UNPKG

aframe-lsystem-component

Version:

L-System/LSystem component for A-Frame to draw 3D turtle graphics. Using Lindenmayer as backend.

2,138 lines (1,627 loc) 2.17 MB
(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.AFRAME = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){ (function (process){ /** * Tween.js - Licensed under the MIT license * https://github.com/tweenjs/tween.js * ---------------------------------------------- * * See https://github.com/tweenjs/tween.js/graphs/contributors for the full list of contributors. * Thank you all, you're awesome! */ var _Group = function () { this._tweens = {}; this._tweensAddedDuringUpdate = {}; }; _Group.prototype = { getAll: function () { return Object.keys(this._tweens).map(function (tweenId) { return this._tweens[tweenId]; }.bind(this)); }, removeAll: function () { this._tweens = {}; }, add: function (tween) { this._tweens[tween.getId()] = tween; this._tweensAddedDuringUpdate[tween.getId()] = tween; }, remove: function (tween) { delete this._tweens[tween.getId()]; delete this._tweensAddedDuringUpdate[tween.getId()]; }, update: function (time, preserve) { var tweenIds = Object.keys(this._tweens); if (tweenIds.length === 0) { return false; } time = time !== undefined ? time : TWEEN.now(); // Tweens are updated in "batches". If you add a new tween during an update, then the // new tween will be updated in the next batch. // If you remove a tween during an update, it will normally still be updated. However, // if the removed tween was added during the current batch, then it will not be updated. while (tweenIds.length > 0) { this._tweensAddedDuringUpdate = {}; for (var i = 0; i < tweenIds.length; i++) { if (this._tweens[tweenIds[i]].update(time) === false) { this._tweens[tweenIds[i]]._isPlaying = false; if (!preserve) { delete this._tweens[tweenIds[i]]; } } } tweenIds = Object.keys(this._tweensAddedDuringUpdate); } return true; } }; var TWEEN = new _Group(); TWEEN.Group = _Group; TWEEN._nextId = 0; TWEEN.nextId = function () { return TWEEN._nextId++; }; // Include a performance.now polyfill. // In node.js, use process.hrtime. if (typeof (window) === 'undefined' && typeof (process) !== 'undefined') { TWEEN.now = function () { var time = process.hrtime(); // Convert [seconds, nanoseconds] to milliseconds. return time[0] * 1000 + time[1] / 1000000; }; } // In a browser, use window.performance.now if it is available. else if (typeof (window) !== 'undefined' && window.performance !== undefined && window.performance.now !== undefined) { // This must be bound, because directly assigning this function // leads to an invocation exception in Chrome. TWEEN.now = window.performance.now.bind(window.performance); } // Use Date.now if it is available. else if (Date.now !== undefined) { TWEEN.now = Date.now; } // Otherwise, use 'new Date().getTime()'. else { TWEEN.now = function () { return new Date().getTime(); }; } TWEEN.Tween = function (object, group) { this._object = object; this._valuesStart = {}; this._valuesEnd = {}; this._valuesStartRepeat = {}; this._duration = 1000; this._repeat = 0; this._repeatDelayTime = undefined; this._yoyo = false; this._isPlaying = false; this._reversed = false; this._delayTime = 0; this._startTime = null; this._easingFunction = TWEEN.Easing.Linear.None; this._interpolationFunction = TWEEN.Interpolation.Linear; this._chainedTweens = []; this._onStartCallback = null; this._onStartCallbackFired = false; this._onUpdateCallback = null; this._onCompleteCallback = null; this._onStopCallback = null; this._group = group || TWEEN; this._id = TWEEN.nextId(); }; TWEEN.Tween.prototype = { getId: function getId() { return this._id; }, isPlaying: function isPlaying() { return this._isPlaying; }, to: function to(properties, duration) { this._valuesEnd = properties; if (duration !== undefined) { this._duration = duration; } return this; }, start: function start(time) { this._group.add(this); this._isPlaying = true; this._onStartCallbackFired = false; this._startTime = time !== undefined ? time : TWEEN.now(); this._startTime += this._delayTime; for (var property in this._valuesEnd) { // Check if an Array was provided as property value if (this._valuesEnd[property] instanceof Array) { if (this._valuesEnd[property].length === 0) { continue; } // Create a local copy of the Array with the start value at the front this._valuesEnd[property] = [this._object[property]].concat(this._valuesEnd[property]); } // If `to()` specifies a property that doesn't exist in the source object, // we should not set that property in the object if (this._object[property] === undefined) { continue; } // Save the starting value. this._valuesStart[property] = this._object[property]; if ((this._valuesStart[property] instanceof Array) === false) { this._valuesStart[property] *= 1.0; // Ensures we're using numbers, not strings } this._valuesStartRepeat[property] = this._valuesStart[property] || 0; } return this; }, stop: function stop() { if (!this._isPlaying) { return this; } this._group.remove(this); this._isPlaying = false; if (this._onStopCallback !