@zxing/library
Version:
TypeScript port of ZXing multi-format 1D/2D barcode image processing library.
282 lines (281 loc) • 11.7 kB
JavaScript
/*
* Copyright (c) 1994, 2010, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
// package java.io;
// import java.util.Arrays;
import Arrays from './Arrays';
import OutputStream from './OutputStream';
import Integer from './Integer';
import IllegalArgumentException from '../IllegalArgumentException';
import OutOfMemoryError from '../OutOfMemoryError';
import System from './System';
import IndexOutOfBoundsException from '../IndexOutOfBoundsException';
/**
* This class implements an output stream in which the data is
* written into a byte array. The buffer automatically grows as data
* is written to it.
* The data can be retrieved using <code>toByteArray()</code> and
* <code>toString()</code>.
* <p>
* Closing a <tt>ByteArrayOutputStream</tt> has no effect. The methods in
* this class can be called after the stream has been closed without
* generating an <tt>IOException</tt>.
*
* @author Arthur van Hoff
* @since JDK1.0
*/
var ByteArrayOutputStream = /** @class */ (function (_super) {
__extends(ByteArrayOutputStream, _super);
/**
* Creates a new byte array output stream. The buffer capacity is
* initially 32 bytes, though its size increases if necessary.
*/
// public constructor() {
// this(32);
// }
/**
* Creates a new byte array output stream, with a buffer capacity of
* the specified size, in bytes.
*
* @param size the initial size.
* @exception IllegalArgumentException if size is negative.
*/
function ByteArrayOutputStream(size) {
if (size === void 0) { size = 32; }
var _this = _super.call(this) || this;
/**
* The number of valid bytes in the buffer.
*/
_this.count = 0;
if (size < 0) {
throw new IllegalArgumentException('Negative initial size: '
+ size);
}
_this.buf = new Uint8Array(size);
return _this;
}
/**
* Increases the capacity if necessary to ensure that it can hold
* at least the number of elements specified by the minimum
* capacity argument.
*
* @param minCapacity the desired minimum capacity
* @throws OutOfMemoryError if {@code minCapacity < 0}. This is
* interpreted as a request for the unsatisfiably large capacity
* {@code (long) Integer.MAX_VALUE + (minCapacity - Integer.MAX_VALUE)}.
*/
ByteArrayOutputStream.prototype.ensureCapacity = function (minCapacity) {
// overflow-conscious code
if (minCapacity - this.buf.length > 0)
this.grow(minCapacity);
};
/**
* Increases the capacity to ensure that it can hold at least the
* number of elements specified by the minimum capacity argument.
*
* @param minCapacity the desired minimum capacity
*/
ByteArrayOutputStream.prototype.grow = function (minCapacity) {
// overflow-conscious code
var oldCapacity = this.buf.length;
var newCapacity = oldCapacity << 1;
if (newCapacity - minCapacity < 0)
newCapacity = minCapacity;
if (newCapacity < 0) {
if (minCapacity < 0) // overflow
throw new OutOfMemoryError();
newCapacity = Integer.MAX_VALUE;
}
this.buf = Arrays.copyOfUint8Array(this.buf, newCapacity);
};
/**
* Writes the specified byte to this byte array output stream.
*
* @param b the byte to be written.
*/
ByteArrayOutputStream.prototype.write = function (b) {
this.ensureCapacity(this.count + 1);
this.buf[this.count] = /*(byte)*/ b;
this.count += 1;
};
/**
* Writes <code>len</code> bytes from the specified byte array
* starting at offset <code>off</code> to this byte array output stream.
*
* @param b the data.
* @param off the start offset in the data.
* @param len the number of bytes to write.
*/
ByteArrayOutputStream.prototype.writeBytesOffset = function (b, off, len) {
if ((off < 0) || (off > b.length) || (len < 0) ||
((off + len) - b.length > 0)) {
throw new IndexOutOfBoundsException();
}
this.ensureCapacity(this.count + len);
System.arraycopy(b, off, this.buf, this.count, len);
this.count += len;
};
/**
* Writes the complete contents of this byte array output stream to
* the specified output stream argument, as if by calling the output
* stream's write method using <code>out.write(buf, 0, count)</code>.
*
* @param out the output stream to which to write the data.
* @exception IOException if an I/O error occurs.
