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actuate

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Actuate is a flexible, fast "tween" library for animations

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// Class: motion.easing.Sine var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this $global.Object.defineProperty(exports, "__esModule", {value: true}); var __map_reserved = {}; // Imports var $hxClasses = require("./../../hxClasses_stub").default; var $import = require("./../../import_stub").default; function motion_easing__$Sine_SineEaseIn() {return require("./../../motion/easing/_Sine/SineEaseIn");} function motion_easing__$Sine_SineEaseInOut() {return require("./../../motion/easing/_Sine/SineEaseInOut");} function motion_easing__$Sine_SineEaseOut() {return require("./../../motion/easing/_Sine/SineEaseOut");} // Constructor var Sine = function(){} // Meta Sine.__name__ = ["motion","easing","Sine"]; Sine.__isInterface__ = false; Sine.prototype = { }; Sine.prototype.__class__ = Sine.prototype.constructor = $hxClasses["motion.easing.Sine"] = Sine; // Init // Statics Sine.easeIn = new (motion_easing__$Sine_SineEaseIn().default)() Sine.easeInOut = new (motion_easing__$Sine_SineEaseInOut().default)() Sine.easeOut = new (motion_easing__$Sine_SineEaseOut().default)() // Export exports.default = Sine;