abcjs
Version:
Renderer for abc music notation
95 lines (88 loc) • 4.27 kB
JavaScript
var layoutVoice = require('./voice');
var setUpperAndLowerElements = require('./set-upper-and-lower-elements');
var layoutStaffGroup = require('./staff-group');
var getLeftEdgeOfStaff = require('./get-left-edge-of-staff');
var layout = function (renderer, abctune, width, space) {
var i;
var abcLine;
// Adjust the x-coordinates to their absolute positions
var maxWidth = width;
for (i = 0; i < abctune.lines.length; i++) {
abcLine = abctune.lines[i];
if (abcLine.staff) {
setXSpacing(renderer, width, space, abcLine.staffGroup, abctune.formatting, i === abctune.lines.length - 1, false);
if (abcLine.staffGroup.w > maxWidth) maxWidth = abcLine.staffGroup.w;
}
}
// Layout the beams and add the stems to the beamed notes.
for (i = 0; i < abctune.lines.length; i++) {
abcLine = abctune.lines[i];
if (abcLine.staffGroup && abcLine.staffGroup.voices) {
for (var j = 0; j < abcLine.staffGroup.voices.length; j++)
layoutVoice(abcLine.staffGroup.voices[j]);
setUpperAndLowerElements(renderer, abcLine.staffGroup);
}
}
// Set the staff spacing
// TODO-PER: we should have been able to do this by the time we called setUpperAndLowerElements, but for some reason the "bottom" element seems to be set as a side effect of setting the X spacing.
for (i = 0; i < abctune.lines.length; i++) {
abcLine = abctune.lines[i];
if (abcLine.staffGroup) {
abcLine.staffGroup.setHeight();
}
}
return maxWidth;
}
// Do the x-axis positioning for a single line (a group of related staffs)
var setXSpacing = function (renderer, width, space, staffGroup, formatting, isLastLine, debug) {
var leftEdge = getLeftEdgeOfStaff(renderer, staffGroup.getTextSize, staffGroup.voices, staffGroup.brace, staffGroup.bracket);
var newspace = space;
for (var it = 0; it < 8; it++) { // TODO-PER: shouldn't need multiple passes, but each pass gets it closer to the right spacing. (Only affects long lines: normal lines break out of this loop quickly.)
var ret = layoutStaffGroup(newspace, renderer, debug, staffGroup, leftEdge);
newspace = calcHorizontalSpacing(isLastLine, formatting.stretchlast, width + renderer.padding.left, staffGroup.w, newspace, ret.spacingUnits, ret.minSpace, renderer.padding.left + renderer.padding.right);
if (debug)
console.log("setXSpace", it, staffGroup.w, newspace, staffGroup.minspace);
if (newspace === null) break;
}
centerWholeRests(staffGroup.voices);
};
function calcHorizontalSpacing(isLastLine, stretchLast, targetWidth, lineWidth, spacing, spacingUnits, minSpace, padding) {
if (isLastLine) {
if (stretchLast === undefined) {
if (lineWidth / targetWidth < 0.66) return null; // keep this for backward compatibility. The break isn't quite the same for some reason.
} else {
// "Stretch the last music line of a tune when it lacks less than the float fraction of the page width."
var lack = 1 - (lineWidth + padding) / targetWidth;
var stretch = lack < stretchLast;
if (!stretch) return null; // don't stretch last line too much
}
}
if (Math.abs(targetWidth - lineWidth) < 2) return null; // if we are already near the target width, we're done.
var relSpace = spacingUnits * spacing;
var constSpace = lineWidth - relSpace;
if (spacingUnits > 0) {
spacing = (targetWidth - constSpace) / spacingUnits;
if (spacing * minSpace > 50) {
spacing = 50 / minSpace;
}
return spacing;
}
return null;
}
function centerWholeRests(voices) {
// whole rests are a special case: if they are by themselves in a measure, then they should be centered.
// (If they are not by themselves, that is probably a user error, but we'll just center it between the two items to either side of it.)
for (var i = 0; i < voices.length; i++) {
var voice = voices[i];
// Look through all of the elements except for the first and last. If the whole note appears there then there isn't anything to center it between anyway.
for (var j = 1; j < voice.children.length - 1; j++) {
var absElem = voice.children[j];
if (absElem.abcelem.rest && (absElem.abcelem.rest.type === 'whole' || absElem.abcelem.rest.type === 'multimeasure')) {
var before = voice.children[j - 1];
var after = voice.children[j + 1];
absElem.center(before, after);
}
}
}
}
module.exports = layout;