@zerospacegg/iolin
Version:
Community ZeroSpace game data library - units, buildings, abilities, and more
1,153 lines • 88.4 kB
JavaScript
const Predator = {
src: "faction/protectorate/unit/predator.pkl",
slug: "predator",
id: "faction/protectorate/unit/predator",
name: "Predator",
shortName: "Predator",
type: "unit",
subtype: "army",
faction: "protectorate",
tier: "T2",
tagList: [
"unit",
"unit:army",
"faction:protectorate",
"tier:2",
"armor:light",
"attacker",
"spellcaster",
"can-be-infused",
"can-be-reanimated",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
createdBy: ["factory"],
unlockedBy: ["factory"],
uuid: "c8c73071-90af-403f-9929-32efb79242c3",
hexiteCost: 100,
fluxCost: 25,
buildCount: 1,
buildTime: 32,
domain: "ground",
supply: 3,
hp: 150,
vision: 1800,
speed: 900,
armorType: "light",
upgradedBy: ["mechanical-research-lab"],
untargetable: false,
maxAddOns: 0,
ability: {
"predator-attack": {
slug: "predator-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "protectorate",
tagList: ["ability", "ability:attack", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 1.6,
range: 650,
abilityOf: "predator",
volleys: 2,
damage: 15,
damagePerSec: 19,
damageDisplay: "15 x2",
bonusPercent: 50,
bonusVsTags: ["armor:medium"],
autocast: "always",
},
"predator-spell-lay-mine": {
slug: "predator-spell-lay-mine",
name: "Lay Mine",
shortName: "Lay Mine",
description: "Lay a chaser mine (50hp, cloaked, deals 50 dmg when an enemy gets close)",
type: "ability",
subtype: "spell",
faction: "protectorate",
tagList: ["ability", "ability:spell", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "activated",
targets: [],
cooldown: 120,
abilityOf: "predator",
autocast: "never",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"predator-infused": {
src: "faction/protectorate/unit/predator.pkl",
slug: "predator-infused",
id: "faction/protectorate/unit/predator-infused",
name: "Predator (Infused)",
shortName: "Predator (Infused)",
type: "unit",
subtype: "army",
faction: "protectorate",
tier: "T2",
tagList: [
"infused",
"unit",
"unit:army",
"faction:protectorate",
"tier:2",
"armor:light",
"attacker",
"spellcaster",
"can-be-reanimated",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
createdBy: ["factory"],
unlockedBy: ["factory"],
uuid: "c8c73071-90af-403f-9929-32efb79242c3",
hexiteCost: 100,
fluxCost: 25,
buildCount: 1,
buildTime: 32,
domain: "ground",
supply: 3,
hp: 225,
vision: 1800,
speed: 900,
armorType: "light",
upgradedBy: ["mechanical-research-lab"],
untargetable: false,
maxAddOns: 0,
ability: {
"predator-infused-attack": {
slug: "predator-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "protectorate",
tagList: ["ability", "ability:attack", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 1.6,
range: 650,
abilityOf: "predator-infused",
volleys: 2,
damage: 22.5,
damagePerSec: 28,
damageDisplay: "22.5 x2",
bonusPercent: 50,
bonusVsTags: ["armor:medium"],
autocast: "always",
},
"predator-infused-spell-lay-mine": {
slug: "predator-infused-spell-lay-mine",
name: "Lay Mine",
shortName: "Lay Mine",
description: "Lay a chaser mine (50hp, cloaked, deals 50 dmg when an enemy gets close)",
type: "ability",
subtype: "spell",
faction: "protectorate",
tagList: ["ability", "ability:spell", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "activated",
targets: [],
cooldown: 120,
abilityOf: "predator-infused",
autocast: "never",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"predator-reanimated-alive": {
src: "faction/protectorate/unit/predator.pkl",
slug: "predator-reanimated-alive",
id: "faction/protectorate/unit/predator-reanimated-alive",
name: "Predator (Infused) (Reanimated: Alive)",
shortName: "Predator (Infused) (Reanimated: Alive)",
type: "unit",
subtype: "army",
faction: "protectorate",
tier: "T2",
tagList: [
"infused",
"reanimated-alive",
"unit",
"unit:army",
"faction:protectorate",
"tier:2",
"armor:light",
"attacker",
