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aframe-gaussian-splatting-component

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This component is an A-Frame implementation of real-time rendering for '3D Gaussian Splatting for Real-Time Radiance Field Rendering'

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## aframe-gaussian-splatting-component This component is an A-Frame implementation of real-time rendering for [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/). This code is derived from the WebGL implementation developed by [antimatter15](https://github.com/antimatter15/splat). ### Demo page Needs few seconds to load sploats. https://quadjr.github.io/aframe-gaussian-splatting/ ### Properties | Property | Description | Default Value | | -------- | ----------- | ------------- | | src | url of splat or ply file | train.splat | ### Usage #### Browser Installation Install and use by directly including the file. About the splat file, please refer [antimatter15](https://github.com/antimatter15/splat). ```html <!DOCTYPE html> <html> <head> <script src="https://aframe.io/releases/1.4.2/aframe.min.js"></script> <script src="https://quadjr.github.io/aframe-gaussian-splatting/index.js"></script> </head> <body> <a-scene renderer="antialias: false" stats> <a-entity position="0 1.6 -2.0" animation="property: rotation; to: 0 360 0; dur: 10000; easing: linear; loop: true"> <a-sphere position="0 0 0.5" radius="0.5" color="#EF2D5E"></a-sphere> <a-sphere position="0 0 -0.5" radius="0.5" color="#EF2D5E"></a-sphere> </a-entity> <a-entity gaussian_splatting="src: https://huggingface.co/cakewalk/splat-data/resolve/main/train.splat;" rotation="0 0 0" position="0 1.5 -2"></a-entity> </a-scene> </body> </html> ``` #### NPM Installation Install via NPM: ```bash npm install aframe-gaussian-splatting-component ``` Then register and use. ```js require('aframe'); require('aframe-gaussian-splatting-component'); ```