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@zerospacegg/iolin

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Community ZeroSpace game data library - units, buildings, abilities, and more

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const ValkaruBeast = { src: "mercenary/valkaru/unit/valkaru_beast.pkl", slug: "valkaru-beast", id: "mercenary/valkaru/unit/valkaru-beast", name: "Valkaru Beast", shortName: "Beast", type: "unit", subtype: "merc-topbar", faction: "valkaru", tier: "T1", tagList: [ "unit", "unit:merc-topbar", "faction:valkaru", "tier:1", "armor:light", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "08c67bb8-e20d-4d3d-a379-cfa76c982e70", buildCount: 1, domain: "ground", hp: 1400, vision: 1800, speed: 575, armor: 0, armorType: "light", untargetable: false, maxAddOns: 0, ability: { "valkaru-beast-attack": { slug: "valkaru-beast-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "valkaru", tagList: ["ability", "ability:attack", "faction:valkaru"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 3, range: 74, abilityOf: "valkaru-beast", damage: 130, damagePerSec: 43, damageDisplay: "130", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }; // Export the entity as a named export for better ES modules compatibility export const entity = ValkaruBeast; // Also maintain default export for backward compatibility export default ValkaruBeast; //# sourceMappingURL=valkaru-beast.js.map