives.md#registering-a-primitive [scene]: ./scene.md [three.js]: http://threejs.org [utils]: ./utils.md | Property | Description | | ---------- | ------------- | | AComponent | [Component][component] prototype. | | AEntity | [Entity][entity] prototype. | | ANode | Base node prototype that A-Frame elements inherit from. | | AScene | [Scene][scene] prototype. | | components | Object of registered components. | | geometries | Object of registered geometries . | | primitives.primitives | Object of registered primitives. | | registerComponent | Function to [register a component][componentregister]. | | registerElement | A flavor of `document.registerElement` for A-Frame nodes calls parent prototype handlers before child ones. The base class of A-Frame elements. Also see `registerPrimitive` for registering an A-Frame elements similar to `<a-box>`. | | registerGeometry | Function to [register a geometry][geometryregister]. | | registerPrimitive | Function to [register a primitive][primitiveregister]. | | registerShader | Function to [register a material][materialregister] or shader. | | schema | Schema-related utilities. | | shaders | Object of registered shaders. | | systems | Object of registered systems. | | THREE | Global [three.js][three.js] object. | | utils | A-Frame [utility modules][utils]. | | version | Version of A-Frame build. | ## `window` Properties | Property | Description | | ---------- | ------------- | | AFRAME | The object described above. | | hasNativeWebVRImplementation | Whether the client has native WebVR support. | ## Requiring `AFRAME` in a Node.js Environment It is possible to run A-Frame in [Node.js](https://nodejs.org/en/about) to get access to its globals. The only catch is we need to supply a browser `window` mock since Node.js lacks a `window` object. A-Frame is tested with [jsdom](https://github.com/tmpvar/jsdom), although any JavaScript-based browser implementation should work. ```js global.window = require('jsdom').jsdom().defaultView; var aframe = require('aframe/src'); console.log(aframe.version); ``` Although A-Frame can load in Node.js, A-Frame isn't (yet) able to run any simulations at run time.