@zombienet/orchestrator
Version:
ZombieNet aim to be a testing framework for substrate based blockchains, providing a simple cli tool that allow users to spawn and test ephemeral Substrate based networks
58 lines (57 loc) • 2.36 kB
JavaScript
;
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.BootNodeResource = void 0;
const utils_1 = require("@zombienet/utils");
const cmdGenerator_1 = require("../../../cmdGenerator");
const sharedTypes_1 = require("../../../sharedTypes");
const nodeResource_1 = require("./nodeResource");
class BootNodeResource extends nodeResource_1.NodeResource {
createDirectories() {
return __awaiter(this, void 0, void 0, function* () {
try {
yield (0, utils_1.makeDir)(this.configPath, true);
yield (0, utils_1.makeDir)(this.dataPath, true);
}
catch (_a) {
throw new Error(`Error generating directories for ${this.nodeSetupConfig.name} resource`);
}
});
}
generateCommand() {
return (0, cmdGenerator_1.genCmd)(this.nodeSetupConfig, this.configPath, this.dataPath, false);
}
getZombieRoleLabel() {
return sharedTypes_1.ZombieRole.BootNode;
}
generateNodeSpec(ports, command, zombieRole, env) {
return {
metadata: {
name: "bootnode",
namespace: this.namespace,
labels: {
name: this.namespace,
instance: "bootnode",
"zombie-role": zombieRole,
app: "zombienet",
"zombie-ns": this.namespace,
},
},
spec: {
cfgPath: this.configPath,
ports,
command,
env,
},
};
}
}
exports.BootNodeResource = BootNodeResource;