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@zxing/library

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TypeScript port of ZXing multi-format 1D/2D barcode image processing library.

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/* * Copyright 2007 ZXing authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ export var DataMaskValues; (function (DataMaskValues) { DataMaskValues[DataMaskValues["DATA_MASK_000"] = 0] = "DATA_MASK_000"; DataMaskValues[DataMaskValues["DATA_MASK_001"] = 1] = "DATA_MASK_001"; DataMaskValues[DataMaskValues["DATA_MASK_010"] = 2] = "DATA_MASK_010"; DataMaskValues[DataMaskValues["DATA_MASK_011"] = 3] = "DATA_MASK_011"; DataMaskValues[DataMaskValues["DATA_MASK_100"] = 4] = "DATA_MASK_100"; DataMaskValues[DataMaskValues["DATA_MASK_101"] = 5] = "DATA_MASK_101"; DataMaskValues[DataMaskValues["DATA_MASK_110"] = 6] = "DATA_MASK_110"; DataMaskValues[DataMaskValues["DATA_MASK_111"] = 7] = "DATA_MASK_111"; })(DataMaskValues || (DataMaskValues = {})); /** * <p>Encapsulates data masks for the data bits in a QR code, per ISO 18004:2006 6.8. Implementations * of this class can un-mask a raw BitMatrix. For simplicity, they will unmask the entire BitMatrix, * including areas used for finder patterns, timing patterns, etc. These areas should be unused * after the point they are unmasked anyway.</p> * * <p>Note that the diagram in section 6.8.1 is misleading since it indicates that i is column position * and j is row position. In fact, as the text says, i is row position and j is column position.</p> * * @author Sean Owen */ var DataMask = /** @class */ (function () { // See ISO 18004:2006 6.8.1 function DataMask(value, isMasked) { this.value = value; this.isMasked = isMasked; } // End of enum constants. /** * <p>Implementations of this method reverse the data masking process applied to a QR Code and * make its bits ready to read.</p> * * @param bits representation of QR Code bits * @param dimension dimension of QR Code, represented by bits, being unmasked */ DataMask.prototype.unmaskBitMatrix = function (bits, dimension /*int*/) { for (var i = 0; i < dimension; i++) { for (var j = 0; j < dimension; j++) { if (this.isMasked(i, j)) { bits.flip(j, i); } } } }; DataMask.values = new Map([ /** * 000: mask bits for which (x + y) mod 2 == 0 */ [DataMaskValues.DATA_MASK_000, new DataMask(DataMaskValues.DATA_MASK_000, function (i /*int*/, j /*int*/) { return ((i + j) & 0x01) === 0; })], /** * 001: mask bits for which x mod 2 == 0 */ [DataMaskValues.DATA_MASK_001, new DataMask(DataMaskValues.DATA_MASK_001, function (i /*int*/, j /*int*/) { return (i & 0x01) === 0; })], /** * 010: mask bits for which y mod 3 == 0 */ [DataMaskValues.DATA_MASK_010, new DataMask(DataMaskValues.DATA_MASK_010, function (i /*int*/, j /*int*/) { return j % 3 === 0; })], /** * 011: mask bits for which (x + y) mod 3 == 0 */ [DataMaskValues.DATA_MASK_011, new DataMask(DataMaskValues.DATA_MASK_011, function (i /*int*/, j /*int*/) { return (i + j) % 3 === 0; })], /** * 100: mask bits for which (x/2 + y/3) mod 2 == 0 */ [DataMaskValues.DATA_MASK_100, new DataMask(DataMaskValues.DATA_MASK_100, function (i /*int*/, j /*int*/) { return ((Math.floor(i / 2) + Math.floor(j / 3)) & 0x01) === 0; })], /** * 101: mask bits for which xy mod 2 + xy mod 3 == 0 * equivalently, such that xy mod 6 == 0 */ [DataMaskValues.DATA_MASK_101, new DataMask(DataMaskValues.DATA_MASK_101, function (i /*int*/, j /*int*/) { return (i * j) % 6 === 0; })], /** * 110: mask bits for which (xy mod 2 + xy mod 3) mod 2 == 0 * equivalently, such that xy mod 6 < 3 */ [DataMaskValues.DATA_MASK_110, new DataMask(DataMaskValues.DATA_MASK_110, function (i /*int*/, j /*int*/) { return ((i * j) % 6) < 3; })], /** * 111: mask bits for which ((x+y)mod 2 + xy mod 3) mod 2 == 0 * equivalently, such that (x + y + xy mod 3) mod 2 == 0 */ [DataMaskValues.DATA_MASK_111, new DataMask(DataMaskValues.DATA_MASK_111, function (i /*int*/, j /*int*/) { return ((i + j + ((i * j) % 3)) & 0x01) === 0; })], ]); return DataMask; }()); export default DataMask;