@zerospacegg/iolin
Version:
Community ZeroSpace game data library - units, buildings, abilities, and more
1,175 lines (1,174 loc) • 65.1 kB
JavaScript
const Hellfire = {
src: "faction/protectorate/unit/hellfire.pkl",
slug: "hellfire",
id: "faction/protectorate/unit/hellfire",
name: "Hellfire",
shortName: "Hellfire",
type: "unit",
subtype: "army",
faction: "protectorate",
tier: "T2.5",
tagList: [
"unit",
"unit:army",
"faction:protectorate",
"tier:2.5",
"armor:medium",
"attacker",
"can-be-infused",
"can-be-reanimated",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
createdBy: ["factory"],
unlockedBy: ["factory"],
uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e",
hexiteCost: 150,
fluxCost: 100,
buildCount: 1,
buildTime: 50,
domain: "ground",
supply: 6,
hp: 350,
vision: 1800,
speed: 400,
armorType: "medium",
upgradedBy: ["mechanical-research-lab"],
untargetable: false,
maxAddOns: 0,
ability: {
"hellfire-attack": {
slug: "hellfire-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "protectorate",
tagList: ["ability", "ability:attack", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 5,
range: 2000,
abilityOf: "hellfire",
volleys: 6,
damage: 16,
damagePerSec: 19,
damageDisplay: "16 x6",
splashPercent: 100,
splashRange: 200,
splashDisplay: "100% over 200 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"hellfire-infused": {
src: "faction/protectorate/unit/hellfire.pkl",
slug: "hellfire-infused",
id: "faction/protectorate/unit/hellfire-infused",
name: "Hellfire (Infused)",
shortName: "Hellfire (Infused)",
type: "unit",
subtype: "army",
faction: "protectorate",
tier: "T2.5",
tagList: [
"infused",
"unit",
"unit:army",
"faction:protectorate",
"tier:2.5",
"armor:medium",
"attacker",
"can-be-reanimated",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
createdBy: ["factory"],
unlockedBy: ["factory"],
uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e",
hexiteCost: 150,
fluxCost: 100,
buildCount: 1,
buildTime: 50,
domain: "ground",
supply: 6,
hp: 525,
vision: 1800,
speed: 400,
armorType: "medium",
upgradedBy: ["mechanical-research-lab"],
untargetable: false,
maxAddOns: 0,
ability: {
"hellfire-infused-attack": {
slug: "hellfire-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "protectorate",
tagList: ["ability", "ability:attack", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 5,
range: 2000,
abilityOf: "hellfire-infused",
volleys: 6,
damage: 24,
damagePerSec: 29,
damageDisplay: "24.0 x6",
splashPercent: 100,
splashRange: 200,
splashDisplay: "100% over 200 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"hellfire-reanimated-alive": {
src: "faction/protectorate/unit/hellfire.pkl",
slug: "hellfire-reanimated-alive",
id: "faction/protectorate/unit/hellfire-reanimated-alive",
name: "Hellfire (Infused) (Reanimated: Alive)",
shortName: "Hellfire (Infused) (Reanimated: Alive)",
type: "unit",
subtype: "army",
faction: "protectorate",
tier: "T2.5",
tagList: [
"infused",
"reanimated-alive",
"unit",
"unit:army",
"faction:protectorate",
"tier:2.5",
"armor:medium",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
createdBy: ["factory"],
unlockedBy: ["factory"],
uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e",
hexiteCost: 150,
fluxCost: 100,
buildCount: 1,
buildTime: 50,
domain: "ground",
supply: 6,
hp: 525,
vision: 1800,
speed: 520,
armorType: "medium",
upgradedBy: ["mechanical-research-lab"],
untargetable: false,
maxAddOns: 0,
ability: {
"hellfire-reanimated-alive-attack": {
slug: "hellfire-reanimated-alive-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "protectorate",
tagList: ["ability", "ability:attack", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 3.5,
range: 2000,
abilityOf: "hellfire-reanimated-alive",
volleys: 6,
damage: 24,
damagePerSec: 41,
damageDisplay: "24.0 x6",
splashPercent: 100,
splashRange: 200,
splashDisplay: "100% over 200 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {
"hellfire-reanimated-alive-unit-siege-mode": {
slug: "hellfire-reanimated-alive-unit-siege-mode",
name: "Siege Mode",
shortName: "Siege Mode",
description: "Unlocks the siege ability. Increases the range of the hellfire by 40%. Cannot move while sieged.",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T2.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:2.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "hellfire-reanimated-alive",
researchTime: 50,
fluxCost: 100,
},
"hellfire-reanimated-alive-unit-resonant-missiles": {
slug: "hellfire-reanimated-alive-unit-resonant-missiles",
name: "Resonant Missiles",
shortName: "Resonant Missiles",