"spellcaster",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
createdBy: ["factory"],
unlockedBy: ["factory"],
uuid: "c8c73071-90af-403f-9929-32efb79242c3",
hexiteCost: 100,
fluxCost: 25,
buildCount: 1,
buildTime: 32,
domain: "ground",
supply: 3,
hp: 225,
vision: 1800,
speed: 1170,
armorType: "light",
upgradedBy: ["mechanical-research-lab"],
untargetable: false,
maxAddOns: 0,
ability: {
"predator-reanimated-alive-attack": {
slug: "predator-reanimated-alive-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "protectorate",
tagList: ["ability", "ability:attack", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 1.1199999999999999,
range: 650,
abilityOf: "predator-reanimated-alive",
volleys: 2,
damage: 22.5,
damagePerSec: 40,
damageDisplay: "22.5 x2",
bonusPercent: 50,
bonusVsTags: ["armor:medium"],
autocast: "always",
},
"predator-reanimated-alive-spell-lay-mine": {
slug: "predator-reanimated-alive-spell-lay-mine",
name: "Lay Mine",
shortName: "Lay Mine",
description: "Lay a chaser mine (50hp, cloaked, deals 50 dmg when an enemy gets close)",
type: "ability",
subtype: "spell",
faction: "protectorate",
tagList: ["ability", "ability:spell", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "activated",
targets: [],
cooldown: 120,
abilityOf: "predator-reanimated-alive",
autocast: "never",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {
"predator-reanimated-alive-unit-bonus-shield": {
slug: "predator-reanimated-alive-unit-bonus-shield",
name: "Bonus Shield",
shortName: "Bonus Shield",
description: "Gain 100 shields",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T2.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:2.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "predator-reanimated-alive",
researchTime: 50,
fluxCost: 100,
},
"predator-reanimated-alive-unit-chaser-mine": {
slug: "predator-reanimated-alive-unit-chaser-mine",
name: "Chaser Mine",
shortName: "Chaser Mine",
description: "Unlocks chaser mine ability",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T2.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:2.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "predator-reanimated-alive",
researchTime: 40,
fluxCost: 100,
},
"predator-reanimated-alive-unit-piercing-bolt": {
slug: "predator-reanimated-alive-unit-piercing-bolt",
name: "Piercing Bolt",
shortName: "Piercing Bolt",
description: "The Predator's cannon will periodically shoot a projectile reducing enemy health by 10%.",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T3.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:3.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "predator-reanimated-alive",
researchTime: 60,
fluxCost: 150,
},
},
},
"predator-reanimated-zombie": {
src: "faction/protectorate/unit/predator.pkl",
slug: "predator-reanimated-zombie",
id: "faction/protectorate/unit/predator-reanimated-zombie",
name: "Predator (Infused) (Reanimated: Zombie)",
shortName: "Predator (Infused) (Reanimated: Zombie)",
type: "unit",
subtype: "army",
faction: "protectorate",
tier: "T2",
tagList: [
"infused",
"reanimated-zombie",
"unit",
"unit:army",
"faction:protectorate",
"tier:2",
"armor:light",
"attacker",
"spellcaster",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
createdBy: ["factory"],
unlockedBy: ["factory"],
uuid: "c8c73071-90af-403f-9929-32efb79242c3",
hexiteCost: 100,
fluxCost: 25,
buildCount: 1,
buildTime: 32,
domain: "ground",
supply: 3,
hp: 225,
vision: 1800,
speed: 1285.7142857142858,
armorType: "light",
upgradedBy: ["mechanical-research-lab"],
untargetable: false,
maxAddOns: 0,
ability: {
"predator-reanimated-zombie-attack": {
slug: "predator-reanimated-zombie-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "protectorate",
tagList: ["ability", "ability:attack", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 1.2307692307692308,
range: 650,
abilityOf: "predator-reanimated-zombie",
volleys: 2,
damage: 22.5,
damagePerSec: 37,
damageDisplay: "22.5 x2",
bonusPercent: 50,
