abyss-ai
Version:
Autonomous AI coding agent - enhanced OpenCode with autonomous capabilities
182 lines (171 loc) • 5.62 kB
text/typescript
import { Global } from "../../global"
import { Provider } from "../../provider/provider"
import { Server } from "../../server/server"
import { bootstrap } from "../bootstrap"
import { UI } from "../ui"
import { cmd } from "./cmd"
import path from "path"
import fs from "fs/promises"
import { Installation } from "../../installation"
import { Config } from "../../config/config"
import { Bus } from "../../bus"
import { Log } from "../../util/log"
import { FileWatcher } from "../../file/watch"
import { Mode } from "../../session/mode"
import { Ide } from "../../ide"
export const TuiCommand = cmd({
command: "$0 [project]",
describe: "start abyss tui",
builder: (yargs) =>
yargs
.positional("project", {
type: "string",
describe: "path to start abyss in",
})
.option("model", {
type: "string",
alias: ["m"],
describe: "model to use in the format of provider/model",
})
.option("prompt", {
alias: ["p"],
type: "string",
describe: "prompt to use",
})
.option("mode", {
type: "string",
describe: "mode to use",
})
.option("port", {
type: "number",
describe: "port to listen on",
default: 0,
})
.option("hostname", {
alias: ["h"],
type: "string",
describe: "hostname to listen on",
default: "127.0.0.1",
}),
handler: async (args) => {
while (true) {
const cwd = args.project ? path.resolve(args.project) : process.cwd()
try {
process.chdir(cwd)
} catch (e) {
UI.error("Failed to change directory to " + cwd)
return
}
const result = await bootstrap({ cwd }, async (app) => {
FileWatcher.init()
const providers = await Provider.list()
if (Object.keys(providers).length === 0) {
return "needs_provider"
}
const server = Server.listen({
port: args.port,
hostname: args.hostname,
})
let cmd = ["go", "run", "./main.go"]
let cwd = Bun.fileURLToPath(new URL("../../../../tui/cmd/opencode", import.meta.url))
if (Bun.embeddedFiles.length > 0) {
const blob = Bun.embeddedFiles[0] as File
let binaryName = blob.name
if (process.platform === "win32" && !binaryName.endsWith(".exe")) {
binaryName += ".exe"
}
const binary = path.join(Global.Path.cache, "tui", binaryName)
const file = Bun.file(binary)
if (!(await file.exists())) {
await Bun.write(file, blob, { mode: 0o755 })
await fs.chmod(binary, 0o755)
}
cwd = process.cwd()
cmd = [binary]
}
Log.Default.info("tui", {
cmd,
})
const proc = Bun.spawn({
cmd: [
...cmd,
...(args.model ? ["--model", args.model] : []),
...(args.prompt ? ["--prompt", args.prompt] : []),
...(args.mode ? ["--mode", args.mode] : []),
],
cwd,
stdout: "inherit",
stderr: "inherit",
stdin: "inherit",
env: {
...process.env,
CGO_ENABLED: "0",
OPENCODE_SERVER: server.url.toString(),
OPENCODE_APP_INFO: JSON.stringify(app),
OPENCODE_MODES: JSON.stringify(await Mode.list()),
},
onExit: () => {
server.stop()
},
})
;(async () => {
if (Installation.VERSION === "dev") return
if (Installation.isSnapshot()) return
const config = await Config.global()
if (config.autoupdate === false) return
const latest = await Installation.latest().catch(() => {})
if (!latest) return
if (Installation.VERSION === latest) return
const method = await Installation.method()
if (method === "unknown") return
await Installation.upgrade(method, latest)
.then(() => Bus.publish(Installation.Event.Updated, { version: latest }))
.catch(() => {})
})()
;(async () => {
if (Ide.alreadyInstalled()) return
const ide = Ide.ide()
if (ide === "unknown") return
await Ide.install(ide)
.then(() => Bus.publish(Ide.Event.Installed, { ide }))
.catch(() => {})
})()
await proc.exited
server.stop()
return "done"
})
if (result === "done") break
if (result === "needs_provider") {
UI.empty()
UI.println(UI.logo(" "))
const result = await Bun.spawn({
cmd: [...getOpencodeCommand(), "auth", "login"],
cwd: process.cwd(),
stdout: "inherit",
stderr: "inherit",
stdin: "inherit",
}).exited
if (result !== 0) return
UI.empty()
}
}
},
})
/**
* Get the correct command to run opencode CLI
* In development: ["bun", "run", "packages/opencode/src/index.ts"]
* In production: ["/path/to/opencode"]
*/
function getOpencodeCommand(): string[] {
// Check if OPENCODE_BIN_PATH is set (used by shell wrapper scripts)
if (process.env["OPENCODE_BIN_PATH"]) {
return [process.env["OPENCODE_BIN_PATH"]]
}
const execPath = process.execPath.toLowerCase()
if (Installation.isDev()) {
// In development, use bun to run the TypeScript entry point
return [execPath, "run", process.argv[1]]
}
// In production, use the current executable path
return [process.execPath]
}