description: "+50% missile speed, +15% more missiles",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T3.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:3.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "hellfire-reanimated-alive",
researchTime: 60,
fluxCost: 150,
},
},
},
"hellfire-reanimated-zombie": {
src: "faction/protectorate/unit/hellfire.pkl",
slug: "hellfire-reanimated-zombie",
id: "faction/protectorate/unit/hellfire-reanimated-zombie",
name: "Hellfire (Infused) (Reanimated: Zombie)",
shortName: "Hellfire (Infused) (Reanimated: Zombie)",
type: "unit",
subtype: "army",
faction: "protectorate",
tier: "T2.5",
tagList: [
"infused",
"reanimated-zombie",
"unit",
"unit:army",
"faction:protectorate",
"tier:2.5",
"armor:medium",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
createdBy: ["factory"],
unlockedBy: ["factory"],
uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e",
hexiteCost: 150,
fluxCost: 100,
buildCount: 1,
buildTime: 50,
domain: "ground",
supply: 6,
hp: 525,
vision: 1800,
speed: 571.4285714285714,
armorType: "medium",
upgradedBy: ["mechanical-research-lab"],
untargetable: false,
maxAddOns: 0,
ability: {
"hellfire-reanimated-zombie-attack": {
slug: "hellfire-reanimated-zombie-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "protectorate",
tagList: ["ability", "ability:attack", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 3.846153846153846,
range: 2000,
abilityOf: "hellfire-reanimated-zombie",
volleys: 6,
damage: 24,
damagePerSec: 37,
damageDisplay: "24.0 x6",
splashPercent: 100,
splashRange: 200,
splashDisplay: "100% over 200 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {
"hellfire-reanimated-zombie-unit-siege-mode": {
slug: "hellfire-reanimated-zombie-unit-siege-mode",
name: "Siege Mode",
shortName: "Siege Mode",
description: "Unlocks the siege ability. Increases the range of the hellfire by 40%. Cannot move while sieged.",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T2.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:2.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "hellfire-reanimated-zombie",
researchTime: 50,
fluxCost: 100,
},
"hellfire-reanimated-zombie-unit-resonant-missiles": {
slug: "hellfire-reanimated-zombie-unit-resonant-missiles",
name: "Resonant Missiles",
shortName: "Resonant Missiles",
description: "+50% missile speed, +15% more missiles",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T3.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:3.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "hellfire-reanimated-zombie",
researchTime: 60,
fluxCost: 150,
},
},
},
},
canBeInfused: false,
canBeReanimated: true,
canBeMindControlled: true,
reanimateCost: 18.6,
upgrade: {
"hellfire-infused-unit-siege-mode": {
slug: "hellfire-infused-unit-siege-mode",
name: "Siege Mode",
shortName: "Siege Mode",
description: "Unlocks the siege ability. Increases the range of the hellfire by 40%. Cannot move while sieged.",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T2.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:2.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "hellfire-infused",
researchTime: 50,
fluxCost: 100,
},
"hellfire-infused-unit-resonant-missiles": {
slug: "hellfire-infused-unit-resonant-missiles",
name: "Resonant Missiles",
shortName: "Resonant Missiles",
description: "+50% missile speed, +15% more missiles",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T3.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:3.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "hellfire-infused",
researchTime: 60,
fluxCost: 150,
},
},
},
"hellfire-double-infused": {
src: "faction/protectorate/unit/hellfire.pkl",
slug: "hellfire-double-infused",
id: "faction/protectorate/unit/hellfire-double-infused",
name: "Hellfire (Double Infused)",
shortName: "Hellfire (Double Infused)",
type: "unit",
subtype: "army",
faction: "protectorate",
tier: "T2.5",
tagList: [
"infused",
"double-infused",
"unit",
"unit:army",
"faction:protectorate",
"tier:2.5",
"armor:medium",
"attacker",
"can-be-reanimated",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
createdBy: ["factory"],
unlockedBy: ["factory"],
uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e",
hexiteCost: 150,
fluxCost: 100,
buildCount: 1,
buildTime: 50,
domain: "ground",
supply: 6,
hp: 700,
vision: 1800,
speed: 400,
armorType: "medium",
upgradedBy: ["mechanical-research-lab"],
untargetable: false,
maxAddOns: 0,
ability: {
"hellfire-double-infused-attack": {
slug: "hellfire-double-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "protectorate",
tagList: ["ability", "ability:attack", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 5,
range: 2000,