== null) { this._onStopCallback.call(this._object, this._object); } this.stopChainedTweens(); return this; }, end: function end() { this.update(this._startTime + this._duration); return this; }, stopChainedTweens: function stopChainedTweens() { for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) { this._chainedTweens[i].stop(); } }, delay: function delay(amount) { this._delayTime = amount; return this; }, repeat: function repeat(times) { this._repeat = times; return this; }, repeatDelay: function repeatDelay(amount) { this._repeatDelayTime = amount; return this; }, yoyo: function yoyo(yoyo) { this._yoyo = yoyo; return this; }, easing: function easing(easing) { this._easingFunction = easing; return this; }, interpolation: function interpolation(interpolation) { this._interpolationFunction = interpolation; return this; }, chain: function chain() { this._chainedTweens = arguments; return this; }, onStart: function onStart(callback) { this._onStartCallback = callback; return this; }, onUpdate: function onUpdate(callback) { this._onUpdateCallback = callback; return this; }, onComplete: function onComplete(callback) { this._onCompleteCallback = callback; return this; }, onStop: function onStop(callback) { this._onStopCallback = callback; return this; }, update: function update(time) { var property; var elapsed; var value; if (time < this._startTime) { return true; } if (this._onStartCallbackFired === false) { if (this._onStartCallback !== null) { this._onStartCallback.call(this._object, this._object); } this._onStartCallbackFired = true; } elapsed = (time - this._startTime) / this._duration; elapsed = elapsed > 1 ? 1 : elapsed; value = this._easingFunction(elapsed); for (property in this._valuesEnd) { // Don't update properties that do not exist in the source object if (this._valuesStart[property] === undefined) { continue; } var start = this._valuesStart[property] || 0; var end = this._valuesEnd[property]; if (end instanceof Array) { this._object[property] = this._interpolationFunction(end, value); } else { // Parses relative end values with start as base (e.g.: +10, -3) if (typeof (end) === 'string') { if (end.charAt(0) === '+' || end.charAt(0) === '-') { end = start + parseFloat(end); } else { end = parseFloat(end); } } // Protect against non numeric properties. if (typeof (end) === 'number') { this._object[property] = start + (end - start) * value; } } } if (this._onUpdateCallback !== null) { this._onUpdateCallback.call(this._object, value); } if (elapsed === 1) { if (this._repeat > 0) { if (isFinite(this._repeat)) { this._repeat--; } // Reassign starting values, restart by making startTime = now for (property in this._valuesStartRepeat) { if (typeof (this._valuesEnd[property]) === 'string') { this._valuesStartRepeat[property] = this._valuesStartRepeat[property] + parseFloat(this._valuesEnd[property]); } if (this._yoyo) { var tmp = this._valuesStartRepeat[property]; this._valuesStartRepeat[property] = this._valuesEnd[property]; this._valuesEnd[property] = tmp; } this._valuesStart[property] = this._valuesStartRepeat[property]; } if (this._yoyo) { this._reversed = !this._reversed; } if (this._repeatDelayTime !== undefined) { this._startTime = time + this._repeatDelayTime; } else { this._startTime = time + this._delayTime; } return true; } else { if (this._onCompleteCallback !== null) { this._onCompleteCallback.call(this._object, this._object); } for (var i = 0, numChainedTweens = this._chainedTweens.length; i < numChainedTweens; i++) { // Make the chained tweens start exactly at the time they should, // even if the `update()` method was called way past the duration of the tween this._chainedTweens[i].start(this._startTime + this._duration); } return false; } } return true; } }; TWEEN.Easing = { Linear: { None: function (k) { return k; } }, Quadratic: { In: function (k) { return k * k; }, Out: function (k) { return k * (2 - k); }, InOut: function (k) { if ((k *= 2) < 1) { return 0.5 * k * k; } return - 0.5 * (--k * (k - 2) - 1); } }, Cubic: { In: function (k) { return k * k * k; }, Out: function (k) { return --k * k * k + 1; }, InOut: function (k) { if ((k *= 2) < 1) { return 0.5 * k * k * k; } return 0.5 * ((k -= 2) * k * k + 2); } }, Quartic: { In: function (k) { return k * k * k * k; }, Out: function (k) { return 1 - (--k * k * k * k); }, InOut: function (k) { if ((k *= 2) < 1) { return 0.5 * k * k * k * k; } return - 0.5 * ((k -= 2) * k * k * k - 2); } }, Quintic: { In: function (k) { return k * k * k * k * k; }, Out: function (k) { return --k * k * k * k * k + 1; }, InOut: function (k) { if ((k *= 2) < 1) { return 0.5 * k * k * k * k * k; } return 0.5 * ((k -= 2) * k * k * k * k + 2); } }, Sinusoidal: { In: function (k) { return 1 - Math.cos(k * Math.PI / 2); }, Out: function (k) { return Math.sin(k * Math.PI / 2); }, InOut: function (k) { return 0.5 * (1 - Math.cos(Math.PI * k)); } }, Exponential: { In: function (k) { return k === 0 ? 0 : Math.pow(1024, k - 1); }, Out: function (k) { return k === 1 ? 