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@zerospacegg/iolin

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Community ZeroSpace game data library - units, buildings, abilities, and more

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const ValkaruShockTrooper = { src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl", slug: "valkaru-shock-trooper", id: "mercenary/valkaru/unit/valkaru-shock-trooper", name: "Valkaru Shock Trooper", shortName: "Shock Trooper", type: "unit", subtype: "merc", faction: "valkaru", tier: "T1", tagList: [ "unit", "unit:merc", "faction:valkaru", "tier:1", "armor:medium", "attacker", "can-be-infused", "can-be-reanimated", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26", hexiteCost: 200, fluxCost: 75, buildCount: 2, domain: "ground", supply: 4, hp: 400, vision: 1800, speed: 450, armorType: "medium", untargetable: false, maxAddOns: 0, ability: { "valkaru-shock-trooper-attack": { slug: "valkaru-shock-trooper-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "valkaru", tagList: ["ability", "ability:attack", "faction:valkaru"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 3, range: 1250, abilityOf: "valkaru-shock-trooper", damage: 45, damagePerSec: 15, damageDisplay: "45", splashPercent: 50, splashRange: 160, splashDisplay: "50% over 160 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: { "valkaru-shock-trooper-infused": { src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl", slug: "valkaru-shock-trooper-infused", id: "mercenary/valkaru/unit/valkaru-shock-trooper-infused", name: "Valkaru Shock Trooper (Infused)", shortName: "Shock Trooper", type: "unit", subtype: "merc", faction: "valkaru", tier: "T1", tagList: [ "infused", "unit", "unit:merc", "faction:valkaru", "tier:1", "armor:medium", "attacker", "can-be-reanimated", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26", hexiteCost: 200, fluxCost: 75, buildCount: 2, domain: "ground", supply: 4, hp: 600, vision: 1800, speed: 450, armorType: "medium", untargetable: false, maxAddOns: 0, ability: { "valkaru-shock-trooper-infused-attack": { slug: "valkaru-shock-trooper-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "valkaru", tagList: ["ability", "ability:attack", "faction:valkaru"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 3, range: 1250, abilityOf: "valkaru-shock-trooper-infused", damage: 67.5, damagePerSec: 22, damageDisplay: "67.5", splashPercent: 50, splashRange: 160, splashDisplay: "50% over 160 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: { "valkaru-shock-trooper-reanimated-alive": { src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl", slug: "valkaru-shock-trooper-reanimated-alive", id: "mercenary/valkaru/unit/valkaru-shock-trooper-reanimated-alive", name: "Valkaru Shock Trooper (Infused) (Reanimated: Alive)", shortName: "Shock Trooper", type: "unit", subtype: "merc", faction: "valkaru", tier: "T1", tagList: [ "infused", "reanimated-alive", "unit", "unit:merc", "faction:valkaru", "tier:1", "armor:medium", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26", hexiteCost: 200, fluxCost: 75, buildCount: 2, domain: "ground", supply: 4, hp: 600, vision: 1800, speed: 585, armorType: "medium", untargetable: false, maxAddOns: 0, ability: { "valkaru-shock-trooper-reanimated-alive-attack": { slug: "valkaru-shock-trooper-reanimated-alive-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "valkaru", tagList: ["ability", "ability:attack", "faction:valkaru"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 2.0999999999999996, range: 1250, abilityOf: "valkaru-shock-trooper-reanimated-alive", damage: 67.5, damagePerSec: 32, damageDisplay: "67.5", splashPercent: 50, splashRange: 160, splashDisplay: "50% over 160 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, "valkaru-shock-trooper-reanimated-zombie": { src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl", slug: "valkaru-shock-trooper-reanimated-zombie", id: "mercenary/valkaru/unit/valkaru-shock-trooper-reanimated-zombie", name: "Valkaru Shock Trooper (Infused) (Reanimated: Zombie)", shortName: "Shock Trooper", type: "unit", subtype: "merc", faction: "valkaru", tier: "T1", tagList: [ "infused", "reanimated-zombie", "unit", "unit:merc", "faction:valkaru", "tier:1", "armor:medium", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26", hexiteCost: 