aflb
Version:
JS anime gif wrapper
228 lines (169 loc) • 6.44 kB
JavaScript
const action = require("./assets.json");
exports.angry = () => {
return action["ANGRY"][Math.floor(Math.random() * action["ANGRY"].length)];
}
exports.baka = () => {
return action["BAKA"][Math.floor(Math.random() * action["BAKA"].length)];
}
exports.bite = () => {
return action["BITE"][Math.floor(Math.random() * action["BITE"].length)];
}
exports.bloodsuck = () => {
return action["BLOODSUCK"][Math.floor(Math.random() * action["BLOODSUCK"].length)];
}
exports.blush = () => {
return action["BLUSH"][Math.floor(Math.random() * action["BLUSH"].length)];
}
exports.bored = () => {
return action["BORED"][Math.floor(Math.random() * action["BORED"].length)];
}
exports.cheek = () => {
return action["CHEEK"][Math.floor(Math.random() * action["CHEEK"].length)];
}
exports.clap = () => {
return action["CLAP"][Math.floor(Math.random() * action["CLAP"].length)];
}
exports.cringe = () => {
return action["CRINGE"][Math.floor(Math.random() * action["CRINGE"].length)];
}
exports.cry = () => {
return action["CRY"][Math.floor(Math.random() * action["CRY"].length)];
}
exports.dance = () => {
return action["DANCE"][Math.floor(Math.random() * action["DANCE"].length)];
}
exports.drink = () => {
return action["DRINK"][Math.floor(Math.random() * action["DRINK"].length)];
}
exports.facedesk = () => {
return action["FACEDESK"][Math.floor(Math.random() * action["FACEDESK"].length)];
}
exports.fight = () => {
return action["FIGHT"][Math.floor(Math.random() * action["FIGHT"].length)];
}
exports.hand = () => {
return action["HAND"][Math.floor(Math.random() * action["HAND"].length)];
}
exports.happy = () => {
return action["HAPPY"][Math.floor(Math.random() * action["HAPPY"].length)];
}
exports.hate = () => {
return action["HATE"][Math.floor(Math.random() * action["HATE"].length)];
}
exports.highfive = () => {
return action["HIGHFIVE"][Math.floor(Math.random() * action["HIGHFIVE"].length)];
}
exports.horny = () => {
return action["HORNY"][Math.floor(Math.random() * action["HORNY"].length)];
}
exports.kill = () => {
return action["KILL"][Math.floor(Math.random() * action["KILL"].length)];
}
exports.laugh = () => {
return action["LAUGH"][Math.floor(Math.random() * action["LAUGH"].length)];
}
exports.lick = () => {
return action["LICK"][Math.floor(Math.random() * action["LICK"].length)];
}
exports.lurk = () => {
return action["LURK"][Math.floor(Math.random() * action["LURK"].length)];
}
exports.meow = () => {
return action["MEOW"][Math.floor(Math.random() * action["MEOW"].length)];
}
exports.nom = () => {
return action["NOM"][Math.floor(Math.random() * action["NOM"].length)];
}
exports.feed = () => {
return action["FEED"][Math.floor(Math.random() * action["FEED"].length)];
}
exports.hug = () => {
return action["HUG"][Math.floor(Math.random() * action["HUG"].length)];
}
exports.nuzzle = () => {
return action["NUZZLE"][Math.floor(Math.random() * action["NUZZLE"].length)];
}
exports.kiss = () => {
return action["KISS"][Math.floor(Math.random() * action["KISS"].length)];
}
exports.pat = () => {
return action["PAT"][Math.floor(Math.random() * action["PAT"].length)];
}
exports.tickle = () => {
return action["TICKLE"][Math.floor(Math.random() * action["TICKLE"].length)];
}
exports.poke = () => {
return action["POKE"][Math.floor(Math.random() * action["POKE"].length)];
}
exports.smug = () => {
return action["SMUG"][Math.floor(Math.random() * action["SMUG"].length)];
}
exports.stare = () => {
return action["STARE"][Math.floor(Math.random() * action["STARE"].length)];
}
exports.panic = () => {
return action["PANIC"][Math.floor(Math.random() * action["PANIC"].length)];
}
exports.nya = () => {
return action["NYA"][Math.floor(Math.random() * action["NYA"].length)];
}
exports.pout = () => {
return action["POUT"][Math.floor(Math.random() * action["POUT"].length)];
}
exports.run = () => {
return action["RUN"][Math.floor(Math.random() * action["RUN"].length)];
}
exports.sad = () => {
return action["SAD"][Math.floor(Math.random() * action["SAD"].length)];
}
exports.sake = () => {
return action["SAKE"][Math.floor(Math.random() * action["SAKE"].length)];
}
exports.shoot = () => {
return action["SHOOT"][Math.floor(Math.random() * action["SHOOT"].length)];
}
exports.sip = () => {
return action["SIP"][Math.floor(Math.random() * action["SIP"].length)];
}
exports.slap = () => {
return action["SLAP"][Math.floor(Math.random() * action["SLAP"].length)];
}
exports.sleep = () => {
return action["SLEEP"][Math.floor(Math.random() * action["SLEEP"].length)];
}
exports.smile = () => {
return action["SMILE"][Math.floor(Math.random() * action["SMILE"].length)];
}
exports.smoke = () => {
return action["SMOKE"][Math.floor(Math.random() * action["SMOKE"].length)];
}
exports.steal = () => {
return action["STEAL"][Math.floor(Math.random() * action["STEAL"].length)];
}
exports.stockings = () => {
return action["STOCK"][Math.floor(Math.random() * action["STOCK"].length)];
}
exports.sweeties = () => {
return action["SWEETIES"][Math.floor(Math.random() * action["SWEETIES"].length)];
}
exports.tease = () => {
return action["TEASE"][Math.floor(Math.random() * action["TEASE"].length)];
}
exports.think = () => {
return action["THINK"][Math.floor(Math.random() * action["THINK"].length)];
}
exports.wasted = () => {
return action["WASTED"][Math.floor(Math.random() * action["WASTED"].length)];
}
exports.wave = () => {
return action["WAVE"][Math.floor(Math.random() * action["WAVE"].length)];
}
exports.wink = () => {
return action["WINK"][Math.floor(Math.random() * action["WINK"].length)];
}
exports.sex = () => {
return action["SEX"][Math.floor(Math.random() * action["SEX"].length)];
}
exports.cuddle = () => {
return action["CUDDLE"][Math.floor(Math.random() * action["CUDDLE"].length)];
}