@zerospacegg/iolin
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Community ZeroSpace game data library - units, buildings, abilities, and more
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JavaScript
const DreadFlamer = {
src: "mercenary/dread/unit/dread_flamer.pkl",
slug: "dread-flamer",
id: "mercenary/dread/unit/dread-flamer",
name: "Dread Flamer",
shortName: "Flamer",
type: "unit",
subtype: "merc",
faction: "dread",
tier: "T3",
tagList: [
"unit",
"unit:merc",
"faction:dread",
"tier:3",
"armor:heavy",
"armored",
"attacker",
"can-be-infused",
"can-be-reanimated",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "2f95493e-6fee-4d2e-a722-9c537690c413",
hexiteCost: 100,
fluxCost: 200,
buildCount: 3,
domain: "ground",
supply: 6,
hp: 1250,
vision: 1800,
speed: 500,
armor: 1,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"dread-flamer-attack": {
slug: "dread-flamer-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "dread",
tagList: ["ability", "ability:attack", "faction:dread"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 0.25,
range: 350,
abilityOf: "dread-flamer",
volleys: 2,
arcAngle: 40,
damage: 8,
damagePerSec: 64,
damageDisplay: "8 x2",
bonusPercent: 50,
bonusVsTags: ["armor:light"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"dread-flamer-infused": {
src: "mercenary/dread/unit/dread_flamer.pkl",
slug: "dread-flamer-infused",
id: "mercenary/dread/unit/dread-flamer-infused",
name: "Dread Flamer (Infused)",
shortName: "Flamer",
type: "unit",
subtype: "merc",
faction: "dread",
tier: "T3",
tagList: [
"infused",
"unit",
"unit:merc",
"faction:dread",
"tier:3",
"armor:heavy",
"armored",
"attacker",
"can-be-reanimated",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "2f95493e-6fee-4d2e-a722-9c537690c413",
hexiteCost: 100,
fluxCost: 200,
buildCount: 3,
domain: "ground",
supply: 6,
hp: 1875,
vision: 1800,
speed: 500,
armor: 1,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"dread-flamer-infused-attack": {
slug: "dread-flamer-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "dread",
tagList: ["ability", "ability:attack", "faction:dread"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 0.25,
range: 350,
abilityOf: "dread-flamer-infused",
volleys: 2,
arcAngle: 40,
damage: 12,
damagePerSec: 96,
damageDisplay: "12.0 x2",
bonusPercent: 50,
bonusVsTags: ["armor:light"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"dread-flamer-reanimated-alive": {
src: "mercenary/dread/unit/dread_flamer.pkl",
slug: "dread-flamer-reanimated-alive",
id: "mercenary/dread/unit/dread-flamer-reanimated-alive",
name: "Dread Flamer (Infused) (Reanimated: Alive)",
shortName: "Flamer",
type: "unit",
subtype: "merc",
faction: "dread",
tier: "T3",
tagList: [
"infused",
"reanimated-alive",
"unit",
"unit:merc",
"faction:dread",
"tier:3",
"armor:heavy",
"armored",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "2f95493e-6fee-4d2e-a722-9c537690c413",
hexiteCost: 100,
fluxCost: 200,
buildCount: 3,
domain: "ground",
supply: 6,
hp: 1875,
vision: 1800,
speed: 650,
armor: 1,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"dread-flamer-reanimated-alive-attack": {
slug: "dread-flamer-reanimated-alive-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "dread",
tagList: ["ability", "ability:attack", "faction:dread"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 0.175,
range: 350,
abilityOf: "dread-flamer-reanimated-alive",
volleys: 2,
arcAngle: 40,
damage: 12,
damagePerSec: 137,
damageDisplay: "12.0 x2",
bonusPercent: 50,
bonusVsTags: ["armor:light"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
"dread-flamer-reanimated-zombie": {
src: "mercenary/dread/unit/dread_flamer.pkl",
slug: "dread-flamer-reanimated-zombie",
id: "mercenary/dread/unit/dread-flamer-reanimated-zombie",
name: "Dread Flamer (Infused) (Reanimated: Zombie)",
shortName: "Flamer",
type: "unit",
subtype: "merc",
faction: "dread",
tier: "T3",
tagList: [
"infused",
"reanimated-zombie",
"unit",
"unit:merc",
"faction:dread",
"tier:3",
"armor:heavy",
"armored",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "2f95493e-6fee-4d2e-a722-9c537690c413",
