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actuate

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Actuate is a flexible, fast "tween" library for animations

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// Class: motion.easing.Cubic var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this $global.Object.defineProperty(exports, "__esModule", {value: true}); var __map_reserved = {}; // Imports var $hxClasses = require("./../../hxClasses_stub").default; var $import = require("./../../import_stub").default; function motion_easing__$Cubic_CubicEaseIn() {return require("./../../motion/easing/_Cubic/CubicEaseIn");} function motion_easing__$Cubic_CubicEaseInOut() {return require("./../../motion/easing/_Cubic/CubicEaseInOut");} function motion_easing__$Cubic_CubicEaseOut() {return require("./../../motion/easing/_Cubic/CubicEaseOut");} // Constructor var Cubic = function(){} // Meta Cubic.__name__ = ["motion","easing","Cubic"]; Cubic.__isInterface__ = false; Cubic.prototype = { }; Cubic.prototype.__class__ = Cubic.prototype.constructor = $hxClasses["motion.easing.Cubic"] = Cubic; // Init // Statics Cubic.easeIn = new (motion_easing__$Cubic_CubicEaseIn().default)() Cubic.easeInOut = new (motion_easing__$Cubic_CubicEaseInOut().default)() Cubic.easeOut = new (motion_easing__$Cubic_CubicEaseOut().default)() // Export exports.default = Cubic;