@zerospacegg/iolin
Version:
Community ZeroSpace game data library - units, buildings, abilities, and more
60 lines • 1.91 kB
JavaScript
const RitualSite = {
src: "faction/legion/building/ritual_site.pkl",
slug: "ritual-site",
id: "faction/legion/building/ritual-site",
name: "Ritual Site",
shortName: "Ritual Site",
type: "building",
subtype: "special",
faction: "legion",
tagList: [
"building",
"building:special",
"faction:legion",
"armor:building",
"armored",
"has:passive",
],
inGame: true,
fromFuture: false,
creates: ["emperor-projection"],
uuid: "33afa5f5-6eee-43e6-9312-94c5daddcf29",
buildCount: 1,
domain: "ground",
hp: 1000,
vision: 1500,
speed: 0,
armor: 2,
armorType: "building",
untargetable: false,
maxAddOns: 0,
ability: {
"ritual-site-passive-spawn-emperor": {
slug: "ritual-site-passive-spawn-emperor",
name: "Spawn Emperor",
shortName: "Spawn Emperor",
description: "After 40s spawns a projection of the Emperor, then destroys itself. Each supply of thralls sacrificed within range of the ritual site (up to 30 supply worth of thralls), grants +50HP and +5dmg to the summoned Emperor.",
type: "ability",
subtype: "passive",
faction: "legion",
tagList: ["ability", "ability:passive", "faction:legion"],
inGame: true,
fromFuture: false,
activationType: "activated",
targets: [],
delay: 40,
abilityOf: "ritual-site",
autocast: "never",
},
},
addOn: {},
variantBuilding: {},
variantUnit: {},
buildingType: "special",
hpInitial: 400,
};
// Export the entity as a named export for better ES modules compatibility
export const entity = RitualSite;
// Also maintain default export for backward compatibility
export default RitualSite;
//# sourceMappingURL=ritual-site.js.map