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actuate

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Actuate is a flexible, fast "tween" library for animations

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// Class: motion.easing._Sine.SineEaseIn var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this $global.Object.defineProperty(exports, "__esModule", {value: true}); var __map_reserved = {}; // Imports var $hxClasses = require("./../../../hxClasses_stub").default; var $import = require("./../../../import_stub").default; function motion_easing_IEasing() {return require("./../../../motion/easing/IEasing");} // Constructor var SineEaseIn = function() { } // Meta SineEaseIn.__name__ = ["motion","easing","_Sine","SineEaseIn"]; SineEaseIn.__isInterface__ = false; SineEaseIn.__interfaces__ = [(motion_easing_IEasing().default)]; SineEaseIn.prototype = { calculate: function(k) { return 1 - Math.cos(k * (Math.PI / 2)); }, ease: function(t,b,c,d) { return -c * Math.cos(t / d * (Math.PI / 2)) + c + b; } }; SineEaseIn.prototype.__class__ = SineEaseIn.prototype.constructor = $hxClasses["motion.easing._Sine.SineEaseIn"] = SineEaseIn; // Init // Statics // Export exports.default = SineEaseIn;