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aframe-alongpath-component

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A-Frame Component that allows entities to follow predefined paths

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<!DOCTYPE> <html> <head> <script src="../build.js"></script> </head> <body> <a-scene inspector="url: https://rawgit.com/aframevr/aframe-inspector/master/dist/aframe-inspector.min.js"> <a-assets> </a-assets> <a-curve id="track1"> <a-curve-point position="-2 2 -3" geometry="primitive:box; height:0.1; width:0.1; depth:0.1" material="color:#ff0000"></a-curve-point> <a-curve-point position="0 1 -3" geometry="primitive:box; height:0.1; width:0.1; depth:0.1" material="color:#ff0000"></a-curve-point> <a-curve-point position="2 2 -3" geometry="primitive:box; height:0.1; width:0.1; depth:0.1" material="color:#ff0000"></a-curve-point> </a-curve> <a-box color="#ff0000" width="0.1" height="0.3" depth="0.1" alongpath="curve: #track1; loop:true; dur:6000; rotate:true;"> </a-box> <a-draw-curve curveref="#track1" material="shader: line; color: red;"></a-draw-curve> <a-entity id="player" position="0 0 0"> <a-camera> <a-cursor></a-cursor> </a-camera> </a-entity> <a-sky id="sky" color="#000"></a-sky> </a-scene> </body> </html>