@zerospacegg/iolin
Version:
Community ZeroSpace game data library - units, buildings, abilities, and more
66 lines • 1.81 kB
JavaScript
const ValkaruBeast = {
src: "mercenary/valkaru/unit/valkaru_beast.pkl",
slug: "valkaru-beast",
id: "mercenary/valkaru/unit/valkaru-beast",
name: "Valkaru Beast",
shortName: "Beast",
type: "unit",
subtype: "merc-topbar",
faction: "valkaru",
tier: "T1",
tagList: [
"unit",
"unit:merc-topbar",
"faction:valkaru",
"tier:1",
"armor:light",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "08c67bb8-e20d-4d3d-a379-cfa76c982e70",
buildCount: 1,
domain: "ground",
hp: 1400,
vision: 1800,
speed: 575,
armor: 0,
armorType: "light",
untargetable: false,
maxAddOns: 0,
ability: {
"valkaru-beast-attack": {
slug: "valkaru-beast-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "valkaru",
tagList: ["ability", "ability:attack", "faction:valkaru"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 3,
range: 74,
abilityOf: "valkaru-beast",
damage: 130,
damagePerSec: 43,
damageDisplay: "130",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
};
// Export the entity as a named export for better ES modules compatibility
export const entity = ValkaruBeast;
// Also maintain default export for backward compatibility
export default ValkaruBeast;
//# sourceMappingURL=valkaru-beast.js.map