@zerospacegg/iolin
Version:
Community ZeroSpace game data library - units, buildings, abilities, and more
918 lines • 36 kB
JavaScript
const MarranBadger = {
src: "mercenary/marran/unit/marran_badger.pkl",
slug: "marran-badger",
id: "mercenary/marran/unit/marran-badger",
name: "Marran Badger",
shortName: "Badger",
type: "unit",
subtype: "merc",
faction: "marran",
tier: "T2",
tagList: [
"unit",
"unit:merc",
"faction:marran",
"tier:2",
"armor:heavy",
"shielded",
"attacker",
"can-be-infused",
"can-be-reanimated",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08",
hexiteCost: 200,
fluxCost: 150,
buildCount: 3,
domain: "ground",
supply: 3,
hp: 175,
vision: 1800,
speed: 450,
shields: 175,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"marran-badger-attack": {
slug: "marran-badger-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "marran",
tagList: ["ability", "ability:attack", "faction:marran"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["air", "ground"],
cooldown: 1.7,
range: 1300,
abilityOf: "marran-badger",
damage: 16,
damagePerSec: 9,
damageDisplay: "16",
bonusPercent: 50,
bonusVsTags: ["flyer"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"marran-badger-infused": {
src: "mercenary/marran/unit/marran_badger.pkl",
slug: "marran-badger-infused",
id: "mercenary/marran/unit/marran-badger-infused",
name: "Marran Badger (Infused)",
shortName: "Badger",
type: "unit",
subtype: "merc",
faction: "marran",
tier: "T2",
tagList: [
"infused",
"unit",
"unit:merc",
"faction:marran",
"tier:2",
"armor:heavy",
"shielded",
"attacker",
"can-be-reanimated",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08",
hexiteCost: 200,
fluxCost: 150,
buildCount: 3,
domain: "ground",
supply: 3,
hp: 262.5,
vision: 1800,
speed: 450,
shields: 175,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"marran-badger-infused-attack": {
slug: "marran-badger-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "marran",
tagList: ["ability", "ability:attack", "faction:marran"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["air", "ground"],
cooldown: 1.7,
range: 1300,
abilityOf: "marran-badger-infused",
damage: 24,
damagePerSec: 14,
damageDisplay: "24.0",
bonusPercent: 50,
bonusVsTags: ["flyer"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"marran-badger-reanimated-alive": {
src: "mercenary/marran/unit/marran_badger.pkl",
slug: "marran-badger-reanimated-alive",
id: "mercenary/marran/unit/marran-badger-reanimated-alive",
name: "Marran Badger (Infused) (Reanimated: Alive)",
shortName: "Badger",
type: "unit",
subtype: "merc",
faction: "marran",
tier: "T2",
tagList: [
"infused",
"reanimated-alive",
"unit",
"unit:merc",
"faction:marran",
"tier:2",
"armor:heavy",
"shielded",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08",
hexiteCost: 200,
fluxCost: 150,
buildCount: 3,
domain: "ground",
supply: 3,
hp: 262.5,
vision: 1800,
speed: 585,
shields: 175,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"marran-badger-reanimated-alive-attack": {
slug: "marran-badger-reanimated-alive-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "marran",
tagList: ["ability", "ability:attack", "faction:marran"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["air", "ground"],
cooldown: 1.19,
range: 1300,
abilityOf: "marran-badger-reanimated-alive",
damage: 24,
damagePerSec: 20,
damageDisplay: "24.0",
bonusPercent: 50,
bonusVsTags: ["flyer"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
"marran-badger-reanimated-zombie": {
src: "mercenary/marran/unit/marran_badger.pkl",
slug: "marran-badger-reanimated-zombie",
id: "mercenary/marran/unit/marran-badger-reanimated-zombie",
name: "Marran Badger (Infused) (Reanimated: Zombie)",
shortName: "Badger",
type: "unit",
subtype: "merc",
faction: "marran",
tier: "T2",
tagList: [
"infused",
"reanimated-zombie",
"unit",
"unit:merc",
"faction:marran",
"tier:2",
"armor:heavy",
"shielded",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08",
hexiteCost: 200,
fluxCost: 150,
buildCount: 3,
domain: "ground",
