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adaptorex

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Connect all your live interactive storytelling devices and software

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<html> <head> <title>adaptor:ex async API tester</title> <meta charset="utf-8" /> </head> <body> <div style="padding: 10px"> <h1>adaptor:ex async API tester</h1> <div> Connect to the socket.io namespaces using URL parameters. For example, to connect to <code>mygame</code> and get logs at level <code>info</code> use: <a href="/socket_example?game=mygame&log=info" >/socket_example?game=mygame&log=info</a > </div> <details style="padding-top: 5px"> <summary>See URL parameter options</summary> <ul> <li> <b>log</b>: Connect to the logging socket namespace. Parameter value is the log level (e.g. <code>log=debug</code>). </li> <li> <b>game</b>: The game identifier to connect to a specific game. (e.g. <code>game=mygame</code>). </li> <li> <b>level</b>: The level socket to connect to. Parameter value is the level _id (e.g. <code>level=6yUUAUzgZKh4qpAy</code>). </li> <li> <b>plugin</b>: Connect to namesapces in a custom socketio plugin. Parameter value is the plugin name (e.g. <code>plugin=socketio</code>). </li> <li> <b>namespace</b>: The socketio plugin namespace to connect to. (e.g. <code>namespace=mynamespace</code>). </li> <li> <b>user</b>: Username for user authentication if required (e.g. <code>user=myuser</code>). </li> <li> <b>password</b>: Password for user authentication if required (e.g. <code>password=mypassword</code>). </li> </ul> </details> <h3>Send Messages</h3> <div style="padding-left: 20px" id="send"></div> <h3>Monitor</h3> <div style="padding-left: 20px" id="log"></div> </div> </body> <script src="/socket.io/socket.io.js"></script> <script src="/socket_example/socket_example.js"></script> </html>