@zxing/library
Version:
TypeScript port of ZXing multi-format 1D/2D barcode image processing library.
93 lines (92 loc) • 3.74 kB
JavaScript
/*
* Copyright 2009 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
import LuminanceSource from './LuminanceSource';
/*namespace com.google.zxing {*/
/**
* A wrapper implementation of {@link LuminanceSource} which inverts the luminances it returns -- black becomes
* white and vice versa, and each value becomes (255-value).
*
* @author Sean Owen
*/
var InvertedLuminanceSource = /** @class */ (function (_super) {
__extends(InvertedLuminanceSource, _super);
function InvertedLuminanceSource(delegate) {
var _this = _super.call(this, delegate.getWidth(), delegate.getHeight()) || this;
_this.delegate = delegate;
return _this;
}
/*@Override*/
InvertedLuminanceSource.prototype.getRow = function (y /*int*/, row) {
var sourceRow = this.delegate.getRow(y, row);
var width = this.getWidth();
for (var i = 0; i < width; i++) {
sourceRow[i] = /*(byte)*/ (255 - (sourceRow[i] & 0xFF));
}
return sourceRow;
};
/*@Override*/
InvertedLuminanceSource.prototype.getMatrix = function () {
var matrix = this.delegate.getMatrix();
var length = this.getWidth() * this.getHeight();
var invertedMatrix = new Uint8ClampedArray(length);
for (var i = 0; i < length; i++) {
invertedMatrix[i] = /*(byte)*/ (255 - (matrix[i] & 0xFF));
}
return invertedMatrix;
};
/*@Override*/
InvertedLuminanceSource.prototype.isCropSupported = function () {
return this.delegate.isCropSupported();
};
/*@Override*/
InvertedLuminanceSource.prototype.crop = function (left /*int*/, top /*int*/, width /*int*/, height /*int*/) {
return new InvertedLuminanceSource(this.delegate.crop(left, top, width, height));
};
/*@Override*/
InvertedLuminanceSource.prototype.isRotateSupported = function () {
return this.delegate.isRotateSupported();
};
/**
* @return original delegate {@link LuminanceSource} since invert undoes itself
*/
/*@Override*/
InvertedLuminanceSource.prototype.invert = function () {
return this.delegate;
};
/*@Override*/
InvertedLuminanceSource.prototype.rotateCounterClockwise = function () {
return new InvertedLuminanceSource(this.delegate.rotateCounterClockwise());
};
/*@Override*/
InvertedLuminanceSource.prototype.rotateCounterClockwise45 = function () {
return new InvertedLuminanceSource(this.delegate.rotateCounterClockwise45());
};
return InvertedLuminanceSource;
}(LuminanceSource));
export default InvertedLuminanceSource;