@zerospacegg/iolin
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Community ZeroSpace game data library - units, buildings, abilities, and more
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JavaScript
const ValkaruShockTrooper = {
src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl",
slug: "valkaru-shock-trooper",
id: "mercenary/valkaru/unit/valkaru-shock-trooper",
name: "Valkaru Shock Trooper",
shortName: "Shock Trooper",
type: "unit",
subtype: "merc",
faction: "valkaru",
tier: "T1",
tagList: [
"unit",
"unit:merc",
"faction:valkaru",
"tier:1",
"armor:medium",
"attacker",
"can-be-infused",
"can-be-reanimated",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26",
hexiteCost: 200,
fluxCost: 75,
buildCount: 2,
domain: "ground",
supply: 4,
hp: 400,
vision: 1800,
speed: 450,
armorType: "medium",
untargetable: false,
maxAddOns: 0,
ability: {
"valkaru-shock-trooper-attack": {
slug: "valkaru-shock-trooper-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "valkaru",
tagList: ["ability", "ability:attack", "faction:valkaru"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 3,
range: 1250,
abilityOf: "valkaru-shock-trooper",
damage: 45,
damagePerSec: 15,
damageDisplay: "45",
splashPercent: 50,
splashRange: 160,
splashDisplay: "50% over 160 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"valkaru-shock-trooper-infused": {
src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl",
slug: "valkaru-shock-trooper-infused",
id: "mercenary/valkaru/unit/valkaru-shock-trooper-infused",
name: "Valkaru Shock Trooper (Infused)",
shortName: "Shock Trooper",
type: "unit",
subtype: "merc",
faction: "valkaru",
tier: "T1",
tagList: [
"infused",
"unit",
"unit:merc",
"faction:valkaru",
"tier:1",
"armor:medium",
"attacker",
"can-be-reanimated",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26",
hexiteCost: 200,
fluxCost: 75,
buildCount: 2,
domain: "ground",
supply: 4,
hp: 600,
vision: 1800,
speed: 450,
armorType: "medium",
untargetable: false,
maxAddOns: 0,
ability: {
"valkaru-shock-trooper-infused-attack": {
slug: "valkaru-shock-trooper-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "valkaru",
tagList: ["ability", "ability:attack", "faction:valkaru"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 3,
range: 1250,
abilityOf: "valkaru-shock-trooper-infused",
damage: 67.5,
damagePerSec: 22,
damageDisplay: "67.5",
splashPercent: 50,
splashRange: 160,
splashDisplay: "50% over 160 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"valkaru-shock-trooper-reanimated-alive": {
src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl",
slug: "valkaru-shock-trooper-reanimated-alive",
id: "mercenary/valkaru/unit/valkaru-shock-trooper-reanimated-alive",
name: "Valkaru Shock Trooper (Infused) (Reanimated: Alive)",
shortName: "Shock Trooper",
type: "unit",
subtype: "merc",
faction: "valkaru",
tier: "T1",
tagList: [
"infused",
"reanimated-alive",
"unit",
"unit:merc",
"faction:valkaru",
"tier:1",
"armor:medium",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26",
hexiteCost: 200,
fluxCost: 75,
buildCount: 2,
domain: "ground",
supply: 4,
hp: 600,
vision: 1800,
speed: 585,
armorType: "medium",
untargetable: false,
maxAddOns: 0,
ability: {
"valkaru-shock-trooper-reanimated-alive-attack": {
slug: "valkaru-shock-trooper-reanimated-alive-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "valkaru",
tagList: ["ability", "ability:attack", "faction:valkaru"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 2.0999999999999996,
range: 1250,
abilityOf: "valkaru-shock-trooper-reanimated-alive",
damage: 67.5,
damagePerSec: 32,
damageDisplay: "67.5",
splashPercent: 50,
splashRange: 160,
splashDisplay: "50% over 160 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
"valkaru-shock-trooper-reanimated-zombie": {
src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl",
slug: "valkaru-shock-trooper-reanimated-zombie",
id: "mercenary/valkaru/unit/valkaru-shock-trooper-reanimated-zombie",
name: "Valkaru Shock Trooper (Infused) (Reanimated: Zombie)",
shortName: "Shock Trooper",
type: "unit",
subtype: "merc",
faction: "valkaru",
tier: "T1",
tagList: [
"infused",
"reanimated-zombie",
"unit",
"unit:merc",
"faction:valkaru",
"tier:1",
"armor:medium",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26",
