@zerospacegg/iolin
Version:
Community ZeroSpace game data library - units, buildings, abilities, and more
76 lines • 2.01 kB
JavaScript
const LegionLaborer = {
src: "faction/legion/unit/legion_laborer.pkl",
slug: "legion-laborer",
id: "faction/legion/unit/legion-laborer",
name: "Laborer",
shortName: "Laborer",
type: "unit",
subtype: "harvester",
faction: "legion",
tier: "T0",
tagList: [
"unit",
"unit:harvester",
"faction:legion",
"tier:0",
"armor:medium",
"gathers:flux",
"healer",
"respawns",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
maxOwned: 15,
createdBy: ["garrison-tower"],
uuid: "8a5b5790-9747-4639-8596-398bf4f64c38",
hexiteCost: 75,
buildCount: 1,
buildTime: 25,
rebuildable: true,
rebuildTime: 60,
domain: "ground",
gathersFlux: 0.7,
gathersRichFlux: 1.4,
supply: 0,
hp: 150,
vision: 1800,
speed: 450,
armorType: "medium",
untargetable: false,
maxAddOns: 0,
ability: {
"legion-laborer-heal": {
slug: "legion-laborer-heal",
name: "Heal",
shortName: "Heal",
type: "ability",
subtype: "heal",
faction: "legion",
tagList: ["ability", "ability:heal", "faction:legion"],
inGame: true,
fromFuture: false,
activationType: "auto",
targets: [],
cooldown: 0.5,
range: 100,
abilityOf: "legion-laborer",
healing: 5,
healingPerSec: 10,
healingDisplay: "5",
autocast: "always",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
};
// Export the entity as a named export for better ES modules compatibility
export const entity = LegionLaborer;
// Also maintain default export for backward compatibility
export default LegionLaborer;
//# sourceMappingURL=legion-laborer.js.map