bonusVsTags: ["armor:medium"],
autocast: "always",
},
"predator-reanimated-zombie-spell-lay-mine": {
slug: "predator-reanimated-zombie-spell-lay-mine",
name: "Lay Mine",
shortName: "Lay Mine",
description: "Lay a chaser mine (50hp, cloaked, deals 50 dmg when an enemy gets close)",
type: "ability",
subtype: "spell",
faction: "protectorate",
tagList: ["ability", "ability:spell", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "activated",
targets: [],
cooldown: 120,
abilityOf: "predator-reanimated-zombie",
autocast: "never",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {
"predator-reanimated-zombie-unit-bonus-shield": {
slug: "predator-reanimated-zombie-unit-bonus-shield",
name: "Bonus Shield",
shortName: "Bonus Shield",
description: "Gain 100 shields",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T2.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:2.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "predator-reanimated-zombie",
researchTime: 50,
fluxCost: 100,
},
"predator-reanimated-zombie-unit-chaser-mine": {
slug: "predator-reanimated-zombie-unit-chaser-mine",
name: "Chaser Mine",
shortName: "Chaser Mine",
description: "Unlocks chaser mine ability",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T2.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:2.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "predator-reanimated-zombie",
researchTime: 40,
fluxCost: 100,
},
"predator-reanimated-zombie-unit-piercing-bolt": {
slug: "predator-reanimated-zombie-unit-piercing-bolt",
name: "Piercing Bolt",
shortName: "Piercing Bolt",
description: "The Predator's cannon will periodically shoot a projectile reducing enemy health by 10%.",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T3.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:3.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "predator-reanimated-zombie",
researchTime: 60,
fluxCost: 150,
},
},
},
},
canBeInfused: false,
canBeReanimated: true,
canBeMindControlled: true,
reanimateCost: 8.9,
upgrade: {
"predator-infused-unit-bonus-shield": {
slug: "predator-infused-unit-bonus-shield",
name: "Bonus Shield",
shortName: "Bonus Shield",
description: "Gain 100 shields",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T2.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:2.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "predator-infused",
researchTime: 50,
fluxCost: 100,
},
"predator-infused-unit-chaser-mine": {
slug: "predator-infused-unit-chaser-mine",
name: "Chaser Mine",
shortName: "Chaser Mine",
description: "Unlocks chaser mine ability",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T2.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:2.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "predator-infused",
researchTime: 40,
fluxCost: 100,
},
"predator-infused-unit-piercing-bolt": {
slug: "predator-infused-unit-piercing-bolt",
name: "Piercing Bolt",
shortName: "Piercing Bolt",
description: "The Predator's cannon will periodically shoot a projectile reducing enemy health by 10%.",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T3.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:3.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "predator-infused",
researchTime: 60,
fluxCost: 150,
},
},
},
"predator-double-infused": {
src: "faction/protectorate/unit/predator.pkl",
slug: "predator-double-infused",
id: "faction/protectorate/unit/predator-double-infused",
name: "Predator (Double Infused)",
shortName: "Predator (Double Infused)",
type: "unit",
subtype: "army",
faction: "protectorate",
tier: "T2",
tagList: [
"infused",
"double-infused",
"unit",
"unit:army",
"faction:protectorate",
"tier:2",
"armor:light",
"attacker",
"spellcaster",
"can-be-reanimated",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
createdBy: ["factory"],
unlockedBy: ["factory"],
uuid: "c8c73071-90af-403f-9929-32efb79242c3",
hexiteCost: 100,
fluxCost: 25,
buildCount: 1,
