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@zerospacegg/iolin

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Community ZeroSpace game data library - units, buildings, abilities, and more

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const DreadFlamer = { src: "mercenary/dread/unit/dread_flamer.pkl", slug: "dread-flamer", id: "mercenary/dread/unit/dread-flamer", name: "Dread Flamer", shortName: "Flamer", type: "unit", subtype: "merc", faction: "dread", tier: "T3", tagList: [ "unit", "unit:merc", "faction:dread", "tier:3", "armor:heavy", "armored", "attacker", "can-be-infused", "can-be-reanimated", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "2f95493e-6fee-4d2e-a722-9c537690c413", hexiteCost: 100, fluxCost: 200, buildCount: 3, domain: "ground", supply: 6, hp: 1250, vision: 1800, speed: 500, armor: 1, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "dread-flamer-attack": { slug: "dread-flamer-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "dread", tagList: ["ability", "ability:attack", "faction:dread"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 0.25, range: 350, abilityOf: "dread-flamer", volleys: 2, arcAngle: 40, damage: 8, damagePerSec: 64, damageDisplay: "8 x2", bonusPercent: 50, bonusVsTags: ["armor:light"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: { "dread-flamer-infused": { src: "mercenary/dread/unit/dread_flamer.pkl", slug: "dread-flamer-infused", id: "mercenary/dread/unit/dread-flamer-infused", name: "Dread Flamer (Infused)", shortName: "Flamer", type: "unit", subtype: "merc", faction: "dread", tier: "T3", tagList: [ "infused", "unit", "unit:merc", "faction:dread", "tier:3", "armor:heavy", "armored", "attacker", "can-be-reanimated", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "2f95493e-6fee-4d2e-a722-9c537690c413", hexiteCost: 100, fluxCost: 200, buildCount: 3, domain: "ground", supply: 6, hp: 1875, vision: 1800, speed: 500, armor: 1, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "dread-flamer-infused-attack": { slug: "dread-flamer-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "dread", tagList: ["ability", "ability:attack", "faction:dread"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 0.25, range: 350, abilityOf: "dread-flamer-infused", volleys: 2, arcAngle: 40, damage: 12, damagePerSec: 96, damageDisplay: "12.0 x2", bonusPercent: 50, bonusVsTags: ["armor:light"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: { "dread-flamer-reanimated-alive": { src: "mercenary/dread/unit/dread_flamer.pkl", slug: "dread-flamer-reanimated-alive", id: "mercenary/dread/unit/dread-flamer-reanimated-alive", name: "Dread Flamer (Infused) (Reanimated: Alive)", shortName: "Flamer", type: "unit", subtype: "merc", faction: "dread", tier: "T3", tagList: [ "infused", "reanimated-alive", "unit", "unit:merc", "faction:dread", "tier:3", "armor:heavy", "armored", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "2f95493e-6fee-4d2e-a722-9c537690c413", hexiteCost: 100, fluxCost: 200, buildCount: 3, domain: "ground", supply: 6, hp: 1875, vision: 1800, speed: 650, armor: 1, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "dread-flamer-reanimated-alive-attack": { slug: "dread-flamer-reanimated-alive-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "dread", tagList: ["ability", "ability:attack", "faction:dread"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 0.175, range: 350, abilityOf: "dread-flamer-reanimated-alive", volleys: 2, arcAngle: 40, damage: 12, damagePerSec: 137, damageDisplay: "12.0 x2", bonusPercent: 50, bonusVsTags: ["armor:light"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, "dread-flamer-reanimated-zombie": { src: "mercenary/dread/unit/dread_flamer.pkl", slug: "dread-flamer-reanimated-zombie", id: "mercenary/dread/unit/dread-flamer-reanimated-zombie", name: "Dread Flamer (Infused) (Reanimated: Zombie)", shortName: "Flamer", type: "unit", subtype: "merc", faction: "dread", tier: "T3", tagList: [ "infused", "reanimated-zombie", "unit", "unit:merc", "faction:dread", "tier:3", "armor:heavy", "armored", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "2f95493e-6fee-4d2e-a722-9c537690c413", hexiteCost: 