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@zxing/library

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TypeScript port of ZXing multi-format 1D/2D barcode image processing library.

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import LuminanceSource from './LuminanceSource'; import BitArray from './common/BitArray'; import BitMatrix from './common/BitMatrix'; /** * This class hierarchy provides a set of methods to convert luminance data to 1 bit data. * It allows the algorithm to vary polymorphically, for example allowing a very expensive * thresholding technique for servers and a fast one for mobile. It also permits the implementation * to vary, e.g. a JNI version for Android and a Java fallback version for other platforms. * * @author dswitkin@google.com (Daniel Switkin) */ declare abstract class Binarizer { private source; protected constructor(source: LuminanceSource); getLuminanceSource(): LuminanceSource; /** * Converts one row of luminance data to 1 bit data. May actually do the conversion, or return * cached data. Callers should assume this method is expensive and call it as seldom as possible. * This method is intended for decoding 1D barcodes and may choose to apply sharpening. * For callers which only examine one row of pixels at a time, the same BitArray should be reused * and passed in with each call for performance. However it is legal to keep more than one row * at a time if needed. * * @param y The row to fetch, which must be in [0, bitmap height) * @param row An optional preallocated array. If null or too small, it will be ignored. * If used, the Binarizer will call BitArray.clear(). Always use the returned object. * @return The array of bits for this row (true means black). * @throws NotFoundException if row can't be binarized */ abstract getBlackRow(y: number, row: BitArray): BitArray; /** * Converts a 2D array of luminance data to 1 bit data. As above, assume this method is expensive * and do not call it repeatedly. This method is intended for decoding 2D barcodes and may or * may not apply sharpening. Therefore, a row from this matrix may not be identical to one * fetched using getBlackRow(), so don't mix and match between them. * * @return The 2D array of bits for the image (true means black). * @throws NotFoundException if image can't be binarized to make a matrix */ abstract getBlackMatrix(): BitMatrix; /** * Creates a new object with the same type as this Binarizer implementation, but with pristine * state. This is needed because Binarizer implementations may be stateful, e.g. keeping a cache * of 1 bit data. See Effective Java for why we can't use Java's clone() method. * * @param source The LuminanceSource this Binarizer will operate on. * @return A new concrete Binarizer implementation object. */ abstract createBinarizer(source: LuminanceSource): Binarizer; getWidth(): number; getHeight(): number; } export default Binarizer;