*/
ByteArrayOutputStream.prototype.writeTo = function (out) {
out.writeBytesOffset(this.buf, 0, this.count);
};
/**
* Resets the <code>count</code> field of this byte array output
* stream to zero, so that all currently accumulated output in the
* output stream is discarded. The output stream can be used again,
* reusing the already allocated buffer space.
*
* @see java.io.ByteArrayInputStream#count
*/
ByteArrayOutputStream.prototype.reset = function () {
this.count = 0;
};
/**
* Creates a newly allocated byte array. Its size is the current
* size of this output stream and the valid contents of the buffer
* have been copied into it.
*
* @return the current contents of this output stream, as a byte array.
* @see java.io.ByteArrayOutputStream#size()
*/
ByteArrayOutputStream.prototype.toByteArray = function () {
return Arrays.copyOfUint8Array(this.buf, this.count);
};
/**
* Returns the current size of the buffer.
*
* @return the value of the <code>count</code> field, which is the number
* of valid bytes in this output stream.
* @see java.io.ByteArrayOutputStream#count
*/
ByteArrayOutputStream.prototype.size = function () {
return this.count;
};
ByteArrayOutputStream.prototype.toString = function (param) {
if (!param) {
return this.toString_void();
}
if (typeof param === 'string') {
return this.toString_string(param);
}
return this.toString_number(param);
};
/**
* Converts the buffer's contents into a string decoding bytes using the
* platform's default character set. The length of the new <tt>String</tt>
* is a function of the character set, and hence may not be equal to the
* size of the buffer.
*
* <p> This method always replaces malformed-input and unmappable-character
* sequences with the default replacement string for the platform's
* default character set. The {@linkplain java.nio.charset.CharsetDecoder}
* class should be used when more control over the decoding process is
* required.
*
* @return String decoded from the buffer's contents.
* @since JDK1.1
*/
ByteArrayOutputStream.prototype.toString_void = function () {
return new String(this.buf /*, 0, this.count*/).toString();
};
/**
* Converts the buffer's contents into a string by decoding the bytes using
* the specified {@link java.nio.charset.Charset charsetName}. The length of
* the new <tt>String</tt> is a function of the charset, and hence may not be
* equal to the length of the byte array.
*
* <p> This method always replaces malformed-input and unmappable-character
* sequences with this charset's default replacement string. The {@link
* java.nio.charset.CharsetDecoder} class should be used when more control
* over the decoding process is required.
*
* @param charsetName the name of a supported
* {@linkplain java.nio.charset.Charset </code>charset<code>}
* @return String decoded from the buffer's contents.
* @exception UnsupportedEncodingException
* If the named charset is not supported
* @since JDK1.1
*/
ByteArrayOutputStream.prototype.toString_string = function (charsetName) {
return new String(this.buf /*, 0, this.count, charsetName*/).toString();
};
/**
* Creates a newly allocated string. Its size is the current size of
* the output stream and the valid contents of the buffer have been
* copied into it. Each character <i>c</i> in the resulting string is
* constructed from the corresponding element <i>b</i> in the byte
* array such that:
* <blockquote><pre>
* c == (char)(((hibyte & 0xff) << 8) | (b & 0xff))
* </pre></blockquote>
*
* @deprecated This method does not properly convert bytes into characters.
* As of JDK 1.1, the preferred way to do this is via the
* <code>toString(String enc)</code> method, which takes an encoding-name
* argument, or the <code>toString()</code> method, which uses the
* platform's default character encoding.
*
* @param hibyte the high byte of each resulting Unicode character.
* @return the current contents of the output stream, as a string.
* @see java.io.ByteArrayOutputStream#size()
* @see java.io.ByteArrayOutputStream#toString(String)
* @see java.io.ByteArrayOutputStream#toString()
*/
// @Deprecated
ByteArrayOutputStream.prototype.toString_number = function (hibyte) {
return new String(this.buf /*, hibyte, 0, this.count*/).toString();
};
/**
* Closing a <tt>ByteArrayOutputStream</tt> has no effect. The methods in
* this class can be called after the stream has been closed without
* generating an <tt>IOException</tt>.
* <p>
*
* @throws IOException
*/
ByteArrayOutputStream.prototype.close = function () {
};
return ByteArrayOutputStream;
}(OutputStream));
export default ByteArrayOutputStream;