1 : 1 - Math.pow(2, - 10 * k); }, InOut: function (k) { if (k === 0) { return 0; } if (k === 1) { return 1; } if ((k *= 2) < 1) { return 0.5 * Math.pow(1024, k - 1); } return 0.5 * (- Math.pow(2, - 10 * (k - 1)) + 2); } }, Circular: { In: function (k) { return 1 - Math.sqrt(1 - k * k); }, Out: function (k) { return Math.sqrt(1 - (--k * k)); }, InOut: function (k) { if ((k *= 2) < 1) { return - 0.5 * (Math.sqrt(1 - k * k) - 1); } return 0.5 * (Math.sqrt(1 - (k -= 2) * k) + 1); } }, Elastic: { In: function (k) { if (k === 0) { return 0; } if (k === 1) { return 1; } return -Math.pow(2, 10 * (k - 1)) * Math.sin((k - 1.1) * 5 * Math.PI); }, Out: function (k) { if (k === 0) { return 0; } if (k === 1) { return 1; } return Math.pow(2, -10 * k) * Math.sin((k - 0.1) * 5 * Math.PI) + 1; }, InOut: function (k) { if (k === 0) { return 0; } if (k === 1) { return 1; } k *= 2; if (k < 1) { return -0.5 * Math.pow(2, 10 * (k - 1)) * Math.sin((k - 1.1) * 5 * Math.PI); } return 0.5 * Math.pow(2, -10 * (k - 1)) * Math.sin((k - 1.1) * 5 * Math.PI) + 1; } }, Back: { In: function (k) { var s = 1.70158; return k * k * ((s + 1) * k - s); }, Out: function (k) { var s = 1.70158; return --k * k * ((s + 1) * k + s) + 1; }, InOut: function (k) { var s = 1.70158 * 1.525; if ((k *= 2) < 1) { return 0.5 * (k * k * ((s + 1) * k - s)); } return 0.5 * ((k -= 2) * k * ((s + 1) * k + s) + 2); } }, Bounce: { In: function (k) { return 1 - TWEEN.Easing.Bounce.Out(1 - k); }, Out: function (k) { if (k < (1 / 2.75)) { return 7.5625 * k * k; } else if (k < (2 / 2.75)) { return 7.5625 * (k -= (1.5 / 2.75)) * k + 0.75; } else if (k < (2.5 / 2.75)) { return 7.5625 * (k -= (2.25 / 2.75)) * k + 0.9375; } else { return 7.5625 * (k -= (2.625 / 2.75)) * k + 0.984375; } }, InOut: function (k) { if (k < 0.5) { return TWEEN.Easing.Bounce.In(k * 2) * 0.5; } return TWEEN.Easing.Bounce.Out(k * 2 - 1) * 0.5 + 0.5; } } }; TWEEN.Interpolation = { Linear: function (v, k) { var m = v.length - 1; var f = m * k; var i = Math.floor(f); var fn = TWEEN.Interpolation.Utils.Linear; if (k < 0) { return fn(v[0], v[1], f); } if (k > 1) { return fn(v[m], v[m - 1], m - f); } return fn(v[i], v[i + 1 > m ? m : i + 1], f - i); }, Bezier: function (v, k) { var b = 0; var n = v.length - 1; var pw = Math.pow; var bn = TWEEN.Interpolation.Utils.Bernstein; for (var i = 0; i <= n; i++) { b += pw(1 - k, n - i) * pw(k, i) * v[i] * bn(n, i); } return b; }, CatmullRom: function (v, k) { var m = v.length - 1; var f = m * k; var i = Math.floor(f); var fn = TWEEN.Interpolation.Utils.CatmullRom; if (v[0] === v[m]) { if (k < 0) { i = Math.floor(f = m * (1 + k)); } return fn(v[(i - 1 + m) % m], v[i], v[(i + 1) % m], v[(i + 2) % m], f - i); } else { if (k < 0) { return v[0] - (fn(v[0], v[0], v[1], v[1], -f) - v[0]); } if (k > 1) { return v[m] - (fn(v[m], v[m], v[m - 1], v[m - 1], f - m) - v[m]); } return fn(v[i ? i - 1 : 0], v[i], v[m < i + 1 ? m : i + 1], v[m < i + 2 ? m : i + 2], f - i); } }, Utils: { Linear: function (p0, p1, t) { return (p1 - p0) * t + p0; }, Bernstein: function (n, i) { var fc = TWEEN.Interpolation.Utils.Factorial; return fc(n) / fc(i) / fc(n - i); }, Factorial: (function () { var a = [1]; return function (n) { var s = 1; if (a[n]) { return a[n]; } for (var i = n; i > 1; i--) { s *= i; } a[n] = s; return s; }; })(), CatmullRom: function (p0, p1, p2, p3, t) { var v0 = (p2 - p0) * 0.5; var v1 = (p3 - p1) * 0.5; var t2 = t * t; var t3 = t * t2; return (2 * p1 - 2 * p2 + v0 + v1) * t3 + (- 3 * p1 + 3 * p2 - 2 * v0 - v1) * t2 + v0 * t + p1; } } }; // UMD (Universal Module Definition) (function (root) { if (typeof define === 'function' && define.amd) { // AMD define([], function () { return TWEEN; }); } else if (typeof module !== 'undefined' && typeof exports === 'object') { // Node.js module.exports = TWEEN; } else if (root !== undefined) { // Global variable root.TWEEN = TWEEN; } })(this); }).call(this,_dereq_('_process')) },{"_process":6}],2:[function(_dereq_,module,exports){ var str = Object.prototype.toString module.exports = anArray function anArray(arr) { return ( arr.BYTES_PER_ELEMENT && str.call(arr.buffer) === '[object ArrayBuffer]' || Array.isArray(arr) ) } },{}],3:[function(_dereq_,module,exports){ module.exports = function numtype(num, def) { return typeof num === 'number' ? num : (typeof def === 'number' ? def : 0) } },{}],4:[function(_dereq_,module,exports){ 'use strict' exports.byteLength = byteLength exports.toByteArray = toByteArray exports.fromByteArray = fromByteArray var lookup = [] var revLookup = [] var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' for (var i = 0, len = code.length; i < len; ++i) { lookup[i] = code[i] revLookup[code.charCodeAt(i)] = i } revLookup['-'.charCodeAt(0)] = 62 revLookup['_'.charCodeAt(0)] = 63 function placeHoldersCount (b64) { var len = b64.length if (len % 4 > 0) { throw new Error('Invalid string. Length must be a multiple of 4') } // the number of equal signs (place holders) // if there are two placeholders, than the two characters before it // represent one byte // if there is only one, then the three characters before it represent 2 bytes // this is just a cheap hack to not do indexOf twice return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0 } function byteLength (b64) { // base64 is 4/3 + up to two characters of the original data return (b64.length * 3 / 4) - placeHoldersCount(b64) } function toByteArray (b64) { var i, l, tmp, placeHolders, arr var len = b64.length placeHolders = placeHoldersCount(b64) arr = new Arr((len * 3 / 4) - placeHolders) // if there are placeholders, only get up to the last complete 4 chars l = placeHolders > 0 ? len - 4 : len var L = 0 for (i = 0; i < l; i += 4) { tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)] arr[L++] = (tmp >> 16) & 0xFF arr[L++] = (tmp >> 8) & 0xFF