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@zerospacegg/iolin

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Community ZeroSpace game data library - units, buildings, abilities, and more

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const MarranBadger = { src: "mercenary/marran/unit/marran_badger.pkl", slug: "marran-badger", id: "mercenary/marran/unit/marran-badger", name: "Marran Badger", shortName: "Badger", type: "unit", subtype: "merc", faction: "marran", tier: "T2", tagList: [ "unit", "unit:merc", "faction:marran", "tier:2", "armor:heavy", "shielded", "attacker", "can-be-infused", "can-be-reanimated", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08", hexiteCost: 200, fluxCost: 150, buildCount: 3, domain: "ground", supply: 3, hp: 175, vision: 1800, speed: 450, shields: 175, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "marran-badger-attack": { slug: "marran-badger-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "marran", tagList: ["ability", "ability:attack", "faction:marran"], inGame: true, fromFuture: false, activationType: "auto", targets: ["air", "ground"], cooldown: 1.7, range: 1300, abilityOf: "marran-badger", damage: 16, damagePerSec: 9, damageDisplay: "16", bonusPercent: 50, bonusVsTags: ["flyer"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: { "marran-badger-infused": { src: "mercenary/marran/unit/marran_badger.pkl", slug: "marran-badger-infused", id: "mercenary/marran/unit/marran-badger-infused", name: "Marran Badger (Infused)", shortName: "Badger", type: "unit", subtype: "merc", faction: "marran", tier: "T2", tagList: [ "infused", "unit", "unit:merc", "faction:marran", "tier:2", "armor:heavy", "shielded", "attacker", "can-be-reanimated", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08", hexiteCost: 200, fluxCost: 150, buildCount: 3, domain: "ground", supply: 3, hp: 262.5, vision: 1800, speed: 450, shields: 175, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "marran-badger-infused-attack": { slug: "marran-badger-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "marran", tagList: ["ability", "ability:attack", "faction:marran"], inGame: true, fromFuture: false, activationType: "auto", targets: ["air", "ground"], cooldown: 1.7, range: 1300, abilityOf: "marran-badger-infused", damage: 24, damagePerSec: 14, damageDisplay: "24.0", bonusPercent: 50, bonusVsTags: ["flyer"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: { "marran-badger-reanimated-alive": { src: "mercenary/marran/unit/marran_badger.pkl", slug: "marran-badger-reanimated-alive", id: "mercenary/marran/unit/marran-badger-reanimated-alive", name: "Marran Badger (Infused) (Reanimated: Alive)", shortName: "Badger", type: "unit", subtype: "merc", faction: "marran", tier: "T2", tagList: [ "infused", "reanimated-alive", "unit", "unit:merc", "faction:marran", "tier:2", "armor:heavy", "shielded", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08", hexiteCost: 200, fluxCost: 150, buildCount: 3, domain: "ground", supply: 3, hp: 262.5, vision: 1800, speed: 585, shields: 175, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "marran-badger-reanimated-alive-attack": { slug: "marran-badger-reanimated-alive-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "marran", tagList: ["ability", "ability:attack", "faction:marran"], inGame: true, fromFuture: false, activationType: "auto", targets: ["air", "ground"], cooldown: 1.19, range: 1300, abilityOf: "marran-badger-reanimated-alive", damage: 24, damagePerSec: 20, damageDisplay: "24.0", bonusPercent: 50, bonusVsTags: ["flyer"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, "marran-badger-reanimated-zombie": { src: "mercenary/marran/unit/marran_badger.pkl", slug: "marran-badger-reanimated-zombie", id: "mercenary/marran/unit/marran-badger-reanimated-zombie", name: "Marran Badger (Infused) (Reanimated: Zombie)", shortName: "Badger", type: "unit", subtype: "merc", faction: "marran", tier: "T2", tagList: [ "infused", "reanimated-zombie", "unit", "unit:merc", "faction:marran", "tier:2", "armor:heavy", "shielded", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08", hexiteCost: 