buildTime: 32,
domain: "ground",
supply: 3,
hp: 300,
vision: 1800,
speed: 900,
armorType: "light",
upgradedBy: ["mechanical-research-lab"],
untargetable: false,
maxAddOns: 0,
ability: {
"predator-double-infused-attack": {
slug: "predator-double-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "protectorate",
tagList: ["ability", "ability:attack", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 1.6,
range: 650,
abilityOf: "predator-double-infused",
volleys: 2,
damage: 30,
damagePerSec: 38,
damageDisplay: "30 x2",
bonusPercent: 50,
bonusVsTags: ["armor:medium"],
autocast: "always",
},
"predator-double-infused-spell-lay-mine": {
slug: "predator-double-infused-spell-lay-mine",
name: "Lay Mine",
shortName: "Lay Mine",
description: "Lay a chaser mine (50hp, cloaked, deals 50 dmg when an enemy gets close)",
type: "ability",
subtype: "spell",
faction: "protectorate",
tagList: ["ability", "ability:spell", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "activated",
targets: [],
cooldown: 120,
abilityOf: "predator-double-infused",
autocast: "never",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"predator-reanimated-alive": {
src: "faction/protectorate/unit/predator.pkl",
slug: "predator-reanimated-alive",
id: "faction/protectorate/unit/predator-reanimated-alive",
name: "Predator (Double Infused) (Reanimated: Alive)",
shortName: "Predator (Double Infused) (Reanimated: Alive)",
type: "unit",
subtype: "army",
faction: "protectorate",
tier: "T2",
tagList: [
"infused",
"double-infused",
"reanimated-alive",
"unit",
"unit:army",
"faction:protectorate",
"tier:2",
"armor:light",
"attacker",
"spellcaster",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
createdBy: ["factory"],
unlockedBy: ["factory"],
uuid: "c8c73071-90af-403f-9929-32efb79242c3",
hexiteCost: 100,
fluxCost: 25,
buildCount: 1,
buildTime: 32,
domain: "ground",
supply: 3,
hp: 300,
vision: 1800,
speed: 1170,
armorType: "light",
upgradedBy: ["mechanical-research-lab"],
untargetable: false,
maxAddOns: 0,
ability: {
"predator-reanimated-alive-attack": {
slug: "predator-reanimated-alive-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "protectorate",
tagList: ["ability", "ability:attack", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 1.1199999999999999,
range: 650,
abilityOf: "predator-reanimated-alive",
volleys: 2,
damage: 30,
damagePerSec: 54,
damageDisplay: "30 x2",
bonusPercent: 50,
bonusVsTags: ["armor:medium"],
autocast: "always",
},
"predator-reanimated-alive-spell-lay-mine": {
slug: "predator-reanimated-alive-spell-lay-mine",
name: "Lay Mine",
shortName: "Lay Mine",
description: "Lay a chaser mine (50hp, cloaked, deals 50 dmg when an enemy gets close)",
type: "ability",
subtype: "spell",
faction: "protectorate",
tagList: ["ability", "ability:spell", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "activated",
targets: [],
cooldown: 120,
abilityOf: "predator-reanimated-alive",
autocast: "never",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {
"predator-reanimated-alive-unit-bonus-shield": {
slug: "predator-reanimated-alive-unit-bonus-shield",
name: "Bonus Shield",
shortName: "Bonus Shield",
description: "Gain 100 shields",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T2.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:2.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "predator-reanimated-alive",
researchTime: 50,
fluxCost: 100,
},
"predator-reanimated-alive-unit-chaser-mine": {
slug: "predator-reanimated-alive-unit-chaser-mine",
name: "Chaser Mine",
shortName: "Chaser Mine",
description: "Unlocks chaser mine ability",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T2.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:2.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "predator-reanimated-alive",
researchTime: 40,
fluxCost: 100,
},
"predator-reanimated-alive-unit-piercing-bolt": {
slug: "predator-reanimated-alive-unit-piercing-bolt",
name: "Piercing Bolt",