abilityOf: "hellfire-double-infused",
volleys: 6,
damage: 32,
damagePerSec: 38,
damageDisplay: "32 x6",
splashPercent: 100,
splashRange: 200,
splashDisplay: "100% over 200 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"hellfire-reanimated-alive": {
src: "faction/protectorate/unit/hellfire.pkl",
slug: "hellfire-reanimated-alive",
id: "faction/protectorate/unit/hellfire-reanimated-alive",
name: "Hellfire (Double Infused) (Reanimated: Alive)",
shortName: "Hellfire (Double Infused) (Reanimated: Alive)",
type: "unit",
subtype: "army",
faction: "protectorate",
tier: "T2.5",
tagList: [
"infused",
"double-infused",
"reanimated-alive",
"unit",
"unit:army",
"faction:protectorate",
"tier:2.5",
"armor:medium",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
createdBy: ["factory"],
unlockedBy: ["factory"],
uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e",
hexiteCost: 150,
fluxCost: 100,
buildCount: 1,
buildTime: 50,
domain: "ground",
supply: 6,
hp: 700,
vision: 1800,
speed: 520,
armorType: "medium",
upgradedBy: ["mechanical-research-lab"],
untargetable: false,
maxAddOns: 0,
ability: {
"hellfire-reanimated-alive-attack": {
slug: "hellfire-reanimated-alive-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "protectorate",
tagList: ["ability", "ability:attack", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 3.5,
range: 2000,
abilityOf: "hellfire-reanimated-alive",
volleys: 6,
damage: 32,
damagePerSec: 55,
damageDisplay: "32 x6",
splashPercent: 100,
splashRange: 200,
splashDisplay: "100% over 200 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {
"hellfire-reanimated-alive-unit-siege-mode": {
slug: "hellfire-reanimated-alive-unit-siege-mode",
name: "Siege Mode",
shortName: "Siege Mode",
description: "Unlocks the siege ability. Increases the range of the hellfire by 40%. Cannot move while sieged.",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T2.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:2.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "hellfire-reanimated-alive",
researchTime: 50,
fluxCost: 100,
},
"hellfire-reanimated-alive-unit-resonant-missiles": {
slug: "hellfire-reanimated-alive-unit-resonant-missiles",
name: "Resonant Missiles",
shortName: "Resonant Missiles",
description: "+50% missile speed, +15% more missiles",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T3.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:3.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "hellfire-reanimated-alive",
researchTime: 60,
fluxCost: 150,
},
},
},
"hellfire-reanimated-zombie": {
src: "faction/protectorate/unit/hellfire.pkl",
slug: "hellfire-reanimated-zombie",
id: "faction/protectorate/unit/hellfire-reanimated-zombie",
name: "Hellfire (Double Infused) (Reanimated: Zombie)",
shortName: "Hellfire (Double Infused) (Reanimated: Zombie)",
type: "unit",
subtype: "army",
faction: "protectorate",
tier: "T2.5",
tagList: [
"infused",
"double-infused",
"reanimated-zombie",
"unit",
"unit:army",
"faction:protectorate",
"tier:2.5",
"armor:medium",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
createdBy: ["factory"],
unlockedBy: ["factory"],
uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e",
hexiteCost: 150,
fluxCost: 100,
buildCount: 1,
buildTime: 50,
domain: "ground",
supply: 6,
hp: 700,
vision: 1800,
speed: 571.4285714285714,
armorType: "medium",
upgradedBy: ["mechanical-research-lab"],
untargetable: false,
maxAddOns: 0,
ability: {
"hellfire-reanimated-zombie-attack": {
slug: "hellfire-reanimated-zombie-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "protectorate",
tagList: ["ability", "ability:attack", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 3.846153846153846,
range: 2000,
abilityOf: "hellfire-reanimated-zombie",
volleys: 6,
damage: 32,
damagePerSec: 50,
damageDisplay: "32 x6",
splashPercent: 100,
splashRange: 200,
splashDisplay: "100% over 200 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {
"hellfire-reanimated-zombie-unit-siege-mode": {
slug: "hellfire-reanimated-zombie-unit-siege-mode",
name: "Siege Mode",
shortName: "Siege Mode",
description: "Unlocks the siege ability. Increases the range of the hellfire by 40%. Cannot move while sieged.",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T2.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:2.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "hellfire-reanimated-zombie",
researchTime: 50,
fluxCost: 100,
},
"hellfire-reanimated-zombie-unit-resonant-missiles": {
slug: "hellfire-reanimated-zombie-unit-resonant-missiles",
name: "Resonant Missiles",
shortName: "Resonant Missiles",