200, fluxCost: 150, buildCount: 3, domain: "ground", supply: 3, hp: 262.5, vision: 1800, speed: 642.8571428571429, shields: 175, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "marran-badger-reanimated-zombie-attack": { slug: "marran-badger-reanimated-zombie-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "marran", tagList: ["ability", "ability:attack", "faction:marran"], inGame: true, fromFuture: false, activationType: "auto", targets: ["air", "ground"], cooldown: 1.3076923076923077, range: 1300, abilityOf: "marran-badger-reanimated-zombie", damage: 24, damagePerSec: 18, damageDisplay: "24.0", bonusPercent: 50, bonusVsTags: ["flyer"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, }, canBeInfused: false, canBeReanimated: true, canBeMindControlled: true, reanimateCost: 26.2, upgrade: {}, }, "marran-badger-double-infused": { src: "mercenary/marran/unit/marran_badger.pkl", slug: "marran-badger-double-infused", id: "mercenary/marran/unit/marran-badger-double-infused", name: "Marran Badger (Double Infused)", shortName: "Badger", type: "unit", subtype: "merc", faction: "marran", tier: "T2", tagList: [ "infused", "double-infused", "unit", "unit:merc", "faction:marran", "tier:2", "armor:heavy", "shielded", "attacker", "can-be-reanimated", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08", hexiteCost: 200, fluxCost: 150, buildCount: 3, domain: "ground", supply: 3, hp: 350, vision: 1800, speed: 450, shields: 175, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "marran-badger-double-infused-attack": { slug: "marran-badger-double-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "marran", tagList: ["ability", "ability:attack", "faction:marran"], inGame: true, fromFuture: false, activationType: "auto", targets: ["air", "ground"], cooldown: 1.7, range: 1300, abilityOf: "marran-badger-double-infused", damage: 32, damagePerSec: 19, damageDisplay: "32", bonusPercent: 50, bonusVsTags: ["flyer"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: { "marran-badger-reanimated-alive": { src: "mercenary/marran/unit/marran_badger.pkl", slug: "marran-badger-reanimated-alive", id: "mercenary/marran/unit/marran-badger-reanimated-alive", name: "Marran Badger (Double Infused) (Reanimated: Alive)", shortName: "Badger", type: "unit", subtype: "merc", faction: "marran", tier: "T2", tagList: [ "infused", "double-infused", "reanimated-alive", "unit", "unit:merc", "faction:marran", "tier:2", "armor:heavy", "shielded", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08", hexiteCost: 200, fluxCost: 150, buildCount: 3, domain: "ground", supply: 3, hp: 350, vision: 1800, speed: 585, shields: 175, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "marran-badger-reanimated-alive-attack": { slug: "marran-badger-reanimated-alive-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "marran", tagList: ["ability", "ability:attack", "faction:marran"], inGame: true, fromFuture: false, activationType: "auto", targets: ["air", "ground"], cooldown: 1.19, range: 1300, abilityOf: "marran-badger-reanimated-alive", damage: 32, damagePerSec: 27, damageDisplay: "32", bonusPercent: 50, bonusVsTags: ["flyer"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, "marran-badger-reanimated-zombie": { src: "mercenary/marran/unit/marran_badger.pkl", slug: "marran-badger-reanimated-zombie", id: "mercenary/marran/unit/marran-badger-reanimated-zombie", name: "Marran Badger (Double Infused) (Reanimated: Zombie)", shortName: "Badger", type: "unit", subtype: "merc", faction: "marran", tier: "T2", tagList: [ "infused", "double-infused", "reanimated-zombie", "unit", "unit:merc", "faction:marran", "tier:2", "armor:heavy", "shielded", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08", hexiteCost: 200, fluxCost: 150, buildCount: 3, domain: "ground", supply: 3, hp: 350, vision: 1800, speed: 642.8571428571429, shields: 175, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "marran-badger-reanimated-zombie-attack": { slug: "marran-badger-reanimated-zombie-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "marran", tagList: ["ability", "ability:attack", "faction:marran"], inGame: true, fromFuture: false, activationType: "auto", targets: ["air", "ground"], cooldown: 1.3076923076923077, range: 1300, abilityOf: "marran-badger-reanimated-zombie", damage: 32, damagePerSec: 24, damageDisplay: "32", bonusPercent: 50, bonusVsTags: ["flyer"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, }, canBeInfused: false, canBeReanimated: true, canBeMindControlled: true, reanimateCost: 26.2, upgrade: {}, }, "marran-badger-reanimated-alive": { src: "mercenary/marran/unit/marran_badger.pkl", slug: "marran-badger-reanimated-alive", id: "mercenary/marran/unit/marran-badger-reanimated-alive", name: "Marran Badger (Reanimated: Alive)", shortName: "Badger", type: "unit", subtype: "merc", faction: "marran", tier: "T2", tagList: [ "reanimated-alive", "unit", "unit:merc", "faction:marran", "tier:2", "armor:heavy", "shielded", "attacker", "can-be-infused", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08", hexiteCost: 200, fluxCost: 150, buildCount: 3, domain: "ground", supply: 3, hp: 175, vision: 1800, speed: 585, shields: 175, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "marran-badger-reanimated-alive-attack": { slug: "marran-badger-reanimated-alive-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "marran", tagList: ["ability", "ability:attack", "faction:marran"], inGame: true, fromFuture: false, activationType: "auto", targets: ["air", "ground"], cooldown: 1.19, range: 1300, abilityOf: "marran-badger-reanimated-alive", damage: 16, damagePerSec: 13, damageDisplay: "16", bonusPercent: 50, bonusVsTags: ["flyer"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: { "marran-badger-infused": { src: "mercenary/marran/unit/marran_badger.pkl", slug: "marran-badger-infused", id: "mercenary/marran/unit/marran-badger-infused", name: "Marran Badger (Reanimated: Alive) (Infused)", shortName: "Badger", type: "unit", subtype: "merc", faction: "marran", tier: "T2", tagList: [ "reanimated-alive", "infused", "unit", "unit:merc", "faction:marran", "tier:2", "armor:heavy", "shielded", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08", hexiteCost: 200, fluxCost: 150, buildCount: 3, domain: "ground", supply: 3, hp: 262.5, vision: 1800, speed: 585, shields: 175, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "marran-badger-infused-attack": { slug: "marran-badger-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "marran", tagList: ["ability", "ability:attack", "faction:marran"], inGame: true, fromFuture: false, activationType: "auto", targets: ["air", "ground"], cooldown: 1.19, range: 1300, abilityOf: "marran-badger-infused", damage: 24, damagePerSec: 20, damageDisplay: "24.0", bonusPercent: 50, bonusVsTags: ["flyer"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, "marran-badger-double-infused": { src: "mercenary/marran/unit/marran_badger.pkl", slug: "marran-badger-double-infused", id: "mercenary/marran/unit/marran-badger-double-infused", name: "Marran Badger (Reanimated: Alive) (Double Infused)", shortName: "Badger", type: "unit", subtype: "merc", faction: "marran", tier: "T2", tagList: [ "reanimated-alive", "infused", "double-infused", "unit", "unit:merc", "faction:marran", "tier:2", "armor:heavy", "shielded", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08", hexiteCost: 200, fluxCost: 150, buildCount: 3, domain: "ground", supply: 3, hp: 350, vision: 1800, speed: 585, shields: 175, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "marran-badger-double-infused-attack": { slug: "marran-badger-double-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "marran", tagList: ["ability", "ability:attack", "faction:marran"], inGame: true, fromFuture: false, activationType: "auto", targets: ["air", "ground"], cooldown: 1.19, range: 1300, abilityOf: "marran-badger-double-infused", damage: 32, damagePerSec: 27, damageDisplay: "32", bonusPercent: 50, bonusVsTags: ["flyer"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, }, canBeInfused: true, canBeReanimated: false, canBeMindControlled: true, infuseCost: 