200, fluxCost: 75, buildCount: 2, domain: "ground", supply: 4, hp: 600, vision: 1800, speed: 642.8571428571429, armorType: "medium", untargetable: false, maxAddOns: 0, ability: { "valkaru-shock-trooper-reanimated-zombie-attack": { slug: "valkaru-shock-trooper-reanimated-zombie-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "valkaru", tagList: ["ability", "ability:attack", "faction:valkaru"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 2.3076923076923075, range: 1250, abilityOf: "valkaru-shock-trooper-reanimated-zombie", damage: 67.5, damagePerSec: 29, damageDisplay: "67.5", splashPercent: 50, splashRange: 160, splashDisplay: "50% over 160 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, }, canBeInfused: false, canBeReanimated: true, canBeMindControlled: true, reanimateCost: 19.8, upgrade: {}, }, "valkaru-shock-trooper-double-infused": { src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl", slug: "valkaru-shock-trooper-double-infused", id: "mercenary/valkaru/unit/valkaru-shock-trooper-double-infused", name: "Valkaru Shock Trooper (Double Infused)", shortName: "Shock Trooper", type: "unit", subtype: "merc", faction: "valkaru", tier: "T1", tagList: [ "infused", "double-infused", "unit", "unit:merc", "faction:valkaru", "tier:1", "armor:medium", "attacker", "can-be-reanimated", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26", hexiteCost: 200, fluxCost: 75, buildCount: 2, domain: "ground", supply: 4, hp: 800, vision: 1800, speed: 450, armorType: "medium", untargetable: false, maxAddOns: 0, ability: { "valkaru-shock-trooper-double-infused-attack": { slug: "valkaru-shock-trooper-double-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "valkaru", tagList: ["ability", "ability:attack", "faction:valkaru"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 3, range: 1250, abilityOf: "valkaru-shock-trooper-double-infused", damage: 90, damagePerSec: 30, damageDisplay: "90", splashPercent: 50, splashRange: 160, splashDisplay: "50% over 160 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: { "valkaru-shock-trooper-reanimated-alive": { src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl", slug: "valkaru-shock-trooper-reanimated-alive", id: "mercenary/valkaru/unit/valkaru-shock-trooper-reanimated-alive", name: "Valkaru Shock Trooper (Double Infused) (Reanimated: Alive)", shortName: "Shock Trooper", type: "unit", subtype: "merc", faction: "valkaru", tier: "T1", tagList: [ "infused", "double-infused", "reanimated-alive", "unit", "unit:merc", "faction:valkaru", "tier:1", "armor:medium", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26", hexiteCost: 200, fluxCost: 75, buildCount: 2, domain: "ground", supply: 4, hp: 800, vision: 1800, speed: 585, armorType: "medium", untargetable: false, maxAddOns: 0, ability: { "valkaru-shock-trooper-reanimated-alive-attack": { slug: "valkaru-shock-trooper-reanimated-alive-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "valkaru", tagList: ["ability", "ability:attack", "faction:valkaru"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 2.0999999999999996, range: 1250, abilityOf: "valkaru-shock-trooper-reanimated-alive", damage: 90, damagePerSec: 43, damageDisplay: "90", splashPercent: 50, splashRange: 160, splashDisplay: "50% over 160 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, "valkaru-shock-trooper-reanimated-zombie": { src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl", slug: "valkaru-shock-trooper-reanimated-zombie", id: "mercenary/valkaru/unit/valkaru-shock-trooper-reanimated-zombie", name: "Valkaru Shock Trooper (Double Infused) (Reanimated: Zombie)", shortName: "Shock Trooper", type: "unit", subtype: "merc", faction: "valkaru", tier: "T1", tagList: [ "infused", "double-infused", "reanimated-zombie", "unit", "unit:merc", "faction:valkaru", "tier:1", "armor:medium", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26", hexiteCost: 200, fluxCost: 75, buildCount: 2, domain: "ground", supply: 4, hp: 800, vision: 1800, speed: 642.8571428571429, armorType: "medium", untargetable: false, maxAddOns: 0, ability: { "valkaru-shock-trooper-reanimated-zombie-attack": { slug: "valkaru-shock-trooper-reanimated-zombie-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "valkaru", tagList: ["ability", "ability:attack", "faction:valkaru"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 2.3076923076923075, range: 1250, abilityOf: "valkaru-shock-trooper-reanimated-zombie", damage: 90, damagePerSec: 39, damageDisplay: "90", splashPercent: 50, splashRange: 160, splashDisplay: "50% over 160 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, }, canBeInfused: false, canBeReanimated: true, canBeMindControlled: true, reanimateCost: 19.8, upgrade: {}, }, "valkaru-shock-trooper-reanimated-alive": { src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl", slug: "valkaru-shock-trooper-reanimated-alive", id: "mercenary/valkaru/unit/valkaru-shock-trooper-reanimated-alive", name: "Valkaru Shock Trooper (Reanimated: Alive)", shortName: "Shock Trooper", type: "unit", subtype: "merc", faction: "valkaru", tier: "T1", tagList: [ "reanimated-alive", "unit", "unit:merc", "faction:valkaru", "tier:1", "armor:medium", "attacker", "can-be-infused", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26", hexiteCost: 200, fluxCost: 75, buildCount: 2, domain: "ground", supply: 4, hp: 400, vision: 1800, speed: 585, armorType: "medium", untargetable: false, maxAddOns: 0, ability: { "valkaru-shock-trooper-reanimated-alive-attack": { slug: "valkaru-shock-trooper-reanimated-alive-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "valkaru", tagList: ["ability", "ability:attack", "faction:valkaru"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 2.0999999999999996, range: 1250, abilityOf: "valkaru-shock-trooper-reanimated-alive", damage: 45, damagePerSec: 21, damageDisplay: "45", splashPercent: 50, splashRange: 160, splashDisplay: "50% over 160 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: { "valkaru-shock-trooper-infused": { src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl", slug: "valkaru-shock-trooper-infused", id: "mercenary/valkaru/unit/valkaru-shock-trooper-infused", name: "Valkaru Shock Trooper (Reanimated: Alive) (Infused)", shortName: "Shock Trooper", type: "unit", subtype: "merc", faction: "valkaru", tier: "T1", tagList: [ "reanimated-alive", "infused", "unit", "unit:merc", "faction:valkaru", "tier:1", "armor:medium", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26", hexiteCost: 200, fluxCost: 75, buildCount: 2, domain: "ground", supply: 4, hp: 600, vision: 1800, speed: 585, armorType: "medium", untargetable: false, maxAddOns: 0, ability: { "valkaru-shock-trooper-infused-attack": { slug: "valkaru-shock-trooper-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "valkaru", tagList: ["ability", "ability:attack", "faction:valkaru"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 2.0999999999999996, range: 1250, abilityOf: "valkaru-shock-trooper-infused", damage: 67.5, damagePerSec: 32, damageDisplay: "67.5", splashPercent: 50, splashRange: 160, splashDisplay: "50% over 160 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, "valkaru-shock-trooper-double-infused": { src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl", slug: "valkaru-shock-trooper-double-infused", id: "mercenary/valkaru/unit/valkaru-shock-trooper-double-infused", name: "Valkaru Shock Trooper (Reanimated: Alive) (Double Infused)", shortName: "Shock Trooper", type: "unit", subtype: "merc", faction: "valkaru", tier: "T1", tagList: [ "reanimated-alive", "infused", "double-infused", "unit", "unit:merc", "faction:valkaru", "tier:1", "armor:medium", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26", hexiteCost: 200, fluxCost: 75, buildCount: 2, domain: "ground", supply: 4, hp: 800, vision: 1800, speed: 585, armorType: "medium", untargetable: false, maxAddOns: 0, ability: { "valkaru-shock-trooper-double-infused-attack": { slug: "valkaru-shock-trooper-double-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "valkaru", tagList: ["ability", "ability:attack", "faction:valkaru"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 2.0999999999999996, range: 1250, abilityOf: "valkaru-shock-trooper-double-infused", damage: 90, damagePerSec: 43, damageDisplay: "90", splashPercent: 50, splashRange: 160, splashDisplay: "50% over 160 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, }, canBeInfused: true, canBeReanimated: false, canBeMindControlled: true, infuseCost: 7, upgrade: {}, }, "valkaru-shock-trooper-reanimated-zombie": { src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl", slug: "valkaru-shock-trooper-reanimated-zombie", id: "mercenary/valkaru/unit/valkaru-shock-trooper-reanimated-zombie", name: "Valkaru Shock Trooper (Reanimated: Zombie)", shortName: "Shock Trooper", type: "unit", subtype: "merc", faction: "valkaru", tier: "T1", tagList: [ "reanimated-zombie", "unit", "unit:merc", "faction:valkaru", "tier:1", "armor:medium", "attacker", "can-be-infused", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26", hexiteCost: 200, fluxCost: 75, buildCount: 2, domain: "ground", supply: 4, hp: 400, vision: 1800, speed: 642.8571428571429, armorType: "medium", untargetable: false, maxAddOns: 0, ability: { "valkaru-shock-trooper-reanimated-zombie-attack": { slug: "valkaru-shock-trooper-reanimated-zombie-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "valkaru", tagList: ["ability", "ability:attack", "faction:valkaru"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 2.3076923076923075, range: 1250, abilityOf: "valkaru-shock-trooper-reanimated-zombie", damage: 45, damagePerSec: 20, damageDisplay: "45", splashPercent: 50, splashRange: 160, splashDisplay: "50% over 160 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: { "valkaru-shock-trooper-infused": { src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl", slug: "valkaru-shock-trooper-infused", id: "mercenary/valkaru/unit/valkaru-shock-trooper-infused", name: "Valkaru Shock Trooper (Reanimated: Zombie) (Infused)", shortName: "Shock Trooper", type: "unit", subtype: "merc", faction: "valkaru", tier: "T1", tagList: [ "reanimated-zombie", "infused", "unit", "unit:merc", "faction:valkaru", "tier:1", "armor:medium", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26", hexiteCost: 200, fluxCost: 75, buildCount: 2, domain: "ground", supply: 4, hp: 600, vision: 1800, speed: 642.8571428571429, armorType: "medium", untargetable: false, maxAddOns: 0, ability: { "valkaru-shock-trooper-infused-attack": { slug: "valkaru-shock-trooper-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "valkaru", tagList: ["ability", "ability:attack", "faction:valkaru"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 2.3076923076923075, range: 1250, abilityOf: "valkaru-shock-trooper-infused", damage: 67.5, damagePerSec: 29, damageDisplay: "67.5", splashPercent: 50, splashRange: 160, splashDisplay: "50% over 160 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, "valkaru-shock-trooper-double-infused": { src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl", slug: "valkaru-shock-trooper-double-infused", id: "mercenary/valkaru/unit/valkaru-shock-trooper-double-infused", name: "Valkaru Shock Trooper (Reanimated: Zombie) (Double Infused)", shortName: "Shock Trooper", type: "unit", subtype: "merc", faction: "valkaru", tier: "T1", tagList: [ "reanimated-zombie", "infused", "double-infused", "unit", "unit:merc", "faction:valkaru", "tier:1", "armor:medium", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26", hexiteCost: 200, fluxCost: 75, buildCount: 2, domain: "ground", supply: 4, hp: 800, vision: 1800, speed: 642.8571428571429, armorType: "medium", untargetable: false, maxAddOns: 0, ability: { "valkaru-shock-trooper-double-infused-attack": { slug: "valkaru-shock-trooper-double-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "valkaru", tagList: ["ability", "ability:attack", "faction:valkaru"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 2.3076923076923075, range: 1250, abilityOf: "valkaru-shock-trooper-double-infused", damage: 90, damagePerSec: 39, damageDisplay: "90", splashPercent: 50, splashRange: 160, splashDisplay: "50% over 160 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, }, canBeInfused: true, canBeReanimated: false, canBeMindControlled: true, infuseCost: 7, upgrade: {}, }, }, canBeInfused: true, canBeReanimated: true, canBeMindControlled: true, reanimateCost: 19.8, infuseCost: 7, upgrade: {}, }; // Export the entity as a named export for better ES modules compatibility export const entity = ValkaruShockTrooper; // Also maintain default export for backward compatibility export default ValkaruShockTrooper; //# sourceMappingURL=valkaru-shock-trooper.js.map