description: "+50% missile speed, +15% more missiles",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T3.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:3.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "hellfire-reanimated-zombie",
researchTime: 60,
fluxCost: 150,
},
},
},
},
canBeInfused: false,
canBeReanimated: true,
canBeMindControlled: true,
reanimateCost: 18.6,
upgrade: {
"hellfire-double-infused-unit-siege-mode": {
slug: "hellfire-double-infused-unit-siege-mode",
name: "Siege Mode",
shortName: "Siege Mode",
description: "Unlocks the siege ability. Increases the range of the hellfire by 40%. Cannot move while sieged.",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T2.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:2.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "hellfire-double-infused",
researchTime: 50,
fluxCost: 100,
},
"hellfire-double-infused-unit-resonant-missiles": {
slug: "hellfire-double-infused-unit-resonant-missiles",
name: "Resonant Missiles",
shortName: "Resonant Missiles",
description: "+50% missile speed, +15% more missiles",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T3.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:3.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "hellfire-double-infused",
researchTime: 60,
fluxCost: 150,
},
},
},
"hellfire-reanimated-alive": {
src: "faction/protectorate/unit/hellfire.pkl",
slug: "hellfire-reanimated-alive",
id: "faction/protectorate/unit/hellfire-reanimated-alive",
name: "Hellfire (Reanimated: Alive)",
shortName: "Hellfire (Reanimated: Alive)",
type: "unit",
subtype: "army",
faction: "protectorate",
tier: "T2.5",
tagList: [
"reanimated-alive",
"unit",
"unit:army",
"faction:protectorate",
"tier:2.5",
"armor:medium",
"attacker",
"can-be-infused",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
createdBy: ["factory"],
unlockedBy: ["factory"],
uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e",
hexiteCost: 150,
fluxCost: 100,
buildCount: 1,
buildTime: 50,
domain: "ground",
supply: 6,
hp: 350,
vision: 1800,
speed: 520,
armorType: "medium",
upgradedBy: ["mechanical-research-lab"],
untargetable: false,
maxAddOns: 0,
ability: {
"hellfire-reanimated-alive-attack": {
slug: "hellfire-reanimated-alive-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "protectorate",
tagList: ["ability", "ability:attack", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 3.5,
range: 2000,
abilityOf: "hellfire-reanimated-alive",
volleys: 6,
damage: 16,
damagePerSec: 27,
damageDisplay: "16 x6",
splashPercent: 100,
splashRange: 200,
splashDisplay: "100% over 200 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {
"hellfire-infused": {
src: "faction/protectorate/unit/hellfire.pkl",
slug: "hellfire-infused",
id: "faction/protectorate/unit/hellfire-infused",
name: "Hellfire (Reanimated: Alive) (Infused)",
shortName: "Hellfire (Reanimated: Alive) (Infused)",
type: "unit",
subtype: "army",
faction: "protectorate",
tier: "T2.5",
tagList: [
"reanimated-alive",
"infused",
"unit",
"unit:army",
"faction:protectorate",
"tier:2.5",
"armor:medium",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
createdBy: ["factory"],
unlockedBy: ["factory"],
uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e",
hexiteCost: 150,
fluxCost: 100,
buildCount: 1,
buildTime: 50,
domain: "ground",
supply: 6,
hp: 525,
vision: 1800,
speed: 520,
armorType: "medium",
upgradedBy: ["mechanical-research-lab"],
untargetable: false,
maxAddOns: 0,
ability: {
"hellfire-infused-attack": {
slug: "hellfire-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "protectorate",
tagList: ["ability", "ability:attack", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 3.5,
range: 2000,
abilityOf: "hellfire-infused",
volleys: 6,
damage: 24,
damagePerSec: 41,
damageDisplay: "24.0 x6",
splashPercent: 100,
splashRange: 200,
splashDisplay: "100% over 200 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {
"hellfire-infused-unit-siege-mode": {
slug: "hellfire-infused-unit-siege-mode",
name: "Siege Mode",
shortName: "Siege Mode",
description: "Unlocks the siege ability. Increases the range of the hellfire by 40%. Cannot move while sieged.",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T2.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:2.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "hellfire-infused",
researchTime: 50,
fluxCost: 100,
},
"hellfire-infused-unit-resonant-missiles": {
slug: "hellfire-infused-unit-resonant-missiles",
name: "Resonant Missiles",
shortName: "Resonant Missiles",
description: "+50% missile speed, +15% more missiles",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T3.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:3.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "hellfire-infused",