supply: 3,
hp: 262.5,
vision: 1800,
speed: 642.8571428571429,
shields: 175,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"marran-badger-reanimated-zombie-attack": {
slug: "marran-badger-reanimated-zombie-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "marran",
tagList: ["ability", "ability:attack", "faction:marran"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["air", "ground"],
cooldown: 1.3076923076923077,
range: 1300,
abilityOf: "marran-badger-reanimated-zombie",
damage: 24,
damagePerSec: 18,
damageDisplay: "24.0",
bonusPercent: 50,
bonusVsTags: ["flyer"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
},
canBeInfused: false,
canBeReanimated: true,
canBeMindControlled: true,
reanimateCost: 26.2,
upgrade: {},
},
"marran-badger-double-infused": {
src: "mercenary/marran/unit/marran_badger.pkl",
slug: "marran-badger-double-infused",
id: "mercenary/marran/unit/marran-badger-double-infused",
name: "Marran Badger (Double Infused)",
shortName: "Badger",
type: "unit",
subtype: "merc",
faction: "marran",
tier: "T2",
tagList: [
"infused",
"double-infused",
"unit",
"unit:merc",
"faction:marran",
"tier:2",
"armor:heavy",
"shielded",
"attacker",
"can-be-reanimated",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08",
hexiteCost: 200,
fluxCost: 150,
buildCount: 3,
domain: "ground",
supply: 3,
hp: 350,
vision: 1800,
speed: 450,
shields: 175,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"marran-badger-double-infused-attack": {
slug: "marran-badger-double-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "marran",
tagList: ["ability", "ability:attack", "faction:marran"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["air", "ground"],
cooldown: 1.7,
range: 1300,
abilityOf: "marran-badger-double-infused",
damage: 32,
damagePerSec: 19,
damageDisplay: "32",
bonusPercent: 50,
bonusVsTags: ["flyer"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"marran-badger-reanimated-alive": {
src: "mercenary/marran/unit/marran_badger.pkl",
slug: "marran-badger-reanimated-alive",
id: "mercenary/marran/unit/marran-badger-reanimated-alive",
name: "Marran Badger (Double Infused) (Reanimated: Alive)",
shortName: "Badger",
type: "unit",
subtype: "merc",
faction: "marran",
tier: "T2",
tagList: [
"infused",
"double-infused",
"reanimated-alive",
"unit",
"unit:merc",
"faction:marran",
"tier:2",
"armor:heavy",
"shielded",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08",
hexiteCost: 200,
fluxCost: 150,
buildCount: 3,
domain: "ground",
supply: 3,
hp: 350,
vision: 1800,
speed: 585,
shields: 175,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"marran-badger-reanimated-alive-attack": {
slug: "marran-badger-reanimated-alive-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "marran",
tagList: ["ability", "ability:attack", "faction:marran"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["air", "ground"],
cooldown: 1.19,
range: 1300,
abilityOf: "marran-badger-reanimated-alive",
damage: 32,
damagePerSec: 27,
damageDisplay: "32",
bonusPercent: 50,
bonusVsTags: ["flyer"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
"marran-badger-reanimated-zombie": {
src: "mercenary/marran/unit/marran_badger.pkl",
slug: "marran-badger-reanimated-zombie",
id: "mercenary/marran/unit/marran-badger-reanimated-zombie",
name: "Marran Badger (Double Infused) (Reanimated: Zombie)",
shortName: "Badger",
type: "unit",
subtype: "merc",
faction: "marran",
tier: "T2",
tagList: [
"infused",
"double-infused",
"reanimated-zombie",
"unit",
"unit:merc",
"faction:marran",
"tier:2",
"armor:heavy",
"shielded",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08",
hexiteCost: 200,
fluxCost: 150,
buildCount: 3,
domain: "ground",
supply: 3,
hp: 350,
vision: 1800,
speed: 642.8571428571429,
shields: 175,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"marran-badger-reanimated-zombie-attack": {
slug: "marran-badger-reanimated-zombie-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "marran",
