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abyss-ai

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Autonomous AI coding agent - enhanced OpenCode with autonomous capabilities

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import { Global } from "../../global" import { Provider } from "../../provider/provider" import { Server } from "../../server/server" import { bootstrap } from "../bootstrap" import { UI } from "../ui" import { cmd } from "./cmd" import path from "path" import fs from "fs/promises" import { Installation } from "../../installation" import { Config } from "../../config/config" import { Bus } from "../../bus" import { Log } from "../../util/log" import { FileWatcher } from "../../file/watch" import { Mode } from "../../session/mode" import { Ide } from "../../ide" export const TuiCommand = cmd({ command: "$0 [project]", describe: "start abyss tui", builder: (yargs) => yargs .positional("project", { type: "string", describe: "path to start abyss in", }) .option("model", { type: "string", alias: ["m"], describe: "model to use in the format of provider/model", }) .option("prompt", { alias: ["p"], type: "string", describe: "prompt to use", }) .option("mode", { type: "string", describe: "mode to use", }) .option("port", { type: "number", describe: "port to listen on", default: 0, }) .option("hostname", { alias: ["h"], type: "string", describe: "hostname to listen on", default: "127.0.0.1", }), handler: async (args) => { while (true) { const cwd = args.project ? path.resolve(args.project) : process.cwd() try { process.chdir(cwd) } catch (e) { UI.error("Failed to change directory to " + cwd) return } const result = await bootstrap({ cwd }, async (app) => { FileWatcher.init() const providers = await Provider.list() if (Object.keys(providers).length === 0) { return "needs_provider" } const server = Server.listen({ port: args.port, hostname: args.hostname, }) let cmd = ["go", "run", "./main.go"] let cwd = Bun.fileURLToPath(new URL("../../../../tui/cmd/opencode", import.meta.url)) if (Bun.embeddedFiles.length > 0) { const blob = Bun.embeddedFiles[0] as File let binaryName = blob.name if (process.platform === "win32" && !binaryName.endsWith(".exe")) { binaryName += ".exe" } const binary = path.join(Global.Path.cache, "tui", binaryName) const file = Bun.file(binary) if (!(await file.exists())) { await Bun.write(file, blob, { mode: 0o755 }) await fs.chmod(binary, 0o755) } cwd = process.cwd() cmd = [binary] } Log.Default.info("tui", { cmd, }) const proc = Bun.spawn({ cmd: [ ...cmd, ...(args.model ? ["--model", args.model] : []), ...(args.prompt ? ["--prompt", args.prompt] : []), ...(args.mode ? ["--mode", args.mode] : []), ], cwd, stdout: "inherit", stderr: "inherit", stdin: "inherit", env: { ...process.env, CGO_ENABLED: "0", OPENCODE_SERVER: server.url.toString(), OPENCODE_APP_INFO: JSON.stringify(app), OPENCODE_MODES: JSON.stringify(await Mode.list()), }, onExit: () => { server.stop() }, }) ;(async () => { if (Installation.VERSION === "dev") return if (Installation.isSnapshot()) return const config = await Config.global() if (config.autoupdate === false) return const latest = await Installation.latest().catch(() => {}) if (!latest) return if (Installation.VERSION === latest) return const method = await Installation.method() if (method === "unknown") return await Installation.upgrade(method, latest) .then(() => Bus.publish(Installation.Event.Updated, { version: latest })) .catch(() => {}) })() ;(async () => { if (Ide.alreadyInstalled()) return const ide = Ide.ide() if (ide === "unknown") return await Ide.install(ide) .then(() => Bus.publish(Ide.Event.Installed, { ide })) .catch(() => {}) })() await proc.exited server.stop() return "done" }) if (result === "done") break if (result === "needs_provider") { UI.empty() UI.println(UI.logo(" ")) const result = await Bun.spawn({ cmd: [...getOpencodeCommand(), "auth", "login"], cwd: process.cwd(), stdout: "inherit", stderr: "inherit", stdin: "inherit", }).exited if (result !== 0) return UI.empty() } } }, }) /** * Get the correct command to run opencode CLI * In development: ["bun", "run", "packages/opencode/src/index.ts"] * In production: ["/path/to/opencode"] */ function getOpencodeCommand(): string[] { // Check if OPENCODE_BIN_PATH is set (used by shell wrapper scripts) if (process.env["OPENCODE_BIN_PATH"]) { return [process.env["OPENCODE_BIN_PATH"]] } const execPath = process.execPath.toLowerCase() if (Installation.isDev()) { // In development, use bun to run the TypeScript entry point return [execPath, "run", process.argv[1]] } // In production, use the current executable path return [process.execPath] }