@zerospacegg/iolin
Version:
Community ZeroSpace game data library - units, buildings, abilities, and more
57 lines • 1.45 kB
JavaScript
const LegionBuildDrone = {
src: "faction/legion/unit/legion_build_drone.pkl",
slug: "legion-build-drone",
id: "faction/legion/unit/legion-build-drone",
name: "Legion Build Drone",
shortName: "Build Drone (Legion)",
type: "unit",
subtype: "builder",
faction: "legion",
tier: "T0",
tagList: [
"unit",
"unit:builder",
"faction:legion",
"tier:0",
"armor:medium",
"flyer",
"can-be-mind-controlled",
],
inGame: true,
fromFuture: false,
creates: [
"garrison-tower",
"idal-conduit",
"legion-barracks",
"terror-tower",
"beastiary",
"citadel",
"armory",
"dreadnought",
"terror-tank",
],
createdBy: ["garrison-tower"],
uuid: "0954682a-c6bc-49ec-8763-574c74318833",
buildCount: 1,
domain: "air",
supply: 0,
hp: 100,
vision: 1800,
speed: 500,
armorType: "medium",
untargetable: false,
maxAddOns: 0,
ability: {},
addOn: {},
variantBuilding: {},
variantUnit: {},
canBeInfused: false,
canBeReanimated: false,
canBeMindControlled: true,
upgrade: {},
};
// Export the entity as a named export for better ES modules compatibility
export const entity = LegionBuildDrone;
// Also maintain default export for backward compatibility
export default LegionBuildDrone;
//# sourceMappingURL=legion-build-drone.js.map