tagList: ["ability", "ability:attack", "faction:marran"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["air", "ground"],
cooldown: 1.3076923076923077,
range: 1300,
abilityOf: "marran-badger-reanimated-zombie",
damage: 32,
damagePerSec: 24,
damageDisplay: "32",
bonusPercent: 50,
bonusVsTags: ["flyer"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
},
canBeInfused: false,
canBeReanimated: true,
canBeMindControlled: true,
reanimateCost: 26.2,
upgrade: {},
},
"marran-badger-reanimated-alive": {
src: "mercenary/marran/unit/marran_badger.pkl",
slug: "marran-badger-reanimated-alive",
id: "mercenary/marran/unit/marran-badger-reanimated-alive",
name: "Marran Badger (Reanimated: Alive)",
shortName: "Badger",
type: "unit",
subtype: "merc",
faction: "marran",
tier: "T2",
tagList: [
"reanimated-alive",
"unit",
"unit:merc",
"faction:marran",
"tier:2",
"armor:heavy",
"shielded",
"attacker",
"can-be-infused",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08",
hexiteCost: 200,
fluxCost: 150,
buildCount: 3,
domain: "ground",
supply: 3,
hp: 175,
vision: 1800,
speed: 585,
shields: 175,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"marran-badger-reanimated-alive-attack": {
slug: "marran-badger-reanimated-alive-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "marran",
tagList: ["ability", "ability:attack", "faction:marran"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["air", "ground"],
cooldown: 1.19,
range: 1300,
abilityOf: "marran-badger-reanimated-alive",
damage: 16,
damagePerSec: 13,
damageDisplay: "16",
bonusPercent: 50,
bonusVsTags: ["flyer"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"marran-badger-infused": {
src: "mercenary/marran/unit/marran_badger.pkl",
slug: "marran-badger-infused",
id: "mercenary/marran/unit/marran-badger-infused",
name: "Marran Badger (Reanimated: Alive) (Infused)",
shortName: "Badger",
type: "unit",
subtype: "merc",
faction: "marran",
tier: "T2",
tagList: [
"reanimated-alive",
"infused",
"unit",
"unit:merc",
"faction:marran",
"tier:2",
"armor:heavy",
"shielded",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08",
hexiteCost: 200,
fluxCost: 150,
buildCount: 3,
domain: "ground",
supply: 3,
hp: 262.5,
vision: 1800,
speed: 585,
shields: 175,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"marran-badger-infused-attack": {
slug: "marran-badger-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "marran",
tagList: ["ability", "ability:attack", "faction:marran"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["air", "ground"],
cooldown: 1.19,
range: 1300,
abilityOf: "marran-badger-infused",
damage: 24,
damagePerSec: 20,
damageDisplay: "24.0",
bonusPercent: 50,
bonusVsTags: ["flyer"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
"marran-badger-double-infused": {
src: "mercenary/marran/unit/marran_badger.pkl",
slug: "marran-badger-double-infused",
id: "mercenary/marran/unit/marran-badger-double-infused",
name: "Marran Badger (Reanimated: Alive) (Double Infused)",
shortName: "Badger",
type: "unit",
subtype: "merc",
faction: "marran",
tier: "T2",
tagList: [
"reanimated-alive",
"infused",
"double-infused",
"unit",
"unit:merc",
"faction:marran",
"tier:2",
"armor:heavy",
"shielded",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08",
hexiteCost: 200,
fluxCost: 150,
buildCount: 3,
domain: "ground",
supply: 3,
hp: 350,
vision: 1800,
speed: 585,
shields: 175,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"marran-badger-double-infused-attack": {
slug: "marran-badger-double-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "marran",
tagList: ["ability", "ability:attack", "faction:marran"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["air", "ground"],
cooldown: 1.19,
range: 1300,
abilityOf: "marran-badger-double-infused",
damage: 32,
damagePerSec: 27,
damageDisplay: "32",
bonusPercent: 50,
bonusVsTags: ["flyer"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
},
canBeInfused: true,
canBeReanimated: false,
canBeMindControlled: true,
infuseCost: 6,
upgrade: {},
},
"marran-badger-reanimated-zombie": {