100, fluxCost: 200, buildCount: 3, domain: "ground", supply: 6, hp: 1875, vision: 1800, speed: 714.2857142857143, armor: 1, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "dread-flamer-reanimated-zombie-attack": { slug: "dread-flamer-reanimated-zombie-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "dread", tagList: ["ability", "ability:attack", "faction:dread"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 0.1923076923076923, range: 350, abilityOf: "dread-flamer-reanimated-zombie", volleys: 2, arcAngle: 40, damage: 12, damagePerSec: 125, damageDisplay: "12.0 x2", bonusPercent: 50, bonusVsTags: ["armor:light"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, }, canBeInfused: false, canBeReanimated: true, canBeMindControlled: true, reanimateCost: 23.6, upgrade: {}, }, "dread-flamer-double-infused": { src: "mercenary/dread/unit/dread_flamer.pkl", slug: "dread-flamer-double-infused", id: "mercenary/dread/unit/dread-flamer-double-infused", name: "Dread Flamer (Double Infused)", shortName: "Flamer", type: "unit", subtype: "merc", faction: "dread", tier: "T3", tagList: [ "infused", "double-infused", "unit", "unit:merc", "faction:dread", "tier:3", "armor:heavy", "armored", "attacker", "can-be-reanimated", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "2f95493e-6fee-4d2e-a722-9c537690c413", hexiteCost: 100, fluxCost: 200, buildCount: 3, domain: "ground", supply: 6, hp: 2500, vision: 1800, speed: 500, armor: 1, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "dread-flamer-double-infused-attack": { slug: "dread-flamer-double-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "dread", tagList: ["ability", "ability:attack", "faction:dread"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 0.25, range: 350, abilityOf: "dread-flamer-double-infused", volleys: 2, arcAngle: 40, damage: 16, damagePerSec: 128, damageDisplay: "16 x2", bonusPercent: 50, bonusVsTags: ["armor:light"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: { "dread-flamer-reanimated-alive": { src: "mercenary/dread/unit/dread_flamer.pkl", slug: "dread-flamer-reanimated-alive", id: "mercenary/dread/unit/dread-flamer-reanimated-alive", name: "Dread Flamer (Double Infused) (Reanimated: Alive)", shortName: "Flamer", type: "unit", subtype: "merc", faction: "dread", tier: "T3", tagList: [ "infused", "double-infused", "reanimated-alive", "unit", "unit:merc", "faction:dread", "tier:3", "armor:heavy", "armored", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "2f95493e-6fee-4d2e-a722-9c537690c413", hexiteCost: 100, fluxCost: 200, buildCount: 3, domain: "ground", supply: 6, hp: 2500, vision: 1800, speed: 650, armor: 1, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "dread-flamer-reanimated-alive-attack": { slug: "dread-flamer-reanimated-alive-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "dread", tagList: ["ability", "ability:attack", "faction:dread"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 0.175, range: 350, abilityOf: "dread-flamer-reanimated-alive", volleys: 2, arcAngle: 40, damage: 16, damagePerSec: 183, damageDisplay: "16 x2", bonusPercent: 50, bonusVsTags: ["armor:light"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, "dread-flamer-reanimated-zombie": { src: "mercenary/dread/unit/dread_flamer.pkl", slug: "dread-flamer-reanimated-zombie", id: "mercenary/dread/unit/dread-flamer-reanimated-zombie", name: "Dread Flamer (Double Infused) (Reanimated: Zombie)", shortName: "Flamer", type: "unit", subtype: "merc", faction: "dread", tier: "T3", tagList: [ "infused", "double-infused", "reanimated-zombie", "unit", "unit:merc", "faction:dread", "tier:3", "armor:heavy", "armored", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "2f95493e-6fee-4d2e-a722-9c537690c413", hexiteCost: 100, fluxCost: 200, buildCount: 3, domain: "ground", supply: 6, hp: 2500, vision: 1800, speed: 714.2857142857143, armor: 1, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "dread-flamer-reanimated-zombie-attack": { slug: "dread-flamer-reanimated-zombie-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "dread", tagList: ["ability", "ability:attack", "faction:dread"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 0.1923076923076923, range: 350, abilityOf: "dread-flamer-reanimated-zombie", volleys: 2, arcAngle: 40, damage: 16, damagePerSec: 166, damageDisplay: "16 x2", bonusPercent: 50, bonusVsTags: ["armor:light"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, }, canBeInfused: false, canBeReanimated: true, canBeMindControlled: true, reanimateCost: 23.6, upgrade: {}, }, "dread-flamer-reanimated-alive": { src: "mercenary/dread/unit/dread_flamer.pkl", slug: "dread-flamer-reanimated-alive", id: "mercenary/dread/unit/dread-flamer-reanimated-alive", name: "Dread Flamer (Reanimated: Alive)", shortName: "Flamer", type: "unit", subtype: "merc", faction: "dread", tier: "T3", tagList: [ "reanimated-alive", "unit", "unit:merc", "faction:dread", "tier:3", "armor:heavy", "armored", "attacker", "can-be-infused", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "2f95493e-6fee-4d2e-a722-9c537690c413", hexiteCost: 100, fluxCost: 200, buildCount: 3, domain: "ground", supply: 6, hp: 1250, vision: 1800, speed: 650, armor: 1, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "dread-flamer-reanimated-alive-attack": { slug: "dread-flamer-reanimated-alive-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "dread", tagList: ["ability", "ability:attack", "faction:dread"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 0.175, range: 350, abilityOf: "dread-flamer-reanimated-alive", volleys: 2, arcAngle: 40, damage: 8, damagePerSec: 91, damageDisplay: "8 x2", bonusPercent: 50, bonusVsTags: ["armor:light"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: { "dread-flamer-infused": { src: "mercenary/dread/unit/dread_flamer.pkl", slug: "dread-flamer-infused", id: "mercenary/dread/unit/dread-flamer-infused", name: "Dread Flamer (Reanimated: Alive) (Infused)", shortName: "Flamer", type: "unit", subtype: "merc", faction: "dread", tier: "T3", tagList: [ "reanimated-alive", "infused", "unit", "unit:merc", "faction:dread", "tier:3", "armor:heavy", "armored", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "2f95493e-6fee-4d2e-a722-9c537690c413", hexiteCost: 100, fluxCost: 200, buildCount: 3, domain: "ground", supply: 6, hp: 1875, vision: 1800, speed: 650, armor: 1, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "dread-flamer-infused-attack": { slug: "dread-flamer-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "dread", tagList: ["ability", "ability:attack", "faction:dread"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 0.175, range: 350, abilityOf: "dread-flamer-infused", volleys: 2, arcAngle: 40, damage: 12, damagePerSec: 137, damageDisplay: "12.0 x2", bonusPercent: 50, bonusVsTags: ["armor:light"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, "dread-flamer-double-infused": { src: "mercenary/dread/unit/dread_flamer.pkl", slug: "dread-flamer-double-infused", id: "mercenary/dread/unit/dread-flamer-double-infused", name: "Dread Flamer (Reanimated: Alive) (Double Infused)", shortName: "Flamer", type: "unit", subtype: "merc", faction: "dread", tier: "T3", tagList: [ "reanimated-alive", "infused", "double-infused", "unit", "unit:merc", "faction:dread", "tier:3", "armor:heavy", "armored", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "2f95493e-6fee-4d2e-a722-9c537690c413", hexiteCost: 100, fluxCost: 200, buildCount: 3, domain: "ground", supply: 6, hp: 2500, vision: 1800, speed: 650, armor: 1, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "dread-flamer-double-infused-attack": { slug: "dread-flamer-double-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "dread", tagList: ["ability", "ability:attack", "faction:dread"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 0.175, range: 350, abilityOf: "dread-flamer-double-infused", volleys: 2, arcAngle: 40, damage: 16, damagePerSec: 183, damageDisplay: "16 x2", bonusPercent: 50, bonusVsTags: ["armor:light"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, }, canBeInfused: true, canBeReanimated: false, canBeMindControlled: true, infuseCost: 16, upgrade: {}, }, "dread-flamer-reanimated-zombie": { src: "mercenary/dread/unit/dread_flamer.pkl", slug: "dread-flamer-reanimated-zombie", id: "mercenary/dread/unit/dread-flamer-reanimated-zombie", name: "Dread Flamer (Reanimated: Zombie)", shortName: "Flamer", type: "unit", subtype: "merc", faction: "dread", tier: "T3", tagList: [ "reanimated-zombie", "unit", "unit:merc", "faction:dread", "tier:3", "armor:heavy", "armored", "attacker", "can-be-infused", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "2f95493e-6fee-4d2e-a722-9c537690c413", hexiteCost: 100, fluxCost: 200, buildCount: 3, domain: "ground", supply: 6, hp: 1250, vision: 1800, speed: 714.2857142857143, armor: 1, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "dread-flamer-reanimated-zombie-attack": { slug: "dread-flamer-reanimated-zombie-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "dread", tagList: ["ability", "ability:attack", "faction:dread"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 0.1923076923076923, range: 350, abilityOf: "dread-flamer-reanimated-zombie", volleys: 2, arcAngle: 40, damage: 8, damagePerSec: 83, damageDisplay: "8 x2", bonusPercent: 50, bonusVsTags: ["armor:light"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: { "dread-flamer-infused": { src: "mercenary/dread/unit/dread_flamer.pkl", slug: "dread-flamer-infused", id: "mercenary/dread/unit/dread-flamer-infused", name: "Dread Flamer (Reanimated: Zombie) (Infused)", shortName: "Flamer", type: "unit", subtype: "merc", faction: "dread", tier: "T3", tagList: [ "reanimated-zombie", "infused", "unit", "unit:merc", "faction:dread", "tier:3", "armor:heavy", "armored", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "2f95493e-6fee-4d2e-a722-9c537690c413", hexiteCost: 100, fluxCost: 200, buildCount: 3, domain: "ground", supply: 6, hp: 1875, vision: 1800, speed: 714.2857142857143, armor: 1, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "dread-flamer-infused-attack": { slug: "dread-flamer-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "dread", tagList: ["ability", "ability:attack", "faction:dread"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 0.1923076923076923, range: 350, abilityOf: "dread-flamer-infused", volleys: 2, arcAngle: 40, damage: 12, damagePerSec: 125, damageDisplay: "12.0 x2", bonusPercent: 50, bonusVsTags: ["armor:light"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, "dread-flamer-double-infused": { src: "mercenary/dread/unit/dread_flamer.pkl", slug: "dread-flamer-double-infused", id: "mercenary/dread/unit/dread-flamer-double-infused", name: "Dread Flamer (Reanimated: Zombie) (Double Infused)", shortName: "Flamer", type: "unit", subtype: "merc", faction: "dread", tier: "T3", tagList: [ "reanimated-zombie", "infused", "double-infused", "unit", "unit:merc", "faction:dread", "tier:3", "armor:heavy", "armored", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, uuid: "2f95493e-6fee-4d2e-a722-9c537690c413", hexiteCost: 100, fluxCost: 200, buildCount: 3, domain: "ground", supply: 6, hp: 2500, vision: 1800, speed: 714.2857142857143, armor: 1, armorType: "heavy", untargetable: false, maxAddOns: 0, ability: { "dread-flamer-double-infused-attack": { slug: "dread-flamer-double-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "dread", tagList: ["ability", "ability:attack", "faction:dread"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 0.1923076923076923, range: 350, abilityOf: "dread-flamer-double-infused", volleys: 2, arcAngle: 40, damage: 16, damagePerSec: 166, damageDisplay: "16 x2", bonusPercent: 50, bonusVsTags: ["armor:light"], autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }, }, canBeInfused: true, canBeReanimated: false, canBeMindControlled: true, infuseCost: 16, upgrade: {}, }, }, canBeInfused: true, canBeReanimated: true, canBeMindControlled: true, reanimateCost: 23.6, infuseCost: 16, upgrade: {}, }; // Export the entity as a named export for better ES modules compatibility export const entity = DreadFlamer; // Also maintain default export for backward compatibility export default DreadFlamer; //# sourceMappingURL=dread-flamer.js.map