hexiteCost: 100,
fluxCost: 200,
buildCount: 3,
domain: "ground",
supply: 6,
hp: 1875,
vision: 1800,
speed: 714.2857142857143,
armor: 1,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"dread-flamer-reanimated-zombie-attack": {
slug: "dread-flamer-reanimated-zombie-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "dread",
tagList: ["ability", "ability:attack", "faction:dread"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 0.1923076923076923,
range: 350,
abilityOf: "dread-flamer-reanimated-zombie",
volleys: 2,
arcAngle: 40,
damage: 12,
damagePerSec: 125,
damageDisplay: "12.0 x2",
bonusPercent: 50,
bonusVsTags: ["armor:light"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
},
canBeInfused: false,
canBeReanimated: true,
canBeMindControlled: true,
reanimateCost: 23.6,
upgrade: {},
},
"dread-flamer-double-infused": {
src: "mercenary/dread/unit/dread_flamer.pkl",
slug: "dread-flamer-double-infused",
id: "mercenary/dread/unit/dread-flamer-double-infused",
name: "Dread Flamer (Double Infused)",
shortName: "Flamer",
type: "unit",
subtype: "merc",
faction: "dread",
tier: "T3",
tagList: [
"infused",
"double-infused",
"unit",
"unit:merc",
"faction:dread",
"tier:3",
"armor:heavy",
"armored",
"attacker",
"can-be-reanimated",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "2f95493e-6fee-4d2e-a722-9c537690c413",
hexiteCost: 100,
fluxCost: 200,
buildCount: 3,
domain: "ground",
supply: 6,
hp: 2500,
vision: 1800,
speed: 500,
armor: 1,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"dread-flamer-double-infused-attack": {
slug: "dread-flamer-double-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "dread",
tagList: ["ability", "ability:attack", "faction:dread"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 0.25,
range: 350,
abilityOf: "dread-flamer-double-infused",
volleys: 2,
arcAngle: 40,
damage: 16,
damagePerSec: 128,
damageDisplay: "16 x2",
bonusPercent: 50,
bonusVsTags: ["armor:light"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"dread-flamer-reanimated-alive": {
src: "mercenary/dread/unit/dread_flamer.pkl",
slug: "dread-flamer-reanimated-alive",
id: "mercenary/dread/unit/dread-flamer-reanimated-alive",
name: "Dread Flamer (Double Infused) (Reanimated: Alive)",
shortName: "Flamer",
type: "unit",
subtype: "merc",
faction: "dread",
tier: "T3",
tagList: [
"infused",
"double-infused",
"reanimated-alive",
"unit",
"unit:merc",
"faction:dread",
"tier:3",
"armor:heavy",
"armored",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "2f95493e-6fee-4d2e-a722-9c537690c413",
hexiteCost: 100,
fluxCost: 200,
buildCount: 3,
domain: "ground",
supply: 6,
hp: 2500,
vision: 1800,
speed: 650,
armor: 1,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"dread-flamer-reanimated-alive-attack": {
slug: "dread-flamer-reanimated-alive-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "dread",
tagList: ["ability", "ability:attack", "faction:dread"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 0.175,
range: 350,
abilityOf: "dread-flamer-reanimated-alive",
volleys: 2,
arcAngle: 40,
damage: 16,
damagePerSec: 183,
damageDisplay: "16 x2",
bonusPercent: 50,
bonusVsTags: ["armor:light"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
"dread-flamer-reanimated-zombie": {
src: "mercenary/dread/unit/dread_flamer.pkl",
slug: "dread-flamer-reanimated-zombie",
id: "mercenary/dread/unit/dread-flamer-reanimated-zombie",
name: "Dread Flamer (Double Infused) (Reanimated: Zombie)",
shortName: "Flamer",
type: "unit",
subtype: "merc",
faction: "dread",
tier: "T3",
tagList: [
"infused",
"double-infused",
"reanimated-zombie",
"unit",
"unit:merc",
"faction:dread",
"tier:3",
"armor:heavy",
"armored",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "2f95493e-6fee-4d2e-a722-9c537690c413",
hexiteCost: 100,
fluxCost: 200,
buildCount: 3,
domain: "ground",
supply: 6,
hp: 2500,
vision: 1800,
speed: 714.2857142857143,
armor: 1,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"dread-flamer-reanimated-zombie-attack": {
slug: "dread-flamer-reanimated-zombie-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "dread",