arr[L++] = tmp & 0xFF } if (placeHolders === 2) { tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4) arr[L++] = tmp & 0xFF } else if (placeHolders === 1) { tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2) arr[L++] = (tmp >> 8) & 0xFF arr[L++] = tmp & 0xFF } return arr } function tripletToBase64 (num) { return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F] } function encodeChunk (uint8, start, end) { var tmp var output = [] for (var i = start; i < end; i += 3) { tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) output.push(tripletToBase64(tmp)) } return output.join('') } function fromByteArray (uint8) { var tmp var len = uint8.length var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes var output = '' var parts = [] var maxChunkLength = 16383 // must be multiple of 3 // go through the array every three bytes, we'll deal with trailing stuff later for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength))) } // pad the end with zeros, but make sure to not forget the extra bytes if (extraBytes === 1) { tmp = uint8[len - 1] output += lookup[tmp >> 2] output += lookup[(tmp << 4) & 0x3F] output += '==' } else if (extraBytes === 2) { tmp = (uint8[len - 2] << 8) + (uint8[len - 1]) output += lookup[tmp >> 10] output += lookup[(tmp >> 4) & 0x3F] output += lookup[(tmp << 2) & 0x3F] output += '=' } parts.push(output) return parts.join('') } },{}],5:[function(_dereq_,module,exports){ 'use strict'; // For more information about browser field, check out the browser field at https://github.com/substack/browserify-handbook#browser-field. module.exports = { // Create a <link> tag with optional data attributes createLink: function(href, attributes) { var head = document.head || document.getElementsByTagName('head')[0]; var link = document.createElement('link'); link.href = href; link.rel = 'stylesheet'; for (var key in attributes) { if ( ! attributes.hasOwnProperty(key)) { continue; } var value = attributes[key]; link.setAttribute('data-' + key, value); } head.appendChild(link); }, // Create a <style> tag with optional data attributes createStyle: function(cssText, attributes) { var head = document.head || document.getElementsByTagName('head')[0], style = document.createElement('style'); style.type = 'text/css'; for (var key in attributes) { if ( ! attributes.hasOwnProperty(key)) { continue; } var value = attributes[key]; style.setAttribute('data-' + key, value); } if (style.sheet) { // for jsdom and IE9+ style.innerHTML = cssText; style.sheet.cssText = cssText; head.appendChild(style); } else if (style.styleSheet) { // for IE8 and below head.appendChild(style); style.styleSheet.cssText = cssText; } else { // for Chrome, Firefox, and Safari style.appendChild(document.createTextNode(cssText)); head.appendChild(style); } } }; },{}],6:[function(_dereq_,module,exports){ // shim for using process in browser var process = module.exports = {}; // cached from whatever global is present so that test runners that stub it // don't break things. But we need to wrap it in a try catch in case it is // wrapped in strict mode code which doesn't define any globals. It's inside a // function because try/catches deoptimize in certain engines. var cachedSetTimeout; var cachedClearTimeout; function defaultSetTimout() { throw new Error('setTimeout has not been defined'); } function defaultClearTimeout () { throw new Error('clearTimeout has not been defined'); } (function () { try { if (typeof setTimeout === 'function') { cachedSetTimeout = setTimeout; } else { cachedSetTimeout = defaultSetTimout; } } catch (e) { cachedSetTimeout = defaultSetTimout; } try { if (typeof clearTimeout === 'function') { cachedClearTimeout = clearTimeout; } else { cachedClearTimeout = defaultClearTimeout; } } catch (e) { cachedClearTimeout = defaultClearTimeout; } } ()) function runTimeout(fun) { if (cachedSetTimeout === setTimeout) { //normal enviroments in sane situations return setTimeout(fun, 0); } // if setTimeout wasn't available but was latter defined if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { cachedSetTimeout = setTimeout; return setTimeout(fun, 0); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedSetTimeout(fun, 0); } catch(e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedSetTimeout.call(null, fun, 0); } catch(e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error return cachedSetTimeout.call(this, fun, 0); } } } function runClearTimeout(marker) { if (cachedClearTimeout === clearTimeout) { //normal enviroments in sane situations return clearTimeout(marker); } // if clearTimeout wasn't available but was latter defined if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { cachedClearTimeout = clearTimeout; return clearTimeout(marker); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedClearTimeout(marker); } catch (e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedClearTimeout.call(null, marker); } catch (e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. // Some versions of I.E. have different rules for clearTimeout vs setTimeout return cachedClearTimeout.call(this, marker); } } } var queue = []; var draining = false; var currentQueue; var queueIndex = -1; function cleanUpNextTick() { if (!draining || !currentQueue) { return; } draining = false; if (currentQueue.length) { queue = currentQueue.concat(queue); } else { queueIndex = -1; } if (queue.length) { drainQueue(); } } function drainQueue() { if (draining) { return; } var timeout = runTimeout(cleanUpNextTick); draining = true; var len = queue.length; while(len) { currentQueue = queue; queue = []; while (++queueIndex < len) { if (currentQueue) { currentQueue[queueIndex].run(); } } queueIndex = -1; len = queue.length; } currentQueue = null; draining = false; runClearTimeout(timeout); } process.nextTick = function (fun) { var args = new Array(arguments.length - 1); if (arguments.length > 1) { for (var i = 1; i < arguments.length; i++) { args[i - 1] = arguments[i]; } } queue.push(new Item(fun, args)); if (queue.length === 1 && !draining) { runTimeout(drainQueue); } }; // v8 likes predictible objects function Item(fun, array) { this.fun = fun; this.array = array; } Item.prototype.run = function () { this.fun.apply(null, this.array); }; process.title = 'browser'; process.browser = true; process.env = {}; process.argv = []; process.version = ''; // empty string to avoid regexp issues process.versions = {}; function noop() {} process.on = noop; process.addListener = noop; process.once = noop; process.off = noop; process.removeListener = noop; process.removeAllListeners = noop; process.emit = noop; process.prependListener = noop; process.prependOnceListener = noop; process.listeners = function (name) { return [] } process.binding = function (name) { throw new Error('process.binding is not supported'); }; process.cwd = function () { return '/' }; process.chdir = function (dir) { throw new Error('process.chdir is not supported'); }; process.umask = function() { return 0; }; },{}],7:[function(_dereq_,module,exports){ var Buffer = _dereq_('buffer').Buffer; // for use with browserify module.exports = function (a, b) { if (!Buffer.isBuffer(a)) return undefined; if (!Buffer.isBuffer(b)) return undefined; if (typeof a.equals === 'function') return a.equals(b); if (a.length !== b.length) return false; for (var i = 0; i < a.length; i++) { if (a[i] !== b[i]) return false; } return true; }; },{"buffer":8}],8:[function(_dereq_,module,exports){ (function (global){ /*! * The buffer module from node.js, for the browser. * * @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org> * @license MIT */ /* eslint-disable no-proto */ 'use strict' var base64 = _dereq_('base64-js') var ieee754 = _dereq_('ieee754') var isArray = _dereq_('isarray') exports.Buffer = Buffer exports.SlowBuffer = SlowBuffer exports.INSPECT_MAX_BYTES = 50 /** * If `Buffer.TYPED_ARRAY_SUPPORT`: * === true Use Uint8Array implementation (fastest) * === false Use Object implementation (most compatible, even IE6) * * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, * Opera 11.6+, iOS 4.2+. * * Due to various browser bugs, sometimes the Object implementation will be used even * when the browser supports typed arrays. * * Note: * * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. * * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. * * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of * incorrect length in some situations. * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they * get the Object implementation, which is slower but behaves correctly. */ Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined ? global.TYPED_ARRAY_SUPPORT : typedArraySupport() /* * Export kMaxLength after typed array support is determined. */ exports.kMaxLength = kMaxLength() function typedArraySupport () { try { var arr = new Uint8Array(1) arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }} return arr.foo() === 42 && // typed array instances can be augmented typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray` arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray` } catch (e) { return false } } function kMaxLength () { return Buffer.TYPED_ARRAY_SUPPORT ? 0x7fffffff : 0x3fffffff } function createBuffer (that, length) { if (kMaxLength() < length) { throw new RangeError('Invalid typed array length') } if (Buffer.TYPED_ARRAY_SUPPORT) { // Return an augmented `Uint8Array` instance, for best performance that = new Uint8Array(length) that.__proto__ = Buffer.prototype } else { // Fallback: Return an object instance of the Buffer class if (that === null) { that = new Buffer(length) } that.length = length } return that } /** * The Buffer constructor returns instances of `Uint8Array` that have their * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of * `Uint8Array`, so the returned instances will have all the node `Buffer` methods * and the `Uint8Array` methods. Square bracket notation works as expected -- it * returns a single octet. * * The `Uint8Array` prototype remains unmodified. */ function Buffer (arg, encodingOrOffset, length) { if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) { return new Buffer(arg, encodingOrOffset, length) } // Common case. if (typeof arg === 'number') { if (typeof encodingOrOffset === 'string') { throw new Error( 'If encoding is specified then the first argument must be a string' ) } return allocUnsafe(this, arg) } return from(this, arg, encodingOrOffset, length) } Buffer.poolSize = 8192 // not used by this implementation // TODO: Legacy, not needed anymore. Remove in next major version. Buffer._augment = function (arr) { arr.