shortName: "Piercing Bolt",
description: "The Predator's cannon will periodically shoot a projectile reducing enemy health by 10%.",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T3.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:3.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "predator-reanimated-alive",
researchTime: 60,
fluxCost: 150,
},
},
},
"predator-reanimated-zombie": {
src: "faction/protectorate/unit/predator.pkl",
slug: "predator-reanimated-zombie",
id: "faction/protectorate/unit/predator-reanimated-zombie",
name: "Predator (Double Infused) (Reanimated: Zombie)",
shortName: "Predator (Double Infused) (Reanimated: Zombie)",
type: "unit",
subtype: "army",
faction: "protectorate",
tier: "T2",
tagList: [
"infused",
"double-infused",
"reanimated-zombie",
"unit",
"unit:army",
"faction:protectorate",
"tier:2",
"armor:light",
"attacker",
"spellcaster",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
createdBy: ["factory"],
unlockedBy: ["factory"],
uuid: "c8c73071-90af-403f-9929-32efb79242c3",
hexiteCost: 100,
fluxCost: 25,
buildCount: 1,
buildTime: 32,
domain: "ground",
supply: 3,
hp: 300,
vision: 1800,
speed: 1285.7142857142858,
armorType: "light",
upgradedBy: ["mechanical-research-lab"],
untargetable: false,
maxAddOns: 0,
ability: {
"predator-reanimated-zombie-attack": {
slug: "predator-reanimated-zombie-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "protectorate",
tagList: ["ability", "ability:attack", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 1.2307692307692308,
range: 650,
abilityOf: "predator-reanimated-zombie",
volleys: 2,
damage: 30,
damagePerSec: 49,
damageDisplay: "30 x2",
bonusPercent: 50,
bonusVsTags: ["armor:medium"],
autocast: "always",
},
"predator-reanimated-zombie-spell-lay-mine": {
slug: "predator-reanimated-zombie-spell-lay-mine",
name: "Lay Mine",
shortName: "Lay Mine",
description: "Lay a chaser mine (50hp, cloaked, deals 50 dmg when an enemy gets close)",
type: "ability",
subtype: "spell",
faction: "protectorate",
tagList: ["ability", "ability:spell", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "activated",
targets: [],
cooldown: 120,
abilityOf: "predator-reanimated-zombie",
autocast: "never",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {
"predator-reanimated-zombie-unit-bonus-shield": {
slug: "predator-reanimated-zombie-unit-bonus-shield",
name: "Bonus Shield",
shortName: "Bonus Shield",
description: "Gain 100 shields",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T2.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:2.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "predator-reanimated-zombie",
researchTime: 50,
fluxCost: 100,
},
"predator-reanimated-zombie-unit-chaser-mine": {
slug: "predator-reanimated-zombie-unit-chaser-mine",
name: "Chaser Mine",
shortName: "Chaser Mine",
description: "Unlocks chaser mine ability",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T2.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:2.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "predator-reanimated-zombie",
researchTime: 40,
fluxCost: 100,
},
"predator-reanimated-zombie-unit-piercing-bolt": {
slug: "predator-reanimated-zombie-unit-piercing-bolt",
name: "Piercing Bolt",
shortName: "Piercing Bolt",
description: "The Predator's cannon will periodically shoot a projectile reducing enemy health by 10%.",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T3.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:3.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "predator-reanimated-zombie",
researchTime: 60,
fluxCost: 150,
},
},
},
},
canBeInfused: false,
canBeReanimated: true,
canBeMindControlled: true,
reanimateCost: 8.9,
upgrade: {
"predator-double-infused-unit-bonus-shield": {
slug: "predator-double-infused-unit-bonus-shield",
name: "Bonus Shield",
shortName: "Bonus Shield",
