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adventureland-gui

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Basic UI for headless AdventureLand clients

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import { Texture } from "pixi.js"; import { AnimationName, MapName, ProjectileName } from "alclient"; export declare const getAnimationTextures: (animation: AnimationName) => Texture[]; export declare const getCosmeticFaceTextures: (skin: string) => Texture[][]; export declare const getCosmeticHairTextures: (skin: string) => Texture[][]; export declare const getCosmeticHatTextures: (skin: string) => Texture[][]; export declare const getCosmeticHeadTextures: (skin: string) => Texture[][]; export declare const getCosmeticMakeupTextures: (skin: string) => Texture[][]; export declare const getMapTextures: (map: MapName, index: number) => Texture[]; export declare const getProjectileTextures: (projectile: ProjectileName) => Texture[]; export declare const getRayTexture: (projectile: ProjectileName) => Texture; export declare const getSkinColorTextures: (headSkin: string) => Texture[][]; export declare const getSkinTextures: (skin: string) => Texture[][]; export declare const getSkinType: (skin: string) => string;