@zerospacegg/iolin
Version:
Community ZeroSpace game data library - units, buildings, abilities, and more
115 lines • 4.18 kB
JavaScript
const Chakru = {
src: "mercenary/chakru.pkl",
slug: "chakru",
id: "mercenary/chakru",
name: "Cha'Kru Kingdom",
shortName: "Cha'Kru",
description: "Crabs.",
type: "faction",
subtype: "mercenary",
faction: "chakru",
tagList: ["faction", "faction:mercenary", "faction:chakru"],
inGame: true,
fromFuture: false,
mercHeroesAllowed: true,
hero: [],
unit: [
"chakru-clakjaw",
"chakru-cultist",
"chakru-ghost-crab",
"chakru-hatun",
"chakru-rageborn",
"chakru-warrior",
],
building: ["chakru-temple-of-earth", "chakru-temple-of-water"],
talent: {
"chakru-talent-revive": {
slug: "chakru-talent-revive",
name: "Revive",
shortName: "Revive",
description: "Chakru units revive at their temples. 90s cooldown per Temple.",
type: "faction-ability",
subtype: "talent",
faction: "chakru",
tagList: ["faction-ability", "faction-ability:talent", "faction:chakru"],
inGame: true,
fromFuture: false,
factionType: "mercenary",
activationType: "passive",
abilityOf: "chakru",
targets: [],
damageDisplay: "null",
healingDisplay: "null",
level: 2,
},
"chakru-talent-lifesteal": {
slug: "chakru-talent-lifesteal",
name: "Lifesteal",
shortName: "Lifesteal",
description: "+1 Armor and +15% lifesteal",
type: "faction-ability",
subtype: "talent",
faction: "chakru",
tagList: ["faction-ability", "faction-ability:talent", "faction:chakru"],
inGame: true,
fromFuture: false,
factionType: "mercenary",
activationType: "passive",
abilityOf: "chakru",
targets: [],
damageDisplay: "null",
healingDisplay: "null",
level: 4,
},
},
topbar: {
"chakru-topbar-sacrifice-to-pachamama": {
slug: "chakru-topbar-sacrifice-to-pachamama",
name: "Sacrifice to Pachamama",
shortName: "Sacrifice to Pachamama",
description: "Earthquake erupts around the targeted unit for sacrifice. Enemy units nearby are slowed and take damage. After 10s the unit dies.",
type: "faction-ability",
subtype: "topbar",
tagList: ["faction-ability", "faction-ability:topbar"],
inGame: true,
fromFuture: false,
factionType: "mercenary",
activationType: "activated",
abilityOf: "chakru",
targets: [],
energyCost: 15,
energyType: "topbar",
cooldown: 120,
damageDisplay: "null",
healingDisplay: "null",
slot: 5,
},
"chakru-topbar-sacrifice-to-illapu": {
slug: "chakru-topbar-sacrifice-to-illapu",
name: "Sacrifice to Illapu",
shortName: "Sacrifice to Illapu",
description: "Rain falls around the targeted unit for sacrifice. Friendly units nearby are regenerated and gain increased attack and movement speed (+15%). Health regeneration scales with the target's maximum health. After 10s the unit dies.",
type: "faction-ability",
subtype: "topbar",
tagList: ["faction-ability", "faction-ability:topbar"],
inGame: true,
fromFuture: false,
factionType: "mercenary",
activationType: "activated",
abilityOf: "chakru",
targets: [],
energyCost: 15,
energyType: "topbar",
cooldown: 120,
duration: 14,
damageDisplay: "null",
healingDisplay: "null",
slot: 5,
},
},
};
// Export the entity as a named export for better ES modules compatibility
export const entity = Chakru;
// Also maintain default export for backward compatibility
export default Chakru;
//# sourceMappingURL=chakru.js.map