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actuate

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Actuate is a flexible, fast "tween" library for animations

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// Class: motion.actuators.PropertyPathDetails var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this $global.Object.defineProperty(exports, "__esModule", {value: true}); var __map_reserved = {}; // Imports var $hxClasses = require("./../../hxClasses_stub").default; var $import = require("./../../import_stub").default; var $extend = require("./../../extend_stub").default; function motion_actuators_PropertyDetails() {return require("./../../motion/actuators/PropertyDetails");} // Constructor var PropertyPathDetails = function(target,propertyName,path,isField) { if(isField == null) { isField = true; } (motion_actuators_PropertyDetails().default).call(this,target,propertyName,0,0,isField); this.path = path; } // Meta PropertyPathDetails.__name__ = ["motion","actuators","PropertyPathDetails"]; PropertyPathDetails.__isInterface__ = false; PropertyPathDetails.__super__ = (motion_actuators_PropertyDetails().default); PropertyPathDetails.prototype = $extend((motion_actuators_PropertyDetails().default).prototype, { }); PropertyPathDetails.prototype.__class__ = PropertyPathDetails.prototype.constructor = $hxClasses["motion.actuators.PropertyPathDetails"] = PropertyPathDetails; // Init // Statics // Export exports.default = PropertyPathDetails;