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@zerospacegg/iolin

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Community ZeroSpace game data library - units, buildings, abilities, and more

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const SacrificialSite = { src: "faction/legion/building/sacrificial_site.pkl", slug: "sacrificial-site", id: "faction/legion/building/sacrificial-site", name: "Sacrificial Site", shortName: "Sacrificial Site", type: "building", subtype: "special", faction: "legion", tagList: [ "building", "building:special", "faction:legion", "armor:building", "armored", "healer", ], inGame: true, fromFuture: false, uuid: "7ef26777-d15e-4877-b5e9-7b9631f92aba", buildCount: 1, domain: "ground", hp: 150, vision: 1500, speed: 0, armor: 2, armorType: "building", untargetable: false, maxAddOns: 0, ability: { "sacrificial-site-heal": { slug: "sacrificial-site-heal", name: "Heal", shortName: "Heal", type: "ability", subtype: "heal", faction: "legion", tagList: ["ability", "ability:heal", "faction:legion"], inGame: true, fromFuture: false, activationType: "auto", targets: [], cooldown: 1, abilityOf: "sacrificial-site", healing: 15, healingPerSec: 15, healingDisplay: "15", autocast: "always", }, }, addOn: {}, variantBuilding: {}, variantUnit: {}, buildingType: "special", hpInitial: 60, }; // Export the entity as a named export for better ES modules compatibility export const entity = SacrificialSite; // Also maintain default export for backward compatibility export default SacrificialSite; //# sourceMappingURL=sacrificial-site.js.map