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accessibility-developer-tools

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This is a library of accessibility-related testing and utility code.

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// Copyright 2007 The Closure Library Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS-IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. /** * @fileoverview A base menu class that supports key and mouse events. The menu * can be bound to an existing HTML structure or can generate its own DOM. * * To decorate, the menu should be bound to an element containing children * with the classname 'goog-menuitem'. HRs will be classed as separators. * * Decorate Example: * <div id="menu" class="goog-menu" tabIndex="0"> * <div class="goog-menuitem">Google</div> * <div class="goog-menuitem">Yahoo</div> * <div class="goog-menuitem">MSN</div> * <hr> * <div class="goog-menuitem">New...</div> * </div> * <script> * * var menu = new goog.ui.Menu(); * menu.decorate(goog.dom.getElement('menu')); * * TESTED=FireFox 2.0, IE6, Opera 9, Chrome. * TODO(user): Key handling is flaky in Opera and Chrome * TODO(user): Rename all references of "item" to child since menu is * essentially very generic and could, in theory, host a date or color picker. * * @see ../demos/menu.html * @see ../demos/menus.html */ goog.provide('goog.ui.Menu'); goog.provide('goog.ui.Menu.EventType'); goog.require('goog.dom.TagName'); goog.require('goog.math.Coordinate'); goog.require('goog.string'); goog.require('goog.style'); goog.require('goog.ui.Component.EventType'); goog.require('goog.ui.Component.State'); goog.require('goog.ui.Container'); goog.require('goog.ui.Container.Orientation'); goog.require('goog.ui.MenuHeader'); goog.require('goog.ui.MenuItem'); goog.require('goog.ui.MenuRenderer'); goog.require('goog.ui.MenuSeparator'); // The dependencies MenuHeader, MenuItem, and MenuSeparator are implicit. // There are no references in the code, but we need to load these // classes before goog.ui.Menu. // TODO(robbyw): Reverse constructor argument order for consistency. /** * A basic menu class. * @param {goog.dom.DomHelper=} opt_domHelper Optional DOM helper. * @param {goog.ui.MenuRenderer=} opt_renderer Renderer used to render or * decorate the container; defaults to {@link goog.ui.MenuRenderer}. * @constructor * @extends {goog.ui.Container} */ goog.ui.Menu = function(opt_domHelper, opt_renderer) { goog.ui.Container.call( this, goog.ui.Container.Orientation.VERTICAL, opt_renderer || goog.ui.MenuRenderer.getInstance(), opt_domHelper); // Unlike Containers, Menus aren't keyboard-accessible by default. This line // preserves backwards compatibility with code that depends on menus not // receiving focus - e.g. {@code goog.ui.MenuButton}. this.setFocusable(false); }; goog.inherits(goog.ui.Menu, goog.ui.Container); goog.tagUnsealableClass(goog.ui.Menu); // TODO(robbyw): Remove this and all references to it. // Please ensure that BEFORE_SHOW behavior is not disrupted as a result. /** * Event types dispatched by the menu. * @enum {string} * @deprecated Use goog.ui.Component.EventType. */ goog.ui.Menu.EventType = { /** Dispatched before the menu becomes visible */ BEFORE_SHOW: goog.ui.Component.EventType.BEFORE_SHOW, /** Dispatched when the menu is shown */ SHOW: goog.ui.Component.EventType.SHOW, /** Dispatched before the menu becomes hidden */ BEFORE_HIDE: goog.ui.Component.EventType.HIDE, /** Dispatched when the menu is hidden */ HIDE: goog.ui.Component.EventType.HIDE }; // TODO(robbyw): Remove this and all references to it. /** * CSS class for menus. * @type {string} * @deprecated Use goog.ui.MenuRenderer.CSS_CLASS. */ goog.ui.Menu.CSS_CLASS = goog.ui.MenuRenderer.CSS_CLASS; /** * Coordinates of the mousedown event that caused this menu to be made visible. * Used to prevent the consequent mouseup event due to a simple click from * activating a menu item immediately. Considered protected; should only be used * within this package or by subclasses. * @type {goog.math.Coordinate|undefined} */ goog.ui.Menu.prototype.openingCoords; /** * Whether the menu can move the focus to its key event target when it is * shown. Default = true * @type {boolean} * @private */ goog.ui.Menu.prototype.allowAutoFocus_ = true; /** * Whether the menu should use windows syle behavior and allow disabled menu * items to be highlighted (though not selectable). Defaults to false * @type {boolean} * @private */ goog.ui.Menu.prototype.allowHighlightDisabled_ = false; /** * Returns the CSS class applied to menu elements, also used as the prefix for * derived styles, if any. Subclasses should override this method as needed. * Considered protected. * @return {string} The CSS class applied to menu elements. * @protected * @deprecated Use