src: "mercenary/marran/unit/marran_badger.pkl",
slug: "marran-badger-reanimated-zombie",
id: "mercenary/marran/unit/marran-badger-reanimated-zombie",
name: "Marran Badger (Reanimated: Zombie)",
shortName: "Badger",
type: "unit",
subtype: "merc",
faction: "marran",
tier: "T2",
tagList: [
"reanimated-zombie",
"unit",
"unit:merc",
"faction:marran",
"tier:2",
"armor:heavy",
"shielded",
"attacker",
"can-be-infused",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08",
hexiteCost: 200,
fluxCost: 150,
buildCount: 3,
domain: "ground",
supply: 3,
hp: 175,
vision: 1800,
speed: 642.8571428571429,
shields: 175,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"marran-badger-reanimated-zombie-attack": {
slug: "marran-badger-reanimated-zombie-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "marran",
tagList: ["ability", "ability:attack", "faction:marran"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["air", "ground"],
cooldown: 1.3076923076923077,
range: 1300,
abilityOf: "marran-badger-reanimated-zombie",
damage: 16,
damagePerSec: 12,
damageDisplay: "16",
bonusPercent: 50,
bonusVsTags: ["flyer"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"marran-badger-infused": {
src: "mercenary/marran/unit/marran_badger.pkl",
slug: "marran-badger-infused",
id: "mercenary/marran/unit/marran-badger-infused",
name: "Marran Badger (Reanimated: Zombie) (Infused)",
shortName: "Badger",
type: "unit",
subtype: "merc",
faction: "marran",
tier: "T2",
tagList: [
"reanimated-zombie",
"infused",
"unit",
"unit:merc",
"faction:marran",
"tier:2",
"armor:heavy",
"shielded",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08",
hexiteCost: 200,
fluxCost: 150,
buildCount: 3,
domain: "ground",
supply: 3,
hp: 262.5,
vision: 1800,
speed: 642.8571428571429,
shields: 175,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"marran-badger-infused-attack": {
slug: "marran-badger-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "marran",
tagList: ["ability", "ability:attack", "faction:marran"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["air", "ground"],
cooldown: 1.3076923076923077,
range: 1300,
abilityOf: "marran-badger-infused",
damage: 24,
damagePerSec: 18,
damageDisplay: "24.0",
bonusPercent: 50,
bonusVsTags: ["flyer"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
"marran-badger-double-infused": {
src: "mercenary/marran/unit/marran_badger.pkl",
slug: "marran-badger-double-infused",
id: "mercenary/marran/unit/marran-badger-double-infused",
name: "Marran Badger (Reanimated: Zombie) (Double Infused)",
shortName: "Badger",
type: "unit",
subtype: "merc",
faction: "marran",
tier: "T2",
tagList: [
"reanimated-zombie",
"infused",
"double-infused",
"unit",
"unit:merc",
"faction:marran",
"tier:2",
"armor:heavy",
"shielded",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "bd14c4a6-d658-4de0-9020-5e806f6ddd08",
hexiteCost: 200,
fluxCost: 150,
buildCount: 3,
domain: "ground",
supply: 3,
hp: 350,
vision: 1800,
speed: 642.8571428571429,
shields: 175,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"marran-badger-double-infused-attack": {
slug: "marran-badger-double-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "marran",
tagList: ["ability", "ability:attack", "faction:marran"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["air", "ground"],
cooldown: 1.3076923076923077,
range: 1300,
abilityOf: "marran-badger-double-infused",
damage: 32,
damagePerSec: 24,
damageDisplay: "32",
bonusPercent: 50,
bonusVsTags: ["flyer"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
},
canBeInfused: true,
canBeReanimated: false,
canBeMindControlled: true,
infuseCost: 6,
upgrade: {},
},
},
canBeInfused: true,
canBeReanimated: true,
canBeMindControlled: true,
reanimateCost: 26.2,
infuseCost: 6,
upgrade: {},
};
// Export the entity as a named export for better ES modules compatibility
export const entity = MarranBadger;
// Also maintain default export for backward compatibility
export default MarranBadger;
//# sourceMappingURL=marran-badger.js.map