researchTime: 60,
fluxCost: 150,
},
},
},
"hellfire-double-infused": {
src: "faction/protectorate/unit/hellfire.pkl",
slug: "hellfire-double-infused",
id: "faction/protectorate/unit/hellfire-double-infused",
name: "Hellfire (Reanimated: Alive) (Double Infused)",
shortName: "Hellfire (Reanimated: Alive) (Double Infused)",
type: "unit",
subtype: "army",
faction: "protectorate",
tier: "T2.5",
tagList: [
"reanimated-alive",
"infused",
"double-infused",
"unit",
"unit:army",
"faction:protectorate",
"tier:2.5",
"armor:medium",
"attacker",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
createdBy: ["factory"],
unlockedBy: ["factory"],
uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e",
hexiteCost: 150,
fluxCost: 100,
buildCount: 1,
buildTime: 50,
domain: "ground",
supply: 6,
hp: 700,
vision: 1800,
speed: 520,
armorType: "medium",
upgradedBy: ["mechanical-research-lab"],
untargetable: false,
maxAddOns: 0,
ability: {
"hellfire-double-infused-attack": {
slug: "hellfire-double-infused-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "protectorate",
tagList: ["ability", "ability:attack", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],
cooldown: 3.5,
range: 2000,
abilityOf: "hellfire-double-infused",
volleys: 6,
damage: 32,
damagePerSec: 55,
damageDisplay: "32 x6",
splashPercent: 100,
splashRange: 200,
splashDisplay: "100% over 200 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {
"hellfire-double-infused-unit-siege-mode": {
slug: "hellfire-double-infused-unit-siege-mode",
name: "Siege Mode",
shortName: "Siege Mode",
description: "Unlocks the siege ability. Increases the range of the hellfire by 40%. Cannot move while sieged.",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T2.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:2.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "hellfire-double-infused",
researchTime: 50,
fluxCost: 100,
},
"hellfire-double-infused-unit-resonant-missiles": {
slug: "hellfire-double-infused-unit-resonant-missiles",
name: "Resonant Missiles",
shortName: "Resonant Missiles",
description: "+50% missile speed, +15% more missiles",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T3.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:3.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "hellfire-double-infused",
researchTime: 60,
fluxCost: 150,
},
},
},
},
canBeInfused: true,
canBeReanimated: false,
canBeMindControlled: true,
infuseCost: 13,
upgrade: {
"hellfire-reanimated-alive-unit-siege-mode": {
slug: "hellfire-reanimated-alive-unit-siege-mode",
name: "Siege Mode",
shortName: "Siege Mode",
description: "Unlocks the siege ability. Increases the range of the hellfire by 40%. Cannot move while sieged.",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T2.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:2.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "hellfire-reanimated-alive",
researchTime: 50,
fluxCost: 100,
},
"hellfire-reanimated-alive-unit-resonant-missiles": {
slug: "hellfire-reanimated-alive-unit-resonant-missiles",
name: "Resonant Missiles",
shortName: "Resonant Missiles",
description: "+50% missile speed, +15% more missiles",
type: "upgrade",
subtype: "unit",
faction: "protectorate",
tier: "T3.5",
tagList: [
"upgrade",
"upgrade:unit",
"faction:protectorate",
"tier:3.5",
],
inGame: true,
fromFuture: false,
upgradeOf: "hellfire-reanimated-alive",
researchTime: 60,
fluxCost: 150,
},
},
},
"hellfire-reanimated-zombie": {
src: "faction/protectorate/unit/hellfire.pkl",
slug: "hellfire-reanimated-zombie",
id: "faction/protectorate/unit/hellfire-reanimated-zombie",
name: "Hellfire (Reanimated: Zombie)",
shortName: "Hellfire (Reanimated: Zombie)",
type: "unit",
subtype: "army",
faction: "protectorate",
tier: "T2.5",
tagList: [
"reanimated-zombie",
"unit",
"unit:army",
"faction:protectorate",
"tier:2.5",
"armor:medium",
"attacker",
"can-be-infused",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
createdBy: ["factory"],
unlockedBy: ["factory"],
uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e",
hexiteCost: 150,
fluxCost: 100,
buildCount: 1,
buildTime: 50,
domain: "ground",
supply: 6,
hp: 350,
vision: 1800,
speed: 571.4285714285714,
armorType: "medium",
upgradedBy: ["mechanical-research-lab"],
untargetable: false,
maxAddOns: 0,
ability: {
"hellfire-reanimated-zombie-attack": {
slug: "hellfire-reanimated-zombie-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "protectorate",
tagList: ["ability", "ability:attack", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["ground"],