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Community ZeroSpace game data library - units, buildings, abilities, and more

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const Hellfire = { src: "faction/protectorate/unit/hellfire.pkl", slug: "hellfire", id: "faction/protectorate/unit/hellfire", name: "Hellfire", shortName: "Hellfire", type: "unit", subtype: "army", faction: "protectorate", tier: "T2.5", tagList: [ "unit", "unit:army", "faction:protectorate", "tier:2.5", "armor:medium", "attacker", "can-be-infused", "can-be-reanimated", "can-be-mind-controlled", ], inGame: true, fromFuture: false, createdBy: ["factory"], unlockedBy: ["factory"], uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e", hexiteCost: 150, fluxCost: 100, buildCount: 1, buildTime: 50, domain: "ground", supply: 6, hp: 350, vision: 1800, speed: 400, armorType: "medium", upgradedBy: ["mechanical-research-lab"], untargetable: false, maxAddOns: 0, ability: { "hellfire-attack": { slug: "hellfire-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "protectorate", tagList: ["ability", "ability:attack", "faction:protectorate"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 5, range: 2000, abilityOf: "hellfire", volleys: 6, damage: 16, damagePerSec: 19, damageDisplay: "16 x6", splashPercent: 100, splashRange: 200, splashDisplay: "100% over 200 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: { "hellfire-infused": { src: "faction/protectorate/unit/hellfire.pkl", slug: "hellfire-infused", id: "faction/protectorate/unit/hellfire-infused", name: "Hellfire (Infused)", shortName: "Hellfire (Infused)", type: "unit", subtype: "army", faction: "protectorate", tier: "T2.5", tagList: [ "infused", "unit", "unit:army", "faction:protectorate", "tier:2.5", "armor:medium", "attacker", "can-be-reanimated", "can-be-mind-controlled", ], inGame: true, fromFuture: false, createdBy: ["factory"], unlockedBy: ["factory"], uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e", hexiteCost: 150, fluxCost: 100, buildCount: 1, buildTime: 50, domain: "ground", supply: 6, hp: 525, vision: 1800, speed: 400, armorType: "medium", upgradedBy: ["mechanical-research-lab"], untargetable: false, maxAddOns: 0, ability: { "hellfire-infused-attack": { slug: "hellfire-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "protectorate", tagList: ["ability", "ability:attack", "faction:protectorate"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 5, range: 2000, abilityOf: "hellfire-infused", volleys: 6, damage: 24, damagePerSec: 29, damageDisplay: "24.0 x6", splashPercent: 100, splashRange: 200, splashDisplay: "100% over 200 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: { "hellfire-reanimated-alive": { src: "faction/protectorate/unit/hellfire.pkl", slug: "hellfire-reanimated-alive", id: "faction/protectorate/unit/hellfire-reanimated-alive", name: "Hellfire (Infused) (Reanimated: Alive)", shortName: "Hellfire (Infused) (Reanimated: Alive)", type: "unit", subtype: "army", faction: "protectorate", tier: "T2.5", tagList: [ "infused", "reanimated-alive", "unit", "unit:army", "faction:protectorate", "tier:2.5", "armor:medium", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, createdBy: ["factory"], unlockedBy: ["factory"], uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e", hexiteCost: 150, fluxCost: 100, buildCount: 1, buildTime: 50, domain: "ground", supply: 6, hp: 525, vision: 1800, speed: 520, armorType: "medium", upgradedBy: ["mechanical-research-lab"], untargetable: false, maxAddOns: 0, ability: { "hellfire-reanimated-alive-attack": { slug: "hellfire-reanimated-alive-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "protectorate", tagList: ["ability", "ability:attack", "faction:protectorate"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 3.5, range: 2000, abilityOf: "hellfire-reanimated-alive", volleys: 6, damage: 24, damagePerSec: 41, damageDisplay: "24.0 x6", splashPercent: 100, splashRange: 200, splashDisplay: "100% over 200 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: { "hellfire-reanimated-alive-unit-siege-mode": { slug: "hellfire-reanimated-alive-unit-siege-mode", name: "Siege Mode", shortName: "Siege Mode", description: "Unlocks the siege ability. Increases the range of the hellfire by 40%. Cannot move while sieged.", type: "upgrade", subtype: "unit", faction: "protectorate", tier: "T2.5", tagList: [ "upgrade", "upgrade:unit", "faction:protectorate", "tier:2.5", ], inGame: true, fromFuture: false, upgradeOf: "hellfire-reanimated-alive", researchTime: 50, fluxCost: 100, }, "hellfire-reanimated-alive-unit-resonant-missiles": { slug: "hellfire-reanimated-alive-unit-resonant-missiles", name: "Resonant Missiles", shortName: "Resonant Missiles", description: "+50% missile speed, +15% more missiles", type: "upgrade", subtype: "unit", faction: "protectorate", tier: "T3.5", tagList: [ "upgrade", "upgrade:unit", "faction:protectorate", "tier:3.5", ], inGame: true, fromFuture: false, upgradeOf: "hellfire-reanimated-alive", researchTime: 60, fluxCost: 150, }, }, }, "hellfire-reanimated-zombie": { src: "faction/protectorate/unit/hellfire.pkl", slug: "hellfire-reanimated-zombie", id: "faction/protectorate/unit/hellfire-reanimated-zombie", name: "Hellfire (Infused) (Reanimated: Zombie)", shortName: "Hellfire (Infused) (Reanimated: Zombie)", type: "unit", subtype: "army", faction: "protectorate", tier: "T2.5", tagList: [ "infused", "reanimated-zombie", "unit", "unit:army", "faction:protectorate", "tier:2.5", "armor:medium", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, createdBy: ["factory"], unlockedBy: ["factory"], uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e", hexiteCost: 150, fluxCost: 100, buildCount: 1, buildTime: 50, domain: "ground", supply: 6, hp: 525, vision: 1800, speed: 571.4285714285714, armorType: "medium", upgradedBy: ["mechanical-research-lab"], untargetable: false, maxAddOns: 0, ability: { "hellfire-reanimated-zombie-attack": { slug: "hellfire-reanimated-zombie-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "protectorate", tagList: ["ability", "ability:attack", "faction:protectorate"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 3.846153846153846, range: 2000, abilityOf: "hellfire-reanimated-zombie", volleys: 6, damage: 24, damagePerSec: 37, damageDisplay: "24.0 x6", splashPercent: 100, splashRange: 200, splashDisplay: "100% over 200 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: { "hellfire-reanimated-zombie-unit-siege-mode": { slug: "hellfire-reanimated-zombie-unit-siege-mode", name: "Siege Mode", shortName: "Siege Mode", description: "Unlocks the siege ability. Increases the range of the hellfire by 40%. Cannot move while sieged.", type: "upgrade", subtype: "unit", faction: "protectorate", tier: "T2.5", tagList: [ "upgrade", "upgrade:unit", "faction:protectorate", "tier:2.5", ], inGame: true, fromFuture: false, upgradeOf: "hellfire-reanimated-zombie", researchTime: 50, fluxCost: 100, }, "hellfire-reanimated-zombie-unit-resonant-missiles": { slug: "hellfire-reanimated-zombie-unit-resonant-missiles", name: "Resonant Missiles", shortName: "Resonant Missiles", description: "+50% missile speed, +15% more missiles", type: "upgrade", subtype: "unit", faction: "protectorate", tier: "T3.5", tagList: [ "upgrade", "upgrade:unit", "faction:protectorate", "tier:3.5", ], inGame: true, fromFuture: false, upgradeOf: "hellfire-reanimated-zombie", researchTime: 60, fluxCost: 150, }, }, }, }, canBeInfused: false, canBeReanimated: true, canBeMindControlled: true, reanimateCost: 18.6, upgrade: { "hellfire-infused-unit-siege-mode": { slug: "hellfire-infused-unit-siege-mode", name: "Siege Mode", shortName: "Siege Mode", description: "Unlocks the siege ability. Increases the range of the hellfire by 40%. Cannot move while sieged.", type: "upgrade", subtype: "unit", faction: "protectorate", tier: "T2.5", tagList: [ "upgrade", "upgrade:unit", "faction:protectorate", "tier:2.5", ], inGame: true, fromFuture: false, upgradeOf: "hellfire-infused", researchTime: 50, fluxCost: 100, }, "hellfire-infused-unit-resonant-missiles": { slug: "hellfire-infused-unit-resonant-missiles", name: "Resonant Missiles", shortName: "Resonant Missiles", description: "+50% missile speed, +15% more missiles", type: "upgrade", subtype: "unit", faction: "protectorate", tier: "T3.5", tagList: [ "upgrade", "upgrade:unit", "faction:protectorate", "tier:3.5", ], inGame: true, fromFuture: false, upgradeOf: "hellfire-infused", researchTime: 60, fluxCost: 150, }, }, }, "hellfire-double-infused": { src: "faction/protectorate/unit/hellfire.pkl", slug: "hellfire-double-infused", id: "faction/protectorate/unit/hellfire-double-infused", name: "Hellfire (Double Infused)", shortName: "Hellfire (Double Infused)", type: "unit", subtype: "army", faction: "protectorate", tier: "T2.5", tagList: [ "infused", "double-infused", "unit", "unit:army", "faction:protectorate", "tier:2.5", "armor:medium", "attacker", "can-be-reanimated", "can-be-mind-controlled", ], inGame: true, fromFuture: false, createdBy: ["factory"], unlockedBy: ["factory"], uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e", hexiteCost: 150, fluxCost: 100, buildCount: 1, buildTime: 50, domain: "ground", supply: 6, hp: 700, vision: 1800, speed: 400, armorType: "medium", upgradedBy: ["mechanical-research-lab"], untargetable: false, maxAddOns: 0, ability: { "hellfire-double-infused-attack": { slug: "hellfire-double-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "protectorate", tagList: ["ability", "ability:attack", "faction:protectorate"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 5, range: 2000, abilityOf: "hellfire-double-infused", volleys: 6, damage: 32, damagePerSec: 38, damageDisplay: "32 x6", splashPercent: 100, splashRange: 200, splashDisplay: "100% over 200 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: { "hellfire-reanimated-alive": { src: "faction/protectorate/unit/hellfire.pkl", slug: "hellfire-reanimated-alive", id: "faction/protectorate/unit/hellfire-reanimated-alive", name: "Hellfire (Double Infused) (Reanimated: Alive)", shortName: "Hellfire (Double Infused) (Reanimated: Alive)", type: "unit", subtype: "army", faction: "protectorate", tier: "T2.5", tagList: [ "infused", "double-infused", "reanimated-alive", "unit", "unit:army", "faction:protectorate", "tier:2.5", "armor:medium", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, createdBy: ["factory"], unlockedBy: ["factory"], uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e", hexiteCost: 150, fluxCost: 100, buildCount: 1, buildTime: 50, domain: "ground", supply: 6, hp: 700, vision: 1800, speed: 520, armorType: "medium", upgradedBy: ["mechanical-research-lab"], untargetable: false, maxAddOns: 0, ability: { "hellfire-reanimated-alive-attack": { slug: "hellfire-reanimated-alive-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "protectorate", tagList: ["ability", "ability:attack", "faction:protectorate"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 3.5, range: 2000, abilityOf: "hellfire-reanimated-alive", volleys: 6, damage: 32, damagePerSec: 55, damageDisplay: "32 x6", splashPercent: 100, splashRange: 200, splashDisplay: "100% over 200 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: { "hellfire-reanimated-alive-unit-siege-mode": { slug: "hellfire-reanimated-alive-unit-siege-mode", name: "Siege Mode", shortName: "Siege Mode", description: "Unlocks the siege ability. Increases the range of the hellfire by 40%. Cannot move while sieged.", type: "upgrade", subtype: "unit", faction: "protectorate", tier: "T2.5", tagList: [ "upgrade", "upgrade:unit", "faction:protectorate", "tier:2.5", ], inGame: true, fromFuture: false, upgradeOf: "hellfire-reanimated-alive", researchTime: 50, fluxCost: 100, }, "hellfire-reanimated-alive-unit-resonant-missiles": { slug: "hellfire-reanimated-alive-unit-resonant-missiles", name: "Resonant Missiles", shortName: "Resonant Missiles", description: "+50% missile speed, +15% more missiles", type: "upgrade", subtype: "unit", faction: "protectorate", tier: "T3.5", tagList: [ "upgrade", "upgrade:unit", "faction:protectorate", "tier:3.5", ], inGame: true, fromFuture: false, upgradeOf: "hellfire-reanimated-alive", researchTime: 60, fluxCost: 150, }, }, }, "hellfire-reanimated-zombie": { src: "faction/protectorate/unit/hellfire.pkl", slug: "hellfire-reanimated-zombie", id: "faction/protectorate/unit/hellfire-reanimated-zombie", name: "Hellfire (Double Infused) (Reanimated: Zombie)", shortName: "Hellfire (Double Infused) (Reanimated: Zombie)", type: "unit", subtype: "army", faction: "protectorate", tier: "T2.5", tagList: [ "infused", "double-infused", "reanimated-zombie", "unit", "unit:army", "faction:protectorate", "tier:2.5", "armor:medium", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, createdBy: ["factory"], unlockedBy: ["factory"], uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e", hexiteCost: 150, fluxCost: 100, buildCount: 1, buildTime: 50, domain: "ground", supply: 6, hp: 700, vision: 1800, speed: 571.4285714285714, armorType: "medium", upgradedBy: ["mechanical-research-lab"], untargetable: false, maxAddOns: 0, ability: { "hellfire-reanimated-zombie-attack": { slug: "hellfire-reanimated-zombie-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "protectorate", tagList: ["ability", "ability:attack", "faction:protectorate"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 3.846153846153846, range: 2000, abilityOf: "hellfire-reanimated-zombie", volleys: 6, damage: 32, damagePerSec: 50, damageDisplay: "32 x6", splashPercent: 100, splashRange: 200, splashDisplay: "100% over 200 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: { "hellfire-reanimated-zombie-unit-siege-mode": { slug: "hellfire-reanimated-zombie-unit-siege-mode", name: "Siege Mode", shortName: "Siege Mode", description: "Unlocks the siege ability. Increases the range of the hellfire by 40%. Cannot move while sieged.", type: "upgrade", subtype: "unit", faction: "protectorate", tier: "T2.5", tagList: [ "upgrade", "upgrade:unit", "faction:protectorate", "tier:2.5", ], inGame: true, fromFuture: false, upgradeOf: "hellfire-reanimated-zombie", researchTime: 50, fluxCost: 100, }, "hellfire-reanimated-zombie-unit-resonant-missiles": { slug: "hellfire-reanimated-zombie-unit-resonant-missiles", name: "Resonant Missiles", shortName: "Resonant Missiles", description: "+50% missile speed, +15% more missiles", type: "upgrade", subtype: "unit", faction: "protectorate", tier: "T3.5", tagList: [ "upgrade", "upgrade:unit", "faction:protectorate", "tier:3.5", ], inGame: true, fromFuture: false, upgradeOf: "hellfire-reanimated-zombie", researchTime: 60, fluxCost: 150, }, }, }, }, canBeInfused: false, canBeReanimated: true, canBeMindControlled: true, reanimateCost: 18.6, upgrade: { "hellfire-double-infused-unit-siege-mode": { slug: "hellfire-double-infused-unit-siege-mode", name: "Siege Mode", shortName: "Siege Mode", description: "Unlocks the siege ability. Increases the range of the hellfire by 40%. Cannot move while sieged.", type: "upgrade", subtype: "unit", faction: "protectorate", tier: "T2.5", tagList: [ "upgrade", "upgrade:unit", "faction:protectorate", "tier:2.5", ], inGame: true, fromFuture: false, upgradeOf: "hellfire-double-infused", researchTime: 50, fluxCost: 100, }, "hellfire-double-infused-unit-resonant-missiles": { slug: "hellfire-double-infused-unit-resonant-missiles", name: "Resonant Missiles", shortName: "Resonant Missiles", description: "+50% missile speed, +15% more missiles", type: "upgrade", subtype: "unit", faction: "protectorate", tier: "T3.5", tagList: [ "upgrade", "upgrade:unit", "faction:protectorate", "tier:3.5", ], inGame: true, fromFuture: false, upgradeOf: "hellfire-double-infused", researchTime: 60, fluxCost: 150, }, }, }, "hellfire-reanimated-alive": { src: "faction/protectorate/unit/hellfire.pkl", slug: "hellfire-reanimated-alive", id: "faction/protectorate/unit/hellfire-reanimated-alive", name: "Hellfire (Reanimated: Alive)", shortName: "Hellfire (Reanimated: Alive)", type: "unit", subtype: "army", faction: "protectorate", tier: "T2.5", tagList: [ "reanimated-alive", "unit", "unit:army", "faction:protectorate", "tier:2.5", "armor:medium", "attacker", "can-be-infused", "can-be-mind-controlled", ], inGame: true, fromFuture: false, createdBy: ["factory"], unlockedBy: ["factory"], uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e", hexiteCost: 150, fluxCost: 100, buildCount: 1, buildTime: 50, domain: "ground", supply: 6, hp: 350, vision: 1800, speed: 520, armorType: "medium", upgradedBy: ["mechanical-research-lab"], untargetable: false, maxAddOns: 0, ability: { "hellfire-reanimated-alive-attack": { slug: "hellfire-reanimated-alive-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "protectorate", tagList: ["ability", "ability:attack", "faction:protectorate"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 3.5, range: 2000, abilityOf: "hellfire-reanimated-alive", volleys: 6, damage: 16, damagePerSec: 27, damageDisplay: "16 x6", splashPercent: 100, splashRange: 200, splashDisplay: "100% over 200 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: { "hellfire-infused": { src: "faction/protectorate/unit/hellfire.pkl", slug: "hellfire-infused", id: "faction/protectorate/unit/hellfire-infused", name: "Hellfire (Reanimated: Alive) (Infused)", shortName: "Hellfire (Reanimated: Alive) (Infused)", type: "unit", subtype: "army", faction: "protectorate", tier: "T2.5", tagList: [ "reanimated-alive", "infused", "unit", "unit:army", "faction:protectorate", "tier:2.5", "armor:medium", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, createdBy: ["factory"], unlockedBy: ["factory"], uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e", hexiteCost: 150, fluxCost: 100, buildCount: 1, buildTime: 50, domain: "ground", supply: 6, hp: 525, vision: 1800, speed: 520, armorType: "medium", upgradedBy: ["mechanical-research-lab"], untargetable: false, maxAddOns: 0, ability: { "hellfire-infused-attack": { slug: "hellfire-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "protectorate", tagList: ["ability", "ability:attack", "faction:protectorate"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 3.5, range: 2000, abilityOf: "hellfire-infused", volleys: 6, damage: 24, damagePerSec: 41, damageDisplay: "24.0 x6", splashPercent: 100, splashRange: 200, splashDisplay: "100% over 200 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: { "hellfire-infused-unit-siege-mode": { slug: "hellfire-infused-unit-siege-mode", name: "Siege Mode", shortName: "Siege Mode", description: "Unlocks the siege ability. Increases the range of the hellfire by 40%. Cannot move while sieged.", type: "upgrade", subtype: "unit", faction: "protectorate", tier: "T2.5", tagList: [ "upgrade", "upgrade:unit", "faction:protectorate", "tier:2.5", ], inGame: true, fromFuture: false, upgradeOf: "hellfire-infused", researchTime: 50, fluxCost: 100, }, "hellfire-infused-unit-resonant-missiles": { slug: "hellfire-infused-unit-resonant-missiles", name: "Resonant Missiles", shortName: "Resonant Missiles", description: "+50% missile speed, +15% more missiles", type: "upgrade", subtype: "unit", faction: "protectorate", tier: "T3.5", tagList: [ "upgrade", "upgrade:unit", "faction:protectorate", "tier:3.5", ], inGame: true, fromFuture: false, upgradeOf: "hellfire-infused", researchTime: 60, fluxCost: 150, }, }, }, "hellfire-double-infused": { src: "faction/protectorate/unit/hellfire.pkl", slug: "hellfire-double-infused", id: "faction/protectorate/unit/hellfire-double-infused", name: "Hellfire (Reanimated: Alive) (Double Infused)", shortName: "Hellfire (Reanimated: Alive) (Double Infused)", type: "unit", subtype: "army", faction: "protectorate", tier: "T2.5", tagList: [ "reanimated-alive", "infused", "double-infused", "unit", "unit:army", "faction:protectorate", "tier:2.5", "armor:medium", "attacker", "can-be-mind-controlled", ], inGame: true, fromFuture: false, createdBy: ["factory"], unlockedBy: ["factory"], uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e", hexiteCost: 150, fluxCost: 100, buildCount: 1, buildTime: 50, domain: "ground", supply: 6, hp: 700, vision: 1800, speed: 520, armorType: "medium", upgradedBy: ["mechanical-research-lab"], untargetable: false, maxAddOns: 0, ability: { "hellfire-double-infused-attack": { slug: "hellfire-double-infused-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "protectorate", tagList: ["ability", "ability:attack", "faction:protectorate"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"], cooldown: 3.5, range: 2000, abilityOf: "hellfire-double-infused", volleys: 6, damage: 32, damagePerSec: 55, damageDisplay: "32 x6", splashPercent: 100, splashRange: 200, splashDisplay: "100% over 200 range", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: { "hellfire-double-infused-unit-siege-mode": { slug: "hellfire-double-infused-unit-siege-mode", name: "Siege Mode", shortName: "Siege Mode", description: "Unlocks the siege ability. Increases the range of the hellfire by 40%. Cannot move while sieged.", type: "upgrade", subtype: "unit", faction: "protectorate", tier: "T2.5", tagList: [ "upgrade", "upgrade:unit", "faction:protectorate", "tier:2.5", ], inGame: true, fromFuture: false, upgradeOf: "hellfire-double-infused", researchTime: 50, fluxCost: 100, }, "hellfire-double-infused-unit-resonant-missiles": { slug: "hellfire-double-infused-unit-resonant-missiles", name: "Resonant Missiles", shortName: "Resonant Missiles", description: "+50% missile speed, +15% more missiles", type: "upgrade", subtype: "unit", faction: "protectorate", tier: "T3.5", tagList: [ "upgrade", "upgrade:unit", "faction:protectorate", "tier:3.5", ], inGame: true, fromFuture: false, upgradeOf: "hellfire-double-infused", researchTime: 60, fluxCost: 150, }, }, }, }, canBeInfused: true, canBeReanimated: false, canBeMindControlled: true, infuseCost: 13, upgrade: { "hellfire-reanimated-alive-unit-siege-mode": { slug: "hellfire-reanimated-alive-unit-siege-mode", name: "Siege Mode", shortName: "Siege Mode", description: "Unlocks the siege ability. Increases the range of the hellfire by 40%. Cannot move while sieged.", type: "upgrade", subtype: "unit", faction: "protectorate", tier: "T2.5", tagList: [ "upgrade", "upgrade:unit", "faction:protectorate", "tier:2.5", ], inGame: true, fromFuture: false, upgradeOf: "hellfire-reanimated-alive", researchTime: 50, fluxCost: 100, }, "hellfire-reanimated-alive-unit-resonant-missiles": { slug: "hellfire-reanimated-alive-unit-resonant-missiles", name: "Resonant Missiles", shortName: "Resonant Missiles", description: "+50% missile speed, +15% more missiles", type: "upgrade", subtype: "unit", faction: "protectorate", tier: "T3.5", tagList: [ "upgrade", "upgrade:unit", "faction:protectorate", "tier:3.5", ], inGame: true, fromFuture: false, upgradeOf: "hellfire-reanimated-alive", researchTime: 60, fluxCost: 150, }, }, }, "hellfire-reanimated-zombie": { src: "faction/protectorate/unit/hellfire.pkl", slug: "hellfire-reanimated-zombie", id: "faction/protectorate/unit/hellfire-reanimated-zombie", name: "Hellfire (Reanimated: Zombie)", shortName: "Hellfire (Reanimated: Zombie)", type: "unit", subtype: "army", faction: "protectorate", tier: "T2.5", tagList: [ "reanimated-zombie", "unit", "unit:army", "faction:protectorate", "tier:2.5", "armor:medium", "attacker", "can-be-infused", "can-be-mind-controlled", ], inGame: true, fromFuture: false, createdBy: ["factory"], unlockedBy: ["factory"], uuid: "a4cb9bbf-57ca-4d5a-8611-6dad6020799e", hexiteCost: 150, fluxCost: 100, buildCount: 1, buildTime: 50, domain: "ground", supply: 6, hp: 350, vision: 1800, speed: 571.4285714285714, armorType: "medium", upgradedBy: ["mechanical-research-lab"], untargetable: false, maxAddOns: 0, ability: { "hellfire-reanimated-zombie-attack": { slug: "hellfire-reanimated-zombie-attack", name: "Attack", shortName: "Attack", type: "ability", subtype: "attack", faction: "protectorate", tagList: ["ability", "ability:attack", "faction:protectorate"], inGame: true, fromFuture: false, activationType: "auto", targets: ["ground"],