UNPKG

aframe-physics-system

Version:

Physics system for A-Frame VR, built on Cannon.js

115 lines (108 loc) 4.92 kB
<html> <head> <meta http-equiv="X-UA-Compatible" content="IE=edge"> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <meta name="viewport" content="width=device-width,initial-scale=1,shrink-to-fit=no,user-scalable=no,maximum-scale=1"> <title>Examples • Constraints</title> <script type="text/javascript" src="https://aframe.io/releases/1.0.4/aframe.min.js"></script> <script src="https://rawgit.com/feiss/aframe-environment-component/master/dist/aframe-environment-component.min.js"></script> <script src="https://rawgit.com/fernandojsg/aframe-teleport-controls/master/dist/aframe-teleport-controls.min.js"></script> <script src="https://cdn.rawgit.com/donmccurdy/aframe-extras/v4.2.0/dist/components/sphere-collider.js"></script> <script src="../dist/aframe-physics-system.js"></script> <script src="components/grab.js"></script> </head> <body> <a-scene environment> <a-entity teleport-controls hand-controls="hand: left" static-body="shape: sphere; sphereRadius: 0.02;" sphere-collider="objects: [dynamic-body];" grab></a-entity> <a-entity teleport-controls hand-controls="hand: right" static-body="shape: sphere; sphereRadius: 0.02;" sphere-collider="objects: [dynamic-body];" grab></a-entity> <!-- CONE TWIST --> <a-entity position="2 0 -1"> <a-text value="Cone Twist" position="0 1.5 0" align="center"></a-text> <a-sphere id="conetwist-target" radius="0.125" color="#777" position="0 1 0" static-body></a-sphere> <a-box width="0.25" height="0.25" depth="0.25" color="#F00" position="-0.5 1 0" dynamic-body constraint="type: coneTwist; target: #conetwist-target; pivot: 0.125 0 0.0; targetPivot: -0.125 0.0 0.0; axis: 1.0 0.0 0.0; targetAxis: 1.0 0.0 0.0"> </a-box> </a-entity> <!-- HINGE --> <a-entity position="-2 0 -1"> <a-text value="Hinge" position="0 1.5 0" align="center"></a-text> <a-box id="hinge-target" position="-0.25 1 0.0" color="#777" static-body scale="0.25 0.25 0.25"></a-box> <a-box depth="0.1" color="#F00" position="0.0 1 0.0" scale="0.25 0.25 0.25" dynamic-body constraint="type: hinge; target: #hinge-target; axis: 0 1 0; targetAxis: 0 1 0; pivot: -0.125 0 0; targetPivot: 0.125 0 0.125;"> </a-box> <a-box position="0.26 1 0" scale="0.25 0.25 0.25" color="#777" static-body></a-box> </a-entity> <!-- LOCK --> <a-entity position="0 0 -1"> <a-text value="Lock" position="0 1.5 0" align="center"></a-text> <a-box id="lock-target" position="0 1.0 0" scale="0.25 0.25 0.25" color="#777" static-body> </a-box> <a-box color="#F00" position="0 1.25 0" scale="0.25 0.25 0.25" dynamic-body constraint="type: lock; target: #lock-target; maxForce: 100"> </a-box> </a-entity> <!-- POINT TO POINT --> <a-entity position="4 0 -1"> <a-text value="Point to Point" position="0 1.5 0" align="center"></a-text> <a-box id="pointtopoint-target" color="#777" position="0 1 0" scale="0.25 0.25 0.25" static-body> </a-box> <a-box color="#F00" position="0.125 0.875 0" scale="0.25 0.25 0.25" dynamic-body constraint="type: pointToPoint; target: #pointtopoint-target; pivot: -0.125 -0.125 0.125; targetPivot: 0.125 -0.125 0.125"> </a-box> </a-entity> <!-- DISTANCE --> <a-entity position="-4 0 -1"> <a-text value="Distance" position="0 1.5 0" align="center"></a-text> <a-sphere id="distance-target" radius="0.125" position="0 1 0" color="#777" static-body> </a-sphere> <a-sphere color="#F00" radius="0.125" position="0 1.2 0" dynamic-body constraint="type: distance; target: #distance-target; distance: 0.5; maxForce: 100;"> </a-sphere> </a-entity> </a-scene> </body> </html>