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@zerospacegg/iolin

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Community ZeroSpace game data library - units, buildings, abilities, and more

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const Dread = { src: "mercenary/dread.pkl", slug: "dread", id: "mercenary/dread", name: "Dread Raiders", shortName: "Dread", type: "faction", subtype: "mercenary", faction: "dread", tagList: ["faction", "faction:mercenary", "faction:dread"], inGame: true, fromFuture: false, mercHeroesAllowed: true, hero: ["dread-hero"], unit: ["dread-flamer", "dread-raider", "dread-rover", "dread-sniper"], building: ["dread-merc-outpost"], talent: { "dread-talent-pillage": { slug: "dread-talent-pillage", name: "Pillage", shortName: "Pillage", description: "Destroying harvesters and buildings provides hexite", type: "faction-ability", subtype: "talent", faction: "dread", tagList: ["faction-ability", "faction-ability:talent", "faction:dread"], inGame: true, fromFuture: false, factionType: "mercenary", activationType: "passive", abilityOf: "dread", targets: [], damageDisplay: "null", healingDisplay: "null", level: 2, }, "dread-talent-advanced-sensors": { slug: "dread-talent-advanced-sensors", name: "Advanced Sensors", shortName: "Advanced Sensors", description: "+60% vision & +20% movement speed", type: "faction-ability", subtype: "talent", faction: "dread", tagList: ["faction-ability", "faction-ability:talent", "faction:dread"], inGame: true, fromFuture: false, factionType: "mercenary", activationType: "passive", abilityOf: "dread", targets: [], damageDisplay: "null", healingDisplay: "null", level: 4, }, }, topbar: { "dread-topbar-sandbags": { slug: "dread-topbar-sandbags", name: "Sandbags", shortName: "Sandbags", description: "Drop sandbags at targeted location. Sandbags block enemy shots and movement. Sandbags have 200 HP.", type: "faction-ability", subtype: "topbar", tagList: ["faction-ability", "faction-ability:topbar"], inGame: true, fromFuture: false, factionType: "mercenary", activationType: "activated", abilityOf: "dread", targets: [], energyCost: 1, energyType: "topbar", cooldown: 2, damageDisplay: "null", healingDisplay: "null", slot: 6, }, }, }; // Export the entity as a named export for better ES modules compatibility export const entity = Dread; // Also maintain default export for backward compatibility export default Dread; //# sourceMappingURL=dread.js.map