@zikeji/hypixel
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With IntelliSense support & test coverage, this is an unopinionated async/await API wrapper for Hypixel's Public API. It is developed in TypeScript complete with documentation, typed interfaces for all API responses, built-in rate-limit handling, flexible
98 lines • 3.47 kB
JavaScript
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.Resources = void 0;
const Method_1 = require("../../util/Method");
const ResultObject_1 = require("../../util/ResultObject");
const guilds_1 = require("./guilds");
const skyblock_1 = require("./skyblock");
const vanity_1 = require("./vanity");
/**
* @example
* ```typescript
* const achievements = await client.resources.achievements();
* ```
* @category Client
*/
class Resources extends Method_1.Method {
constructor() {
super(...arguments);
/**
* Guild related resources.
* @category API
*/
this.guilds = new guilds_1.GuildsResources(this.client);
/**
* SkyBlock related resources.
* @category API
*/
this.skyblock = new skyblock_1.SkyBlockResources(this.client);
/**
* SkyBlock related resources.
* @category API
*/
this.vanity = new vanity_1.VanityResources(this.client);
}
/**
* Returns all the achievements for each gamemode on the Hypixel network.
* @example
* ```typescript
* const achievements = await client.resources.achievements();
* ```
* @category API
*/
achievements() {
return __awaiter(this, void 0, void 0, function* () {
return (0, ResultObject_1.getResultObject)(yield this.client.call("resources/achievements"), ["achievements"]);
});
}
/**
* Returns all the challenges for each gamemode on the Hypixel network.
* @example
* ```typescript
* const challenges = await client.resources.challenges();
* ```
* @category API
*/
challenges() {
return __awaiter(this, void 0, void 0, function* () {
return (0, ResultObject_1.getResultObject)(yield this.client.call("resources/challenges"), ["challenges"]);
});
}
/**
* Returns information about Hypixel Games.
* @example
* ```typescript
* const games = await client.resources.games();
* ```
* @category API
*/
games() {
return __awaiter(this, void 0, void 0, function* () {
return (0, ResultObject_1.getResultObject)(yield this.client.call("resources/games"), ["games"]);
});
}
/**
* Returns all the quests for each gamemode on the Hypixel network.
* @example
* ```typescript
* const quests = await client.resources.quests();
* ```
* @category API
*/
quests() {
return __awaiter(this, void 0, void 0, function* () {
return (0, ResultObject_1.getResultObject)(yield this.client.call("resources/quests"), ["quests"]);
});
}
}
exports.Resources = Resources;
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