hexiteCost: 200,
fluxCost: 75,
buildCount: 2,
domain: "ground",
supply: 4,
hp: 600,
vision: 1800,
speed: 642.8571428571429,
armorType: "medium",
untargetable: false,
maxAddOns: 0,
ability: {
"valkaru-shock-trooper-reanimated-zombie-attack": {
slug: "valkaru-shock-trooper-reanimated-zombie-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "valkaru",
tagList: ["ability", "ability:attack", "faction:valkaru"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 2.3076923076923075,
range: 1250,
abilityOf: "valkaru-shock-trooper-reanimated-zombie",
damage: 67.5,
damagePerSec: 29,
damageDisplay: "67.5",
splashPercent: 50,
splashRange: 160,
splashDisplay: "50% over 160 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
},
canBeInfused: false,
canBeReanimated: true,
canBeMindControlled: true,
reanimateCost: 19.8,
upgrade: {},
},
"valkaru-shock-trooper-double-infused": {
src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl",
slug: "valkaru-shock-trooper-double-infused",
id: "mercenary/valkaru/unit/valkaru-shock-trooper-double-infused",
name: "Valkaru Shock Trooper (Double Infused)",
shortName: "Shock Trooper",
type: "unit",
subtype: "merc",
faction: "valkaru",
tier: "T1",
tagList: [
"infused",
"double-infused",
"unit",
"unit:merc",
"faction:valkaru",
"tier:1",
"armor:medium",
"attacker",
"can-be-reanimated",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26",
hexiteCost: 200,
fluxCost: 75,
buildCount: 2,
domain: "ground",
supply: 4,
hp: 800,
vision: 1800,
speed: 450,
armorType: "medium",
untargetable: false,
maxAddOns: 0,
ability: {
"valkaru-shock-trooper-double-infused-attack": {
slug: "valkaru-shock-trooper-double-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "valkaru",
tagList: ["ability", "ability:attack", "faction:valkaru"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 3,
range: 1250,
abilityOf: "valkaru-shock-trooper-double-infused",
damage: 90,
damagePerSec: 30,
damageDisplay: "90",
splashPercent: 50,
splashRange: 160,
splashDisplay: "50% over 160 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"valkaru-shock-trooper-reanimated-alive": {
src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl",
slug: "valkaru-shock-trooper-reanimated-alive",
id: "mercenary/valkaru/unit/valkaru-shock-trooper-reanimated-alive",
name: "Valkaru Shock Trooper (Double Infused) (Reanimated: Alive)",
shortName: "Shock Trooper",
type: "unit",
subtype: "merc",
faction: "valkaru",
tier: "T1",
tagList: [
"infused",
"double-infused",
"reanimated-alive",
"unit",
"unit:merc",
"faction:valkaru",
"tier:1",
"armor:medium",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26",
hexiteCost: 200,
fluxCost: 75,
buildCount: 2,
domain: "ground",
supply: 4,
hp: 800,
vision: 1800,
speed: 585,
armorType: "medium",
untargetable: false,
maxAddOns: 0,
ability: {
"valkaru-shock-trooper-reanimated-alive-attack": {
slug: "valkaru-shock-trooper-reanimated-alive-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "valkaru",
tagList: ["ability", "ability:attack", "faction:valkaru"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 2.0999999999999996,
range: 1250,
abilityOf: "valkaru-shock-trooper-reanimated-alive",
damage: 90,
damagePerSec: 43,
damageDisplay: "90",
splashPercent: 50,
splashRange: 160,
splashDisplay: "50% over 160 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
"valkaru-shock-trooper-reanimated-zombie": {
src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl",
slug: "valkaru-shock-trooper-reanimated-zombie",
id: "mercenary/valkaru/unit/valkaru-shock-trooper-reanimated-zombie",
name: "Valkaru Shock Trooper (Double Infused) (Reanimated: Zombie)",
shortName: "Shock Trooper",
type: "unit",
subtype: "merc",
faction: "valkaru",
tier: "T1",
tagList: [
"infused",
"double-infused",
"reanimated-zombie",
"unit",
"unit:merc",
"faction:valkaru",
"tier:1",
"armor:medium",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26",
hexiteCost: 200,
fluxCost: 75,
buildCount: 2,
domain: "ground",
supply: 4,
hp: 800,
vision: 1800,
speed: 642.8571428571429,
armorType: "medium",
untargetable: false,
maxAddOns: 0,
ability: {
"valkaru-shock-trooper-reanimated-zombie-attack": {
slug: "valkaru-shock-trooper-reanimated-zombie-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "valkaru",
