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actuate

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Actuate is a flexible, fast "tween" library for animations

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// Class: Std var $global = typeof window != "undefined" ? window : typeof global != "undefined" ? global : typeof self != "undefined" ? self : this $global.Object.defineProperty(exports, "__esModule", {value: true}); var __map_reserved = {}; // Imports var $hxClasses = require("./hxClasses_stub").default; var $import = require("./import_stub").default; function js_Boot() {return require("./js/Boot");} // Constructor var Std = function(){} // Meta Std.__name__ = ["Std"]; Std.__isInterface__ = false; Std.prototype = { }; Std.prototype.__class__ = Std.prototype.constructor = $hxClasses["Std"] = Std; // Init { String.prototype.__class__ = String String.__name__ = true; Array.__name__ = true; var Int = { __name__ : ["Int"]}; var Dynamic = { __name__ : ["Dynamic"]}; var Float = Number; Float.__name__ = ["Float"]; var Bool = Boolean; Bool.__ename__ = ["Bool"]; var Class = { __name__ : ["Class"]}; var Enum = { }; }; // Statics Std.is = function(v,t) { return (js_Boot().default).__instanceof(v,t); } Std.string = function(s) { return (js_Boot().default).__string_rec(s,""); } // Export exports.default = Std;