getRenderer().getCssClass(). */ goog.ui.Menu.prototype.getCssClass = function() { return this.getRenderer().getCssClass(); }; /** * Returns whether the provided element is to be considered inside the menu for * purposes such as dismissing the menu on an event. This is so submenus can * make use of elements outside their own DOM. * @param {Element} element The element to test for. * @return {boolean} Whether the provided element is to be considered inside * the menu. */ goog.ui.Menu.prototype.containsElement = function(element) { if (this.getRenderer().containsElement(this, element)) { return true; } for (var i = 0, count = this.getChildCount(); i < count; i++) { var child = this.getChildAt(i); if (typeof child.containsElement == 'function' && child.containsElement(element)) { return true; } } return false; }; /** * Adds a new menu item at the end of the menu. * @param {goog.ui.MenuHeader|goog.ui.MenuItem|goog.ui.MenuSeparator} item Menu * item to add to the menu. * @deprecated Use {@link #addChild} instead, with true for the second argument. */ goog.ui.Menu.prototype.addItem = function(item) { this.addChild(item, true); }; /** * Adds a new menu item at a specific index in the menu. * @param {goog.ui.MenuHeader|goog.ui.MenuItem|goog.ui.MenuSeparator} item Menu * item to add to the menu. * @param {number} n Index at which to insert the menu item. * @deprecated Use {@link #addChildAt} instead, with true for the third * argument. */ goog.ui.Menu.prototype.addItemAt = function(item, n) { this.addChildAt(item, n, true); }; /** * Removes an item from the menu and disposes of it. * @param {goog.ui.MenuHeader|goog.ui.MenuItem|goog.ui.MenuSeparator} item The * menu item to remove. * @deprecated Use {@link #removeChild} instead. */ goog.ui.Menu.prototype.removeItem = function(item) { var removedChild = this.removeChild(item, true); if (removedChild) { removedChild.dispose(); } }; /** * Removes a menu item at a given index in the menu and disposes of it. * @param {number} n Index of item. * @deprecated Use {@link #removeChildAt} instead. */ goog.ui.Menu.prototype.removeItemAt = function(n) { var removedChild = this.removeChildAt(n, true); if (removedChild) { removedChild.dispose(); } }; /** * Returns a reference to the menu item at a given index. * @param {number} n Index of menu item. * @return {goog.ui.MenuHeader|goog.ui.MenuItem|goog.ui.MenuSeparator|null} * Reference to the menu item. * @deprecated Use {@link #getChildAt} instead. */ goog.ui.Menu.prototype.getItemAt = function(n) { return /** @type {goog.ui.MenuItem?} */ (this.getChildAt(n)); }; /** * Returns the number of items in the menu (including separators). * @return {number} The number of items in the menu. * @deprecated Use {@link #getChildCount} instead. */ goog.ui.Menu.prototype.getItemCount = function() { return this.getChildCount(); }; /** * Returns an array containing the menu items contained in the menu. * @return {!Array<goog.ui.MenuItem>} An array of menu items. * @deprecated Use getChildAt, forEachChild, and getChildCount. */ goog.ui.Menu.prototype.getItems = function() { // TODO(user): Remove reference to getItems and instead use getChildAt, // forEachChild, and getChildCount var children = []; this.forEachChild(function(child) { children.push(child); }); return children; }; /** * Sets the position of the menu relative to the view port. * @param {number|goog.math.Coordinate} x Left position or coordinate obj. * @param {number=} opt_y Top position. */ goog.ui.Menu.prototype.setPosition = function(x, opt_y) { // NOTE(user): It is necessary to temporarily set the display from none, so // that the position gets set correctly. var visible = this.isVisible(); if (!visible) { goog.style.setElementShown(this.getElement(), true); } goog.style.setPageOffset(this.getElement(), x, opt_y); if (!visible) { goog.style.setElementShown(this.getElement(), false); } }; /** * Gets the page offset of the menu, or null if the menu isn't visible * @return {goog.math.Coordinate?} Object holding the x-y coordinates of the * menu or null if the menu is not visible. */ goog.ui.Menu.prototype.getPosition = function() { return this.isVisible() ? goog.style.getPageOffset(this.getElement()) : null; }; /** * Sets whether the menu can automatically move focus to its key event target * when it is set to visible. * @param {boolean} allow Whether the menu can automatically move focus to its * key event target when it is set to visible. */ goog.ui.Menu.prototype.setAllowAutoFocus = function(allow) { this.allowAutoFocus_ = allow; if (allow) { this.setFocusable(true); } }; /** * @return {boolean} Whether the menu can automatically move focus to its key * event target when it is set to visible. */ goog.ui.Menu.prototype.getAllowAutoFocus = function() { return this.allowAutoFocus_; }; /** * Sets