__proto__ = Buffer.prototype return arr } function from (that, value, encodingOrOffset, length) { if (typeof value === 'number') { throw new TypeError('"value" argument must not be a number') } if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { return fromArrayBuffer(that, value, encodingOrOffset, length) } if (typeof value === 'string') { return fromString(that, value, encodingOrOffset) } return fromObject(that, value) } /** * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError * if value is a number. * Buffer.from(str[, encoding]) * Buffer.from(array) * Buffer.from(buffer) * Buffer.from(arrayBuffer[, byteOffset[, length]]) **/ Buffer.from = function (value, encodingOrOffset, length) { return from(null, value, encodingOrOffset, length) } if (Buffer.TYPED_ARRAY_SUPPORT) { Buffer.prototype.__proto__ = Uint8Array.prototype Buffer.__proto__ = Uint8Array if (typeof Symbol !== 'undefined' && Symbol.species && Buffer[Symbol.species] === Buffer) { // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 Object.defineProperty(Buffer, Symbol.species, { value: null, configurable: true }) } } function assertSize (size) { if (typeof size !== 'number') { throw new TypeError('"size" argument must be a number') } else if (size < 0) { throw new RangeError('"size" argument must not be negative') } } function alloc (that, size, fill, encoding) { assertSize(size) if (size <= 0) { return createBuffer(that, size) } if (fill !== undefined) { // Only pay attention to encoding if it's a string. This // prevents accidentally sending in a number that would // be interpretted as a start offset. return typeof encoding === 'string' ? createBuffer(that, size).fill(fill, encoding) : createBuffer(that, size).fill(fill) } return createBuffer(that, size) } /** * Creates a new filled Buffer instance. * alloc(size[, fill[, encoding]]) **/ Buffer.alloc = function (size, fill, encoding) { return alloc(null, size, fill, encoding) } function allocUnsafe (that, size) { assertSize(size) that = createBuffer(that, size < 0 ? 0 : checked(size) | 0) if (!Buffer.TYPED_ARRAY_SUPPORT) { for (var i = 0; i < size; ++i) { that[i] = 0 } } return that } /** * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. * */ Buffer.allocUnsafe = function (size) { return allocUnsafe(null, size) } /** * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. */ Buffer.allocUnsafeSlow = function (size) { return allocUnsafe(null, size) } function fromString (that, string, encoding) { if (typeof encoding !== 'string' || encoding === '') { encoding = 'utf8' } if (!Buffer.isEncoding(encoding)) { throw new TypeError('"encoding" must be a valid string encoding') } var length = byteLength(string, encoding) | 0 that = createBuffer(that, length) var actual = that.write(string, encoding) if (actual !== length) { // Writing a hex string, for example, that contains invalid characters will // cause everything after the first invalid character to be ignored. (e.g. // 'abxxcd' will be treated as 'ab') that = that.slice(0, actual) } return that } function fromArrayLike (that, array) { var length = array.length < 0 ? 0 : checked(array.length) | 0 that = createBuffer(that, length) for (var i = 0; i < length; i += 1) { that[i] = array[i] & 255 } return that } function fromArrayBuffer (that, array, byteOffset, length) { array.byteLength // this throws if `array` is not a valid ArrayBuffer if (byteOffset < 0 || array.byteLength < byteOffset) { throw new RangeError('\'offset\' is out of bounds') } if (array.byteLength < byteOffset + (length || 0)) { throw new RangeError('\'length\' is out of bounds') } if (byteOffset === undefined && length === undefined) { array = new Uint8Array(array) } else if (length === undefined) { array = new Uint8Array(array, byteOffset) } else { array = new Uint8Array(array, byteOffset, length) } if (Buffer.TYPED_ARRAY_SUPPORT) { // Return an augmented `Uint8Array` instance, for best performance that = array that.__proto__ = Buffer.prototype } else { // Fallback: Return an object instance of the Buffer class that = fromArrayLike(that, array) } return that } function fromObject (that, obj) { if (Buffer.isBuffer(obj)) { var len = checked(obj.length) | 0 that = createBuffer(that, len) if (that.length === 0) { return that } obj.copy(that, 0, 0, len) return that } if (obj) { if ((typeof ArrayBuffer !== 'undefined' && obj.buffer instanceof ArrayBuffer) || 'length' in obj) { if (typeof obj.length !== 'number' || isnan(obj.length)) { return createBuffer(that, 0) } return fromArrayLike(that, obj) } if (obj.type === 'Buffer' && isArray(obj.data)) { return fromArrayLike(that, obj.data) } } throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.') } function checked (length) { // Note: cannot use `length < kMaxLength()` here because that fails when // length is NaN (which is otherwise coerced to zero.) if (length >= kMaxLength()) { throw new RangeError('Attempt to allocate Buffer larger than maximum ' + 'size: 0x' + kMaxLength().toString(16) + ' bytes') } return length | 0 } function SlowBuffer (length) { if (+length != length) { // eslint-disable-line eqeqeq length = 0 } return Buffer.alloc(+length) } Buffer.isBuffer = function isBuffer (b) { return !!