description: "Gain 100 shields",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T2.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:2.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "predator-double-infused",
researchTime: 50,
fluxCost: 100,
},
"predator-double-infused-unit-chaser-mine": {
slug: "predator-double-infused-unit-chaser-mine",
name: "Chaser Mine",
shortName: "Chaser Mine",
description: "Unlocks chaser mine ability",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T2.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:2.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "predator-double-infused",
researchTime: 40,
fluxCost: 100,
},
"predator-double-infused-unit-piercing-bolt": {
slug: "predator-double-infused-unit-piercing-bolt",
name: "Piercing Bolt",
shortName: "Piercing Bolt",
description: "The Predator's cannon will periodically shoot a projectile reducing enemy health by 10%.",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T3.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:3.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "predator-double-infused",
researchTime: 60,
fluxCost: 150,
},
},
},
"predator-reanimated-alive": {
src: "faction/protectorate/unit/predator.pkl",
slug: "predator-reanimated-alive",
id: "faction/protectorate/unit/predator-reanimated-alive",
name: "Predator (Reanimated: Alive)",
shortName: "Predator (Reanimated: Alive)",
type: "unit",
subtype: "army",
faction: "protectorate",
tier: "T2",
tagList: [
"reanimated-alive",
"unit",
"unit:army",
"faction:protectorate",
"tier:2",
"armor:light",
"attacker",
"spellcaster",
"can-be-infused",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
createdBy: ["factory"],
unlockedBy: ["factory"],
uuid: "c8c73071-90af-403f-9929-32efb79242c3",
hexiteCost: 100,
fluxCost: 25,
buildCount: 1,
buildTime: 32,
domain: "ground",
supply: 3,
hp: 150,
vision: 1800,
speed: 1170,
armorType: "light",
upgradedBy: ["mechanical-research-lab"],
untargetable: false,
maxAddOns: 0,
ability: {
"predator-reanimated-alive-attack": {
slug: "predator-reanimated-alive-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "protectorate",
tagList: ["ability", "ability:attack", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 1.1199999999999999,
range: 650,
abilityOf: "predator-reanimated-alive",
volleys: 2,
damage: 15,
damagePerSec: 27,
damageDisplay: "15 x2",
bonusPercent: 50,
bonusVsTags: ["armor:medium"],
autocast: "always",
},
"predator-reanimated-alive-spell-lay-mine": {
slug: "predator-reanimated-alive-spell-lay-mine",
name: "Lay Mine",
shortName: "Lay Mine",
description: "Lay a chaser mine (50hp, cloaked, deals 50 dmg when an enemy gets close)",
type: "ability",
subtype: "spell",
faction: "protectorate",
tagList: ["ability", "ability:spell", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "activated",
targets: [],
cooldown: 120,
abilityOf: "predator-reanimated-alive",
autocast: "never",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"predator-infused": {
src: "faction/protectorate/unit/predator.pkl",
slug: "predator-infused",
id: "faction/protectorate/unit/predator-infused",
name: "Predator (Reanimated: Alive) (Infused)",
shortName: "Predator (Reanimated: Alive) (Infused)",
type: "unit",
subtype: "army",
faction: "protectorate",
tier: "T2",
tagList: [
"reanimated-alive",
"infused",
"unit",
"unit:army",
"faction:protectorate",
"tier:2",
"armor:light",
"attacker",
"spellcaster",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
createdBy: ["factory"],
unlockedBy: ["factory"],
uuid: "c8c73071-90af-403f-9929-32efb79242c3",
hexiteCost: 100,
fluxCost: 25,
buildCount: 1,
buildTime: 32,
domain: "ground",
supply: 3,
hp: 225,
vision: 1800,
speed: 1170,
armorType: "light",
upgradedBy: ["mechanical-research-lab"],
untargetable: false,
maxAddOns: 0,
ability: {
"predator-infused-attack": {
slug: "predator-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "protectorate",
tagList: ["ability", "ability:attack", "faction:protectorate"],
inGame: true,
fromFuture: false,
a