@zerospacegg/iolin
Version:
Community ZeroSpace game data library - units, buildings, abilities, and more
70 lines • 1.97 kB
JavaScript
const LightTurret = {
src: "faction/protectorate/building/light_turret.pkl",
slug: "light-turret",
id: "faction/protectorate/building/light-turret",
name: "Light Turret",
shortName: "Light Turret",
type: "building",
subtype: "special",
faction: "protectorate",
tier: "T0",
tagList: [
"building",
"building:special",
"faction:protectorate",
"tier:0",
"armor:building",
"armored",
"attacker",
],
inGame: true,
fromFuture: false,
createdBy: ["prefect-aster"],
uuid: "673bb3ae-8e9f-476a-b22d-27670c043de6",
timedLife: 120,
buildCount: 1,
buildTime: 3,
domain: "ground",
hp: 300,
vision: 1500,
speed: 0,
armor: 1,
armorType: "building",
untargetable: false,
maxAddOns: 0,
ability: {
"light-turret-attack": {
slug: "light-turret-attack",
name: "Attack",
shortName: "Attack",
type: "ability",
subtype: "attack",
faction: "protectorate",
tagList: ["ability", "ability:attack", "faction:protectorate"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: ["air", "ground"],
cooldown: 0.7,
range: 1350,
abilityOf: "light-turret",
damage: 10,
damagePerSec: 14,
damageDisplay: "10",
splashPercent: 100,
splashRange: 60,
splashDisplay: "100% over 60 range",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
buildingType: "special",
hpInitial: 120,
};
// Export the entity as a named export for better ES modules compatibility
export const entity = LightTurret;
// Also maintain default export for backward compatibility
export default LightTurret;
//# sourceMappingURL=light-turret.js.map