(b != null && b._isBuffer) } Buffer.compare = function compare (a, b) { if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { throw new TypeError('Arguments must be Buffers') } if (a === b) return 0 var x = a.length var y = b.length for (var i = 0, len = Math.min(x, y); i < len; ++i) { if (a[i] !== b[i]) { x = a[i] y = b[i] break } } if (x < y) return -1 if (y < x) return 1 return 0 } Buffer.isEncoding = function isEncoding (encoding) { switch (String(encoding).toLowerCase()) { case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'latin1': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return true default: return false } } Buffer.concat = function concat (list, length) { if (!isArray(list)) { throw new TypeError('"list" argument must be an Array of Buffers') } if (list.length === 0) { return Buffer.alloc(0) } var i if (length === undefined) { length = 0 for (i = 0; i < list.length; ++i) { length += list[i].length } } var buffer = Buffer.allocUnsafe(length) var pos = 0 for (i = 0; i < list.length; ++i) { var buf = list[i] if (!Buffer.isBuffer(buf)) { throw new TypeError('"list" argument must be an Array of Buffers') } buf.copy(buffer, pos) pos += buf.length } return buffer } function byteLength (string, encoding) { if (Buffer.isBuffer(string)) { return string.length } if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) { return string.byteLength } if (typeof string !== 'string') { string = '' + string } var len = string.length if (len === 0) return 0 // Use a for loop to avoid recursion var loweredCase = false for (;;) { switch (encoding) { case 'ascii': case 'latin1': case 'binary': return len case 'utf8': case 'utf-8': case undefined: return utf8ToBytes(string).length case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return len * 2 case 'hex': return len >>> 1 case 'base64': return base64ToBytes(string).length default: if (loweredCase) return utf8ToBytes(string).length // assume utf8 encoding = ('' + encoding).toLowerCase() loweredCase = true } } } Buffer.byteLength = byteLength function slowToString (encoding, start, end) { var loweredCase = false // No need to verify that "this.length <= MAX_UINT32" since it's a read-only // property of a typed array. // This behaves neither like String nor Uint8Array in that we set start/end // to their upper/lower bounds if the value passed is out of range. // undefined is handled specially as per ECMA-262 6th Edition, // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. if (start === undefined || start < 0) { start = 0 } // Return early if start > this.length. Done here to prevent potential uint32 // coercion fail below. if (start > this.length) { return '' } if (end === undefined || end > this.length) { end = this.length } if (end <= 0) { return '' } // Force coersion to uint32. This will also coerce falsey/NaN values to 0. end >>>= 0 start >>>= 0 if (end <= start) { return '' } if (!encoding) encoding = 'utf8' while (true) { switch (encoding) { case 'hex': return hexSlice(this, start, end) case 'utf8': case 'utf-8': return utf8Slice(this, start, end) case 'ascii': return asciiSlice(this, start, end) case 'latin1': case 'binary': return latin1Slice(this, start, end) case 'base64': return base64Slice(this, start, end) case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return utf16leSlice(this, start, end) default: if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) encoding = (encoding + '').toLowerCase() loweredCase = true } } } // The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect // Buffer instances. Buffer.prototype._isBuffer = true function swap (b, n, m) { var i = b[n] b[n] = b[m] b[m] = i } Buffer.prototype.swap16 = function swap16 () { var len = this.length if (len % 2 !== 0) { throw new RangeError('Buffer size must be a multiple of 16-bits') } for (var i = 0; i < len; i += 2) { swap(this, i, i + 1) } return this } Buffer.prototype.swap32 = function swap32 () { var len = this.length if (len % 4 !== 0) { throw new RangeError('Buffer size must be a multiple of 32-bits') } for (var i = 0; i < len; i += 4) { swap(this, i, i + 3) swap(this, i + 1, i + 2) } return this } Buffer.prototype.swap64 = function swap64 () { var len = this.length if (len % 8 !== 0) { throw new RangeError('Buffer size must be a multiple of 64-bits') } for (var i = 0; i < len; i += 8) { swap(this, i, i + 7) swap(this, i + 1, i + 6) swap(this, i + 2, i + 5) swap(this, i + 3, i + 4) } return this } Buffer.prototype.toString = function toString () { var length = this.length | 0 if (length === 0) return '' if (arguments.length === 0) return utf8Slice(this, 0, length) return slowToString.apply(this, arguments) } Buffer.prototype.equals = function equals (b) { if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') if (this === b) return true return Buffer.compare(this, b) === 0 } Buffer.prototype.inspect = function inspect () { var str = '' var max = exports.INSPECT_MAX_BYTES if (this.length > 0) { str = this.toString('hex', 0, max).match(/.