tagList: ["ability", "ability:attack", "faction:valkaru"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 2.3076923076923075,
range: 1250,
abilityOf: "valkaru-shock-trooper-reanimated-zombie",
damage: 90,
damagePerSec: 39,
damageDisplay: "90",
splashPercent: 50,
splashRange: 160,
splashDisplay: "50% over 160 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
},
canBeInfused: false,
canBeReanimated: true,
canBeMindControlled: true,
reanimateCost: 19.8,
upgrade: {},
},
"valkaru-shock-trooper-reanimated-alive": {
src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl",
slug: "valkaru-shock-trooper-reanimated-alive",
id: "mercenary/valkaru/unit/valkaru-shock-trooper-reanimated-alive",
name: "Valkaru Shock Trooper (Reanimated: Alive)",
shortName: "Shock Trooper",
type: "unit",
subtype: "merc",
faction: "valkaru",
tier: "T1",
tagList: [
"reanimated-alive",
"unit",
"unit:merc",
"faction:valkaru",
"tier:1",
"armor:medium",
"attacker",
"can-be-infused",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26",
hexiteCost: 200,
fluxCost: 75,
buildCount: 2,
domain: "ground",
supply: 4,
hp: 400,
vision: 1800,
speed: 585,
armorType: "medium",
untargetable: false,
maxAddOns: 0,
ability: {
"valkaru-shock-trooper-reanimated-alive-attack": {
slug: "valkaru-shock-trooper-reanimated-alive-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "valkaru",
tagList: ["ability", "ability:attack", "faction:valkaru"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 2.0999999999999996,
range: 1250,
abilityOf: "valkaru-shock-trooper-reanimated-alive",
damage: 45,
damagePerSec: 21,
damageDisplay: "45",
splashPercent: 50,
splashRange: 160,
splashDisplay: "50% over 160 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"valkaru-shock-trooper-infused": {
src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl",
slug: "valkaru-shock-trooper-infused",
id: "mercenary/valkaru/unit/valkaru-shock-trooper-infused",
name: "Valkaru Shock Trooper (Reanimated: Alive) (Infused)",
shortName: "Shock Trooper",
type: "unit",
subtype: "merc",
faction: "valkaru",
tier: "T1",
tagList: [
"reanimated-alive",
"infused",
"unit",
"unit:merc",
"faction:valkaru",
"tier:1",
"armor:medium",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26",
hexiteCost: 200,
fluxCost: 75,
buildCount: 2,
domain: "ground",
supply: 4,
hp: 600,
vision: 1800,
speed: 585,
armorType: "medium",
untargetable: false,
maxAddOns: 0,
ability: {
"valkaru-shock-trooper-infused-attack": {
slug: "valkaru-shock-trooper-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "valkaru",
tagList: ["ability", "ability:attack", "faction:valkaru"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 2.0999999999999996,
range: 1250,
abilityOf: "valkaru-shock-trooper-infused",
damage: 67.5,
damagePerSec: 32,
damageDisplay: "67.5",
splashPercent: 50,
splashRange: 160,
splashDisplay: "50% over 160 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
"valkaru-shock-trooper-double-infused": {
src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl",
slug: "valkaru-shock-trooper-double-infused",
id: "mercenary/valkaru/unit/valkaru-shock-trooper-double-infused",
name: "Valkaru Shock Trooper (Reanimated: Alive) (Double Infused)",
shortName: "Shock Trooper",
type: "unit",
subtype: "merc",
faction: "valkaru",
tier: "T1",
tagList: [
"reanimated-alive",
"infused",
"double-infused",
"unit",
"unit:merc",
"faction:valkaru",
"tier:1",
"armor:medium",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26",
hexiteCost: 200,
fluxCost: 75,
buildCount: 2,
domain: "ground",
supply: 4,
hp: 800,
vision: 1800,
speed: 585,
armorType: "medium",
untargetable: false,
maxAddOns: 0,
ability: {
"valkaru-shock-trooper-double-infused-attack": {
slug: "valkaru-shock-trooper-double-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "valkaru",
tagList: ["ability", "ability:attack", "faction:valkaru"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 2.0999999999999996,
range: 1250,
abilityOf: "valkaru-shock-trooper-double-infused",
damage: 90,
damagePerSec: 43,
damageDisplay: "90",
splashPercent: 50,
splashRange: 160,
splashDisplay: "50% over 160 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
},
canBeInfused: true,
canBeReanimated: false,
canBeMindControlled: true,
infuseCost: 7,
upgrade: {},
