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aframe-ar

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Basic A-Frame support for the new three.ar.js library and WebARonARKit/Core browsers, as well as WebXR Viewer.

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# aframe-ar Basic [A-Frame](https://aframe.io) support for browser-based augmented reality (AR), supporting the new [three.ar.js](https://github.com/google-ar/three.ar.js) library and [WebARonARKit/Core browsers](https://developers.google.com/ar/develop/web/getting-started), as well as [WebXR Viewer](https://blog.mozvr.com/experimenting-with-ar-and-the-web-on-ios/). By simply adding the `ar` component to your [A-Frame](https://aframe.io) scene declaration: ``` <a-scene ar> ... </a-scene> ``` [aframe-ar](https://github.com/chenzlabs/aframe-ar) will, when using a supported browser, take over the scene camera using information from ARKit / ARCore. Basic usage: ``` <!-- First, include whichever version of A-Frame you like. --> <script src="https://rawgit.com/aframevr/aframe/master/dist/aframe-master.min.js"></script> <!-- Next, include three.ar.js; add the speech recognition polyfill if you want. --> <script src="https://rawgit.com/google-ar/three.ar.js/master/dist/three.ar.js"></script> <!-- Last, include aframe-ar. --> <script src="https://rawgit.com/chenzlabs/aframe-ar/master/dist/aframe-ar.js"></script> <!-- Place the ar component on your scene, and the camera will use AR by default. --> <a-scene ar> <a-sphere radius="0.01" position="0 0.005 -0.5"></a-sphere> <a-scene> ``` Examples: Basic AR camera: https://aframe-ar.glitch.me - (remix with Glitch here: https://glitch.com/edit/#!/remix/aframe-ar?path=public/index.html) `ar-raycaster` usage: https://aframe-ar-raycaster-logo-test.glitch.me/ar.html - (remix with Glitch here: https://glitch.com/edit/#!/remix/aframe-ar-raycaster-logo-test?path=ar.html) Plane detection and visualization: https://aframe-ar-plane.glitch.me - (remix with Glitch here: https://glitch.com/edit/#!/remix/aframe-ar-plane?path=index.html) https://aframe-ar-dragonites.glitch.me with many thanks to Twitter user @uveavanto et al. - (as seen at https://twitter.com/machenmusik/status/915692630926938112) - (remix with Glitch here: https://glitch.com/edit/#!/remix/aframe-ar-dragonites?path=index.html) - NOTE: WebXR Viewer does not appear to fully support this example. Reference links: - https://aframe.io - https://github.com/google-ar/three.ar.js - https://developers.google.com/ar/develop/web/getting-started - https://blog.mozvr.com/experimenting-with-ar-and-the-web-on-ios/