{2}/g).join(' ') if (this.length > max) str += ' ... ' } return '<Buffer ' + str + '>' } Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { if (!Buffer.isBuffer(target)) { throw new TypeError('Argument must be a Buffer') } if (start === undefined) { start = 0 } if (end === undefined) { end = target ? target.length : 0 } if (thisStart === undefined) { thisStart = 0 } if (thisEnd === undefined) { thisEnd = this.length } if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { throw new RangeError('out of range index') } if (thisStart >= thisEnd && start >= end) { return 0 } if (thisStart >= thisEnd) { return -1 } if (start >= end) { return 1 } start >>>= 0 end >>>= 0 thisStart >>>= 0 thisEnd >>>= 0 if (this === target) return 0 var x = thisEnd - thisStart var y = end - start var len = Math.min(x, y) var thisCopy = this.slice(thisStart, thisEnd) var targetCopy = target.slice(start, end) for (var i = 0; i < len; ++i) { if (thisCopy[i] !== targetCopy[i]) { x = thisCopy[i] y = targetCopy[i] break } } if (x < y) return -1 if (y < x) return 1 return 0 } // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, // OR the last index of `val` in `buffer` at offset <= `byteOffset`. // // Arguments: // - buffer - a Buffer to search // - val - a string, Buffer, or number // - byteOffset - an index into `buffer`; will be clamped to an int32 // - encoding - an optional encoding, relevant is val is a string // - dir - true for indexOf, false for lastIndexOf function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { // Empty buffer means no match if (buffer.length === 0) return -1 // Normalize byteOffset if (typeof byteOffset === 'string') { encoding = byteOffset byteOffset = 0 } else if (byteOffset > 0x7fffffff) { byteOffset = 0x7fffffff } else if (byteOffset < -0x80000000) { byteOffset = -0x80000000 } byteOffset = +byteOffset // Coerce to Number. if (isNaN(byteOffset)) { // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer byteOffset = dir ? 0 : (buffer.length - 1) } // Normalize byteOffset: negative offsets start from the end of the buffer if (byteOffset < 0) byteOffset = buffer.length + byteOffset if (byteOffset >= buffer.length) { if (dir) return -1 else byteOffset = buffer.length - 1 } else if (byteOffset < 0) { if (dir) byteOffset = 0 else return -1 } // Normalize val if (typeof val === 'string') { val = Buffer.from(val, encoding) } // Finally, search either indexOf (if dir is true) or lastIndexOf if (Buffer.isBuffer(val)) { // Special case: looking for empty string/buffer always fails if (val.length === 0) { return -1 } return arrayIndexOf(buffer, val, byteOffset, encoding, dir) } else if (typeof val === 'number') { val = val & 0xFF // Search for a byte value [0-255] if (Buffer.TYPED_ARRAY_SUPPORT && typeof Uint8Array.prototype.indexOf === 'function') { if (dir) { return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) } else { return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) } } return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir) } throw new TypeError('val must be string, number or Buffer') } function arrayIndexOf (arr, val, byteOffset, encoding, dir) { var indexSize = 1 var arrLength = arr.length var valLength = val.length if (encoding !== undefined) { encoding = String(encoding).toLowerCase() if (encoding === 'ucs2' || encoding === 'ucs-2' || encoding === 'utf16le' || encoding === 'utf-16le') { if (arr.length < 2 || val.length < 2) { return -1 } indexSize = 2 arrLength /= 2 valLength /= 2 byteOffset /= 2 } } function read (buf, i) { if (indexSize === 1) { return buf[i] } else { return buf.readUInt16BE(i * indexSize) } } var i if (dir) { var foundIndex = -1 for (i = byteOffset; i < arrLength; i++) { if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { if (foundIndex === -1) foundIndex = i if (i - foundIndex + 1 === valLength) return foundIndex * indexSize } else { if (foundIndex !== -1) i -= i - foundIndex foundIndex = -1 } } } else { if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength for (i = byteOffset; i >= 0; i--) { var found = true for (var j = 0; j < valLength; j++) { if (read(arr, i + j) !== read(val, j)) { found = false break } } if (found) return i } } return -1 } Buffer.prototype.includes = function includes (val, byteOffset, encoding) { return this.indexOf(val, byteOffset, encoding) !== -1 } Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) { return bidirectionalIndexOf(this, val, byteOffset, encoding, true) } Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { return bidirectionalIndexOf(this, val, byteOffset, encoding, false) } function hexWrite (buf, string, offset, length) { offset = Number(offset) || 0 var remaining = buf.length - offset if (!length) { length = remaining } else { length = Number(length) if (length > remaining) { length = remaining } } // must be an even number of digits var strLen = string.length if (strLen % 2 !== 0) throw new TypeError('Invalid hex string') if (length > strLen / 2) { length = strLen / 2 } for (var i = 0; i < length; ++i) { var parsed = parseInt(string.substr(i * 2, 2), 16) if (isNaN(parsed)) return i buf[offset + i] = parsed } return i } function utf8Write (buf, string, offset, length) { return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) } function asciiWrite (buf, string, offset, length) { return blitBuffer(asciiToBytes(string), buf, offset, length) } function latin1Write (buf, string, offset, length) { return asciiWrite(buf, string, offset, length) } function base64Write (buf, string, offset, length) { return blitBuffer(base64ToBytes(string), buf, offset, length) } function ucs2Write (buf, string, offset, length) { return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) } Buffe