},
"valkaru-shock-trooper-reanimated-zombie": {
src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl",
slug: "valkaru-shock-trooper-reanimated-zombie",
id: "mercenary/valkaru/unit/valkaru-shock-trooper-reanimated-zombie",
name: "Valkaru Shock Trooper (Reanimated: Zombie)",
shortName: "Shock Trooper",
type: "unit",
subtype: "merc",
faction: "valkaru",
tier: "T1",
tagList: [
"reanimated-zombie",
"unit",
"unit:merc",
"faction:valkaru",
"tier:1",
"armor:medium",
"attacker",
"can-be-infused",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26",
hexiteCost: 200,
fluxCost: 75,
buildCount: 2,
domain: "ground",
supply: 4,
hp: 400,
vision: 1800,
speed: 642.8571428571429,
armorType: "medium",
untargetable: false,
maxAddOns: 0,
ability: {
"valkaru-shock-trooper-reanimated-zombie-attack": {
slug: "valkaru-shock-trooper-reanimated-zombie-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "valkaru",
tagList: ["ability", "ability:attack", "faction:valkaru"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 2.3076923076923075,
range: 1250,
abilityOf: "valkaru-shock-trooper-reanimated-zombie",
damage: 45,
damagePerSec: 20,
damageDisplay: "45",
splashPercent: 50,
splashRange: 160,
splashDisplay: "50% over 160 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"valkaru-shock-trooper-infused": {
src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl",
slug: "valkaru-shock-trooper-infused",
id: "mercenary/valkaru/unit/valkaru-shock-trooper-infused",
name: "Valkaru Shock Trooper (Reanimated: Zombie) (Infused)",
shortName: "Shock Trooper",
type: "unit",
subtype: "merc",
faction: "valkaru",
tier: "T1",
tagList: [
"reanimated-zombie",
"infused",
"unit",
"unit:merc",
"faction:valkaru",
"tier:1",
"armor:medium",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26",
hexiteCost: 200,
fluxCost: 75,
buildCount: 2,
domain: "ground",
supply: 4,
hp: 600,
vision: 1800,
speed: 642.8571428571429,
armorType: "medium",
untargetable: false,
maxAddOns: 0,
ability: {
"valkaru-shock-trooper-infused-attack": {
slug: "valkaru-shock-trooper-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "valkaru",
tagList: ["ability", "ability:attack", "faction:valkaru"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 2.3076923076923075,
range: 1250,
abilityOf: "valkaru-shock-trooper-infused",
damage: 67.5,
damagePerSec: 29,
damageDisplay: "67.5",
splashPercent: 50,
splashRange: 160,
splashDisplay: "50% over 160 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
"valkaru-shock-trooper-double-infused": {
src: "mercenary/valkaru/unit/valkaru_shock_trooper.pkl",
slug: "valkaru-shock-trooper-double-infused",
id: "mercenary/valkaru/unit/valkaru-shock-trooper-double-infused",
name: "Valkaru Shock Trooper (Reanimated: Zombie) (Double Infused)",
shortName: "Shock Trooper",
type: "unit",
subtype: "merc",
faction: "valkaru",
tier: "T1",
tagList: [
"reanimated-zombie",
"infused",
"double-infused",
"unit",
"unit:merc",
"faction:valkaru",
"tier:1",
"armor:medium",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "804349a6-20a1-459b-95a3-bcd50a40fb26",
hexiteCost: 200,
fluxCost: 75,
buildCount: 2,
domain: "ground",
supply: 4,
hp: 800,
vision: 1800,
speed: 642.8571428571429,
armorType: "medium",
untargetable: false,
maxAddOns: 0,
ability: {
"valkaru-shock-trooper-double-infused-attack": {
slug: "valkaru-shock-trooper-double-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "valkaru",
tagList: ["ability", "ability:attack", "faction:valkaru"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 2.3076923076923075,
range: 1250,
abilityOf: "valkaru-shock-trooper-double-infused",
damage: 90,
damagePerSec: 39,
damageDisplay: "90",
splashPercent: 50,
splashRange: 160,
splashDisplay: "50% over 160 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
},
canBeInfused: true,
canBeReanimated: false,
canBeMindControlled: true,
infuseCost: 7,
upgrade: {},
},
},
canBeInfused: true,
canBeReanimated: true,
canBeMindControlled: true,
reanimateCost: 19.8,
infuseCost: 7,
upgrade: {},
};
// Export the entity as a named export for better ES modules compatibility
export const entity = ValkaruShockTrooper;
// Also maintain default export for backward compatibility
export default ValkaruShockTrooper;
//# sourceMappingURL=valkaru-shock-trooper.js.map