@zerospacegg/iolin
Version:
Community ZeroSpace game data library - units, buildings, abilities, and more
48 lines • 1.28 kB
JavaScript
const Factory = {
src: "faction/protectorate/building/factory.pkl",
slug: "factory",
id: "faction/protectorate/building/factory",
name: "Factory",
shortName: "Factory",
type: "building",
subtype: "production",
faction: "protectorate",
tier: "T2",
tagList: [
"building",
"building:production",
"faction:protectorate",
"tier:2",
"armor:building",
"armored",
],
inGame: true,
fromFuture: false,
creates: ["predator", "ironwing", "hellfire", "titan"],
createdBy: ["prot-build-drone"],
unlocks: ["predator", "ironwing", "hellfire"],
uuid: "5b1cd428-e8f0-4985-b21d-dd13023b1f1c",
hexiteCost: 125,
fluxCost: 50,
buildCount: 1,
buildTime: 40,
domain: "ground",
hp: 1200,
vision: 1500,
speed: 0,
armor: 1,
armorType: "building",
untargetable: false,
maxAddOns: 0,
ability: {},
addOn: {},
variantBuilding: {},
variantUnit: {},
buildingType: "production",
hpInitial: 480,
};
// Export the entity as a named export for better ES modules compatibility
export const entity = Factory;
// Also maintain default export for backward compatibility
export default Factory;
//# sourceMappingURL=factory.js.map