@zerospacegg/iolin
Version:
Pure TypeScript implementation of ZeroSpace game data processing (PKL-free)
20 lines • 663 B
TypeScript
/**
* XP Tower - Neutral Building
* Experience generation structure
*
* Strategic objectives that provide continuous experience when controlled.
* These structures cannot be destroyed but can be captured and controlled
* through unit presence, creating focal points for map control.
*/
import { SpecialBuilding } from "../../../../engine/building.js";
/**
* XP Tower - Experience generation structure
* Strategic objectives that grant continuous XP at 4 XP/sec when controlled
*/
declare class XpTower extends SpecialBuilding {
uuid: string;
static src: string;
constructor();
}
export default XpTower;
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