6, upgrade: {}, }, "marran-badger-reanimated-zombie": { src: "mercenary/marran/unit/marran_badger.pkl", slug: "marran-badger-reanimated-zombie", id: "mercenary/marran/unit/marran-badger-reanimated-zombie", name: "Marran Badger (Reanimated: Zombie)", shortName: "Badger", type: "unit", subtype: "merc", faction: "marran", tier: "T2", tagList: [ "reanimated-zombie", "unit", "unit:merc", "faction:marran", "tier:2", "armor:heavy", "shielded", "attacker", "can-be-infused", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08", hexiteCost: 200, fluxCost: 150, buildCount: 3, domain: "ground", supply: 3, hp: 175, vision: 1800, speed: 642.8571428571429, shields: 175, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "marran-badger-reanimated-zombie-attack": { slug: "marran-badger-reanimated-zombie-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "marran", tagList: ["ability", "ability:attack", "faction:marran"], inGame: true, fromFuture: false, activationType: "auto", targets: ["air", "ground"], cooldown: 1.3076923076923077, range: 1300, abilityOf: "marran-badger-reanimated-zombie", damage: 16, damagePerSec: 12, damageDisplay: "16", bonusPercent: 50, bonusVsTags: ["flyer"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: { "marran-badger-infused": { src: "mercenary/marran/unit/marran_badger.pkl", slug: "marran-badger-infused", id: "mercenary/marran/unit/marran-badger-infused", name: "Marran Badger (Reanimated: Zombie) (Infused)", shortName: "Badger", type: "unit", subtype: "merc", faction: "marran", tier: "T2", tagList: [ "reanimated-zombie", "infused", "unit", "unit:merc", "faction:marran", "tier:2", "armor:heavy", "shielded", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08", hexiteCost: 200, fluxCost: 150, buildCount: 3, domain: "ground", supply: 3, hp: 262.5, vision: 1800, speed: 642.8571428571429, shields: 175, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "marran-badger-infused-attack": { slug: "marran-badger-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "marran", tagList: ["ability", "ability:attack", "faction:marran"], inGame: true, fromFuture: false, activationType: "auto", targets: ["air", "ground"], cooldown: 1.3076923076923077, range: 1300, abilityOf: "marran-badger-infused", damage: 24, damagePerSec: 18, damageDisplay: "24.0", bonusPercent: 50, bonusVsTags: ["flyer"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, "marran-badger-double-infused": { src: "mercenary/marran/unit/marran_badger.pkl", slug: "marran-badger-double-infused", id: "mercenary/marran/unit/marran-badger-double-infused", name: "Marran Badger (Reanimated: Zombie) (Double Infused)", shortName: "Badger", type: "unit", subtype: "merc", faction: "marran", tier: "T2", tagList: [ "reanimated-zombie", "infused", "double-infused", "unit", "unit:merc", "faction:marran", "tier:2", "armor:heavy", "shielded", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08", hexiteCost: 200, fluxCost: 150, buildCount: 3, domain: "ground", supply: 3, hp: 350, vision: 1800, speed: 642.8571428571429, shields: 175, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "marran-badger-double-infused-attack": { slug: "marran-badger-double-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "marran", tagList: ["ability", "ability:attack", "faction:marran"], inGame: true, fromFuture: false, activationType: "auto", targets: ["air", "ground"], cooldown: 1.3076923076923077, range: 1300, abilityOf: "marran-badger-double-infused", damage: 32, damagePerSec: 24, damageDisplay: "32", bonusPercent: 50, bonusVsTags: ["flyer"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, }, canBeInfused: true, canBeReanimated: false, canBeMindControlled: true, infuseCost: 6, upgrade: {}, }, }, canBeInfused: true, canBeReanimated: true, canBeMindControlled: true, reanimateCost: 26.2, infuseCost: 6, upgrade: {}, }; // Export the entity as a named export for better ES modules compatibility export const entity = MarranBadger; // Also maintain default export for backward compatibility export default MarranBadger; //# sourceMappingURL=marran-badger.js.map