actuate
Version:
Actuate is a flexible, fast "tween" library for animations
56 lines (39 loc) • 1.15 kB
JavaScript
// Class: Std
var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this
$global.Object.defineProperty(exports, "__esModule", {value: true});
var __map_reserved = {};
// Imports
var $hxClasses = require("./hxClasses_stub").default;
var $import = require("./import_stub").default;
function js_Boot() {return require("./js/Boot");}
// Constructor
var Std = function(){}
// Meta
Std.__name__ = ["Std"];
Std.__isInterface__ = false;
Std.prototype = {
};
Std.prototype.__class__ = Std.prototype.constructor = $hxClasses["Std"] = Std;
// Init
{
String.prototype.__class__ = String
String.__name__ = true;
Array.__name__ = true;
var Int = { __name__ : ["Int"]};
var Dynamic = { __name__ : ["Dynamic"]};
var Float = Number;
Float.__name__ = ["Float"];
var Bool = Boolean;
Bool.__ename__ = ["Bool"];
var Class = { __name__ : ["Class"]};
var Enum = { };
};
// Statics
Std.is = function(v,t) {
return (js_Boot().default).__instanceof(v,t);
}
Std.string = function(s) {
return (js_Boot().default).__string_rec(s,"");
}
// Export
exports.default = Std;