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@zerospacegg/iolin

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Community ZeroSpace game data library - units, buildings, abilities, and more

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const LegionLaborer = { src: "faction/legion/unit/legion_laborer.pkl", slug: "legion-laborer", id: "faction/legion/unit/legion-laborer", name: "Laborer", shortName: "Laborer", type: "unit", subtype: "harvester", faction: "legion", tier: "T0", tagList: [ "unit", "unit:harvester", "faction:legion", "tier:0", "armor:medium", "gathers:flux", "healer", "respawns", "can-be-mind-controlled", ], inGame: true, fromFuture: false, maxOwned: 15, createdBy: ["garrison-tower"], uuid: "8a5b5790-9747-4639-8596-398bf4f64c38", hexiteCost: 75, buildCount: 1, buildTime: 25, rebuildable: true, rebuildTime: 60, domain: "ground", gathersFlux: 0.7, gathersRichFlux: 1.4, supply: 0, hp: 150, vision: 1800, speed: 450, armorType: "medium", untargetable: false, maxAddOns: 0, ability: { "legion-laborer-heal": { slug: "legion-laborer-heal", name: "Heal", shortName: "Heal", type: "ability", subtype: "heal", faction: "legion", tagList: ["ability", "ability:heal", "faction:legion"], inGame: true, fromFuture: false, activationType: "auto", targets: [], cooldown: 0.5, range: 100, abilityOf: "legion-laborer", healing: 5, healingPerSec: 10, healingDisplay: "5", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, canBeInfused: false, canBeReanimated: false, canBeMindControlled: true, upgrade: {}, }; // Export the entity as a named export for better ES modules compatibility export const entity = LegionLaborer; // Also maintain default export for backward compatibility export default LegionLaborer; //# sourceMappingURL=legion-laborer.js.map