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@zerospacegg/iolin

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Community ZeroSpace game data library - units, buildings, abilities, and more

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const Chakru = { src: "mercenary/chakru.pkl", slug: "chakru", id: "mercenary/chakru", name: "Cha'Kru Kingdom", shortName: "Cha'Kru", description: "Crabs.", type: "faction", subtype: "mercenary", faction: "chakru", tagList: ["faction", "faction:mercenary", "faction:chakru"], inGame: true, fromFuture: false, mercHeroesAllowed: true, hero: [], unit: [ "chakru-clakjaw", "chakru-cultist", "chakru-ghost-crab", "chakru-hatun", "chakru-rageborn", "chakru-warrior", ], building: ["chakru-temple-of-earth", "chakru-temple-of-water"], talent: { "chakru-talent-revive": { slug: "chakru-talent-revive", name: "Revive", shortName: "Revive", description: "Chakru units revive at their temples. 90s cooldown per Temple.", type: "faction-ability", subtype: "talent", faction: "chakru", tagList: ["faction-ability", "faction-ability:talent", "faction:chakru"], inGame: true, fromFuture: false, factionType: "mercenary", activationType: "passive", abilityOf: "chakru", targets: [], damageDisplay: "null", healingDisplay: "null", level: 2, }, "chakru-talent-lifesteal": { slug: "chakru-talent-lifesteal", name: "Lifesteal", shortName: "Lifesteal", description: "+1 Armor and +15% lifesteal", type: "faction-ability", subtype: "talent", faction: "chakru", tagList: ["faction-ability", "faction-ability:talent", "faction:chakru"], inGame: true, fromFuture: false, factionType: "mercenary", activationType: "passive", abilityOf: "chakru", targets: [], damageDisplay: "null", healingDisplay: "null", level: 4, }, }, topbar: { "chakru-topbar-sacrifice-to-pachamama": { slug: "chakru-topbar-sacrifice-to-pachamama", name: "Sacrifice to Pachamama", shortName: "Sacrifice to Pachamama", description: "Earthquake erupts around the targeted unit for sacrifice. Enemy units nearby are slowed and take damage. After 10s the unit dies.", type: "faction-ability", subtype: "topbar", tagList: ["faction-ability", "faction-ability:topbar"], inGame: true, fromFuture: false, factionType: "mercenary", activationType: "activated", abilityOf: "chakru", targets: [], energyCost: 15, energyType: "topbar", cooldown: 120, damageDisplay: "null", healingDisplay: "null", slot: 5, }, "chakru-topbar-sacrifice-to-illapu": { slug: "chakru-topbar-sacrifice-to-illapu", name: "Sacrifice to Illapu", shortName: "Sacrifice to Illapu", description: "Rain falls around the targeted unit for sacrifice. Friendly units nearby are regenerated and gain increased attack and movement speed (+15%). Health regeneration scales with the target's maximum health. After 10s the unit dies.", type: "faction-ability", subtype: "topbar", tagList: ["faction-ability", "faction-ability:topbar"], inGame: true, fromFuture: false, factionType: "mercenary", activationType: "activated", abilityOf: "chakru", targets: [], energyCost: 15, energyType: "topbar", cooldown: 120, duration: 14, damageDisplay: "null", healingDisplay: "null", slot: 5, }, }, }; // Export the entity as a named export for better ES modules compatibility export const entity = Chakru; // Also maintain default export for backward compatibility export default Chakru; //# sourceMappingURL=chakru.js.map