tagList: ["ability", "ability:attack", "faction:dread"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 0.1923076923076923,
range: 350,
abilityOf: "dread-flamer-reanimated-zombie",
volleys: 2,
arcAngle: 40,
damage: 16,
damagePerSec: 166,
damageDisplay: "16 x2",
bonusPercent: 50,
bonusVsTags: ["armor:light"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
},
canBeInfused: false,
canBeReanimated: true,
canBeMindControlled: true,
reanimateCost: 23.6,
upgrade: {},
},
"dread-flamer-reanimated-alive": {
src: "mercenary/dread/unit/dread_flamer.pkl",
slug: "dread-flamer-reanimated-alive",
id: "mercenary/dread/unit/dread-flamer-reanimated-alive",
name: "Dread Flamer (Reanimated: Alive)",
shortName: "Flamer",
type: "unit",
subtype: "merc",
faction: "dread",
tier: "T3",
tagList: [
"reanimated-alive",
"unit",
"unit:merc",
"faction:dread",
"tier:3",
"armor:heavy",
"armored",
"attacker",
"can-be-infused",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "2f95493e-6fee-4d2e-a722-9c537690c413",
hexiteCost: 100,
fluxCost: 200,
buildCount: 3,
domain: "ground",
supply: 6,
hp: 1250,
vision: 1800,
speed: 650,
armor: 1,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"dread-flamer-reanimated-alive-attack": {
slug: "dread-flamer-reanimated-alive-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "dread",
tagList: ["ability", "ability:attack", "faction:dread"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 0.175,
range: 350,
abilityOf: "dread-flamer-reanimated-alive",
volleys: 2,
arcAngle: 40,
damage: 8,
damagePerSec: 91,
damageDisplay: "8 x2",
bonusPercent: 50,
bonusVsTags: ["armor:light"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"dread-flamer-infused": {
src: "mercenary/dread/unit/dread_flamer.pkl",
slug: "dread-flamer-infused",
id: "mercenary/dread/unit/dread-flamer-infused",
name: "Dread Flamer (Reanimated: Alive) (Infused)",
shortName: "Flamer",
type: "unit",
subtype: "merc",
faction: "dread",
tier: "T3",
tagList: [
"reanimated-alive",
"infused",
"unit",
"unit:merc",
"faction:dread",
"tier:3",
"armor:heavy",
"armored",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "2f95493e-6fee-4d2e-a722-9c537690c413",
hexiteCost: 100,
fluxCost: 200,
buildCount: 3,
domain: "ground",
supply: 6,
hp: 1875,
vision: 1800,
speed: 650,
armor: 1,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"dread-flamer-infused-attack": {
slug: "dread-flamer-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "dread",
tagList: ["ability", "ability:attack", "faction:dread"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 0.175,
range: 350,
abilityOf: "dread-flamer-infused",
volleys: 2,
arcAngle: 40,
damage: 12,
damagePerSec: 137,
damageDisplay: "12.0 x2",
bonusPercent: 50,
bonusVsTags: ["armor:light"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
"dread-flamer-double-infused": {
src: "mercenary/dread/unit/dread_flamer.pkl",
slug: "dread-flamer-double-infused",
id: "mercenary/dread/unit/dread-flamer-double-infused",
name: "Dread Flamer (Reanimated: Alive) (Double Infused)",
shortName: "Flamer",
type: "unit",
subtype: "merc",
faction: "dread",
tier: "T3",
tagList: [
"reanimated-alive",
"infused",
"double-infused",
"unit",
"unit:merc",
"faction:dread",
"tier:3",
"armor:heavy",
"armored",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "2f95493e-6fee-4d2e-a722-9c537690c413",
hexiteCost: 100,
fluxCost: 200,
buildCount: 3,
domain: "ground",
supply: 6,
hp: 2500,
vision: 1800,
speed: 650,
armor: 1,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"dread-flamer-double-infused-attack": {
slug: "dread-flamer-double-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "dread",
tagList: ["ability", "ability:attack", "faction:dread"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 0.175,
range: 350,
abilityOf: "dread-flamer-double-infused",
volleys: 2,
arcAngle: 40,
damage: 16,
damagePerSec: 183,
damageDisplay: "16 x2",
bonusPercent: 50,
bonusVsTags: ["armor:light"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
},
canBeInfused: true,
canBeReanimated: false,
canBeMindControlled: true,
infuseCost: 16,
upgrade: {},
},