whether the menu will highlight disabled menu items or skip to the next * active item. * @param {boolean} allow Whether the menu will highlight disabled menu items or * skip to the next active item. */ goog.ui.Menu.prototype.setAllowHighlightDisabled = function(allow) { this.allowHighlightDisabled_ = allow; }; /** * @return {boolean} Whether the menu will highlight disabled menu items or skip * to the next active item. */ goog.ui.Menu.prototype.getAllowHighlightDisabled = function() { return this.allowHighlightDisabled_; }; /** * @override * @param {boolean} show Whether to show or hide the menu. * @param {boolean=} opt_force If true, doesn't check whether the menu * already has the requested visibility, and doesn't dispatch any events. * @param {goog.events.Event=} opt_e Mousedown event that caused this menu to * be made visible (ignored if show is false). */ goog.ui.Menu.prototype.setVisible = function(show, opt_force, opt_e) { var visibilityChanged = goog.ui.Menu.superClass_.setVisible.call(this, show, opt_force); if (visibilityChanged && show && this.isInDocument() && this.allowAutoFocus_) { this.getKeyEventTarget().focus(); } if (show && opt_e && goog.isNumber(opt_e.clientX)) { this.openingCoords = new goog.math.Coordinate(opt_e.clientX, opt_e.clientY); } else { this.openingCoords = null; } return visibilityChanged; }; /** @override */ goog.ui.Menu.prototype.handleEnterItem = function(e) { if (this.allowAutoFocus_) { this.getKeyEventTarget().focus(); } return goog.ui.Menu.superClass_.handleEnterItem.call(this, e); }; /** * Highlights the next item that begins with the specified string. If no * (other) item begins with the given string, the selection is unchanged. * @param {string} charStr The prefix to match. * @return {boolean} Whether a matching prefix was found. */ goog.ui.Menu.prototype.highlightNextPrefix = function(charStr) { var re = new RegExp('^' + goog.string.regExpEscape(charStr), 'i'); return this.highlightHelper(function(index, max) { // Index is >= -1 because it is set to -1 when nothing is selected. var start = index < 0 ? 0 : index; var wrapped = false; // We always start looking from one after the current, because we // keep the current selection only as a last resort. This makes the // loop a little awkward in the case where there is no current // selection, as we need to stop somewhere but can't just stop // when index == start, which is why we need the 'wrapped' flag. do { ++index; if (index == max) { index = 0; wrapped = true; } var name = this.getChildAt(index).getCaption(); if (name && name.match(re)) { return index; } } while (!wrapped || index != start); return this.getHighlightedIndex(); }, this.getHighlightedIndex()); }; /** @override */ goog.ui.Menu.prototype.canHighlightItem = function(item) { return (this.allowHighlightDisabled_ || item.isEnabled()) && item.isVisible() && item.isSupportedState(goog.ui.Component.State.HOVER); }; /** @override */ goog.ui.Menu.prototype.decorateInternal = function(element) { this.decorateContent(element); goog.ui.Menu.superClass_.decorateInternal.call(this, element); }; /** @override */ goog.ui.Menu.prototype.handleKeyEventInternal = function(e) { var handled = goog.ui.Menu.base(this, 'handleKeyEventInternal', e); if (!handled) { // Loop through all child components, and for each menu item call its // key event handler so that keyboard mnemonics can be handled. this.forEachChild(function(menuItem) { if (!handled && menuItem.getMnemonic && menuItem.getMnemonic() == e.keyCode) { if (this.isEnabled()) { this.setHighlighted(menuItem); } // We still delegate to handleKeyEvent, so that it can handle // enabled/disabled state. handled = menuItem.handleKeyEvent(e); } }, this); } return handled; }; /** @override */ goog.ui.Menu.prototype.setHighlightedIndex = function(index) { goog.ui.Menu.base(this, 'setHighlightedIndex', index); // Bring the highlighted item into view. This has no effect if the menu is not // scrollable. var child = this.getChildAt(index); if (child) { goog.style.scrollIntoContainerView(child.getElement(), this.getElement()); } }; /** * Decorate menu items located in any descendent node which as been explicitly * marked as a 'content' node. * @param {Element} element Element to decorate. * @protected */ goog.ui.Menu.prototype.decorateContent = function(element) { var renderer = this.getRenderer(); var contentElements = this.getDomHelper().getElementsByTagNameAndClass( goog.dom.TagName.DIV, goog.getCssName(renderer.getCssClass(), 'content'), element); // Some versions of IE do not like it when you access this nodeList // with invalid indices. See // http://code.google.com/p/closure-library/issues/detail?id=373 var length = contentElements.length; for (var i = 0; i < length; i++) { renderer.decorateChildren(this, contentElements[i]); } };