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@zxing/library

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TypeScript port of ZXing multi-format 1D/2D barcode image processing library.

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import ByteMatrix from './ByteMatrix'; /** * @author Satoru Takabayashi * @author Daniel Switkin * @author Sean Owen */ export default class MaskUtil { private static N1; private static N2; private static N3; private static N4; private constructor(); /** * Apply mask penalty rule 1 and return the penalty. Find repetitive cells with the same color and * give penalty to them. Example: 00000 or 11111. */ static applyMaskPenaltyRule1(matrix: ByteMatrix): number; /** * Apply mask penalty rule 2 and return the penalty. Find 2x2 blocks with the same color and give * penalty to them. This is actually equivalent to the spec's rule, which is to find MxN blocks and give a * penalty proportional to (M-1)x(N-1), because this is the number of 2x2 blocks inside such a block. */ static applyMaskPenaltyRule2(matrix: ByteMatrix): number; /** * Apply mask penalty rule 3 and return the penalty. Find consecutive runs of 1:1:3:1:1:4 * starting with black, or 4:1:1:3:1:1 starting with white, and give penalty to them. If we * find patterns like 000010111010000, we give penalty once. */ static applyMaskPenaltyRule3(matrix: ByteMatrix): number; private static isWhiteHorizontal; private static isWhiteVertical; /** * Apply mask penalty rule 4 and return the penalty. Calculate the ratio of dark cells and give * penalty if the ratio is far from 50%. It gives 10 penalty for 5% distance. */ static applyMaskPenaltyRule4(matrix: ByteMatrix): number; /** * Return the mask bit for "getMaskPattern" at "x" and "y". See 8.8 of JISX0510:2004 for mask * pattern conditions. */ static getDataMaskBit(maskPattern: number, x: number, y: number): boolean; /** * Helper function for applyMaskPenaltyRule1. We need this for doing this calculation in both * vertical and horizontal orders respectively. */ private static applyMaskPenaltyRule1Internal; }