"dread-flamer-reanimated-zombie": {
src: "mercenary/dread/unit/dread_flamer.pkl",
slug: "dread-flamer-reanimated-zombie",
id: "mercenary/dread/unit/dread-flamer-reanimated-zombie",
name: "Dread Flamer (Reanimated: Zombie)",
shortName: "Flamer",
type: "unit",
subtype: "merc",
faction: "dread",
tier: "T3",
tagList: [
"reanimated-zombie",
"unit",
"unit:merc",
"faction:dread",
"tier:3",
"armor:heavy",
"armored",
"attacker",
"can-be-infused",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "2f95493e-6fee-4d2e-a722-9c537690c413",
hexiteCost: 100,
fluxCost: 200,
buildCount: 3,
domain: "ground",
supply: 6,
hp: 1250,
vision: 1800,
speed: 714.2857142857143,
armor: 1,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"dread-flamer-reanimated-zombie-attack": {
slug: "dread-flamer-reanimated-zombie-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "dread",
tagList: ["ability", "ability:attack", "faction:dread"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 0.1923076923076923,
range: 350,
abilityOf: "dread-flamer-reanimated-zombie",
volleys: 2,
arcAngle: 40,
damage: 8,
damagePerSec: 83,
damageDisplay: "8 x2",
bonusPercent: 50,
bonusVsTags: ["armor:light"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"dread-flamer-infused": {
src: "mercenary/dread/unit/dread_flamer.pkl",
slug: "dread-flamer-infused",
id: "mercenary/dread/unit/dread-flamer-infused",
name: "Dread Flamer (Reanimated: Zombie) (Infused)",
shortName: "Flamer",
type: "unit",
subtype: "merc",
faction: "dread",
tier: "T3",
tagList: [
"reanimated-zombie",
"infused",
"unit",
"unit:merc",
"faction:dread",
"tier:3",
"armor:heavy",
"armored",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "2f95493e-6fee-4d2e-a722-9c537690c413",
hexiteCost: 100,
fluxCost: 200,
buildCount: 3,
domain: "ground",
supply: 6,
hp: 1875,
vision: 1800,
speed: 714.2857142857143,
armor: 1,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"dread-flamer-infused-attack": {
slug: "dread-flamer-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "dread",
tagList: ["ability", "ability:attack", "faction:dread"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 0.1923076923076923,
range: 350,
abilityOf: "dread-flamer-infused",
volleys: 2,
arcAngle: 40,
damage: 12,
damagePerSec: 125,
damageDisplay: "12.0 x2",
bonusPercent: 50,
bonusVsTags: ["armor:light"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
"dread-flamer-double-infused": {
src: "mercenary/dread/unit/dread_flamer.pkl",
slug: "dread-flamer-double-infused",
id: "mercenary/dread/unit/dread-flamer-double-infused",
name: "Dread Flamer (Reanimated: Zombie) (Double Infused)",
shortName: "Flamer",
type: "unit",
subtype: "merc",
faction: "dread",
tier: "T3",
tagList: [
"reanimated-zombie",
"infused",
"double-infused",
"unit",
"unit:merc",
"faction:dread",
"tier:3",
"armor:heavy",
"armored",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
uuid: "2f95493e-6fee-4d2e-a722-9c537690c413",
hexiteCost: 100,
fluxCost: 200,
buildCount: 3,
domain: "ground",
supply: 6,
hp: 2500,
vision: 1800,
speed: 714.2857142857143,
armor: 1,
armorType: "heavy",
untargetable: false,
maxAddOns: 0,
ability: {
"dread-flamer-double-infused-attack": {
slug: "dread-flamer-double-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "dread",
tagList: ["ability", "ability:attack", "faction:dread"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 0.1923076923076923,
range: 350,
abilityOf: "dread-flamer-double-infused",
volleys: 2,
arcAngle: 40,
damage: 16,
damagePerSec: 166,
damageDisplay: "16 x2",
bonusPercent: 50,
bonusVsTags: ["armor:light"],
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
},
},
canBeInfused: true,
canBeReanimated: false,
canBeMindControlled: true,
infuseCost: 16,
upgrade: {},
},
},
canBeInfused: true,
canBeReanimated: true,
canBeMindControlled: true,
reanimateCost: 23.6,
infuseCost: 16,
upgrade: {},
};
// Export the entity as a named export for better ES modules compatibility
export const entity = DreadFlamer;
// Also maintain default export for backward compatibility
export default DreadFlamer;
//# sourceMappingURL=dread-flamer.js.map