@zerospacegg/iolin
Version:
Community ZeroSpace game data library - units, buildings, abilities, and more
48 lines • 1.27 kB
JavaScript
const ProtBarracks = {
src: "faction/protectorate/building/prot_barracks.pkl",
slug: "prot-barracks",
id: "faction/protectorate/building/prot-barracks",
name: "Barracks",
shortName: "Barracks",
type: "building",
subtype: "production",
faction: "protectorate",
tier: "T1",
tagList: [
"building",
"building:production",
"faction:protectorate",
"tier:1",
"armor:building",
"armored",
],
inGame: true,
fromFuture: false,
creates: ["commando", "bastion"],
createdBy: ["prot-build-drone"],
unlocks: ["commando"],
uuid: "3308a32c-6c27-4a05-8342-f2a73d50a68f",
hexiteCost: 100,
fluxCost: 0,
buildCount: 1,
buildTime: 30,
domain: "ground",
hp: 1000,
vision: 1500,
speed: 0,
armor: 1,
armorType: "building",
untargetable: false,
maxAddOns: 0,
ability: {},
addOn: {},
variantBuilding: {},
variantUnit: {},
buildingType: "production",
hpInitial: 400,
};
// Export the entity as a named export for better ES modules compatibility
export const entity = ProtBarracks;
// Also maintain default export for backward compatibility
export default ProtBarracks